Christopher Dabney Email & Phone Number
@23andme.com
4 phones found area 831, 650, and 800
LinkedIn matched
Who is Christopher Dabney? Overview
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Christopher Dabney is listed as Senior Software Engineer at Hometap, a with 271 employees, based in Palo Alto, California, United States. AeroLeads shows a work email signal at 23andme.com, phone signal with area code 831, 650, 800, and a matched LinkedIn profile for Christopher Dabney.
Christopher Dabney previously worked as Software Engineer at 23Andme and Software Engineer at Playnext. Christopher Dabney studied at University Of California, Santa Cruz.
Email format at Hometap
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AeroLeads found 1 current-domain work email signal for Christopher Dabney. Compare company email patterns before reaching out.
About Christopher Dabney
Christopher Dabney is a Senior Software Engineer at Hometap. He possess expertise in game programming, mobile applications, actionscript, flash, javascript and 12 more skills. Colleagues describe him as "Chris was an incredibly dynamic engineer at Punch who quickly increased his skill level in a very short period of time. Chris became one of our "go-to" engineers having proved himself as we gave him more responsibility. Additionally, Chris is an honest, sincere person who would be a strong asset to any team or company. I would certainly work with Chris again in the future, and highly recommend him as a strong engineer to any team."
Listed skills include Game Programming, Mobile Applications, Actionscript, Flash, and 13 others.
Christopher Dabney's current company
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Christopher Dabney work experience
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Software Engineer
Software Engineer
Project Pirate Maidens - Card strategy game licensed from Japan, ported for the American audience by Aeria, targeting iOS platform. My responsibilities included working closely with localization and production teams to translate database contents, hard-coded literals in source, and graphics from Japanese to English while porting events and campaigns from original source. My responsibilities also included bug fixes and feature updates/additions according to local design teams.Project:… Show more Project Pirate Maidens - Card strategy game licensed from Japan, ported for the American audience by Aeria, targeting iOS platform. My responsibilities included working closely with localization and production teams to translate database contents, hard-coded literals in source, and graphics from Japanese to English while porting events and campaigns from original source. My responsibilities also included bug fixes and feature updates/additions according to local design teams.Project: Armygeddon - turn-based strategy game Implemented using C# in the Unity Environment, targeting the iOS platform. My responsibilities included C# Development, integrating 3D models into the game, handling the menu systems, writing AI state machine, writing core game logic, and generating deliverables in XCode. Frequent iterations with design, art, and qa teams, process managed by scrum/agile sprints & standups. Show less
Software Engineer
Project: Gold Fever - Educational desktop game using Adobe AIR flash actionscript & pureMVC framework. My responsibilities included researching optimal platform, designing and implementing the database, designing and implementing each feature of the application in the client, writing proper queries for front-end-back-end communication, researching & implementing licensing support and purchasing processes.Project: Lunar Lander - Developed a casual version of Atari's classic Lunar Lander… Show more Project: Gold Fever - Educational desktop game using Adobe AIR flash actionscript & pureMVC framework. My responsibilities included researching optimal platform, designing and implementing the database, designing and implementing each feature of the application in the client, writing proper queries for front-end-back-end communication, researching & implementing licensing support and purchasing processes.Project: Lunar Lander - Developed a casual version of Atari's classic Lunar Lander game implemented in a Flash PureMVC framework client & LAMP Stack with Php Zend Framework on the back end. My responsibilities included porting Isometric Framework developed during Music Tycoon (see below) for the base station and working on a 2-man team to develop the Lunar Lander minigame, including planet rendering & scrolling, dynamic platform generation, & physics management for rocket. Worked with art, design, & qa in rapid iterations to deliver milestone builds. Worked closely with the Atari Teams for platform protocols.Project: Music Tycoon - Social Networking Avatar Flash Game targeting Facebook Platform. My responsibilities as a Lead Game Engineer included designing and implementing the technical aspects of many features in the game, as well as writing an isometric framework from scratch and integrating 3D avatars into a 2D platform. I used Dijkstras pathfinding algorithms and sophisticated layering techniques to reduce draw calls and optimize performance, and did extensive research to track down memory leaks and develop patches in the PaperVision3D Collada model support.Project: EGO City - Social Networking Avatar Flash Game. My responsibilities included porting Flash Application SWFs to Facebook, MySpace, Hi5, Bebo, & Friendster, as well as researching each of these platforms to unlock their REST APIs for viral marketing, and customizing scripts and sharing features to reach a maximum possible audience. Show less
Software Engineer
My responsibilities included porting J2ME mobile applications to a spectrum of handsets including LG, Samung, Nokia, BlackBerry, Sony Erickson, & Motorolla. Learned to consider device issues & device limitations, write dynamic code to consider differences like screen sizes and network handling. Exposure to J2ME API.
Colleagues at Hometap
Other employees you can reach at hometap.com. View company contacts for 271 employees →
Max Slavin
Colleague at HometapEdison, New Jersey, United States
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CW
Christopher W.
Colleague at HometapYarmouth, Maine, United States
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EA
Elyssa Adams
Colleague at HometapBoston, Massachusetts, United States
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Robert Shamblin
Colleague at HometapWilliamsburg, Virginia, United States
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KV
Kristen Vitale
Colleague at HometapWashington Dc-Baltimore Area, United States
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Shanell Peterson
Colleague at HometapAustin, Texas, United States
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AB
Alex Briarton
Colleague at HometapAustin, Texas, United States
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Bobby Kelsey
Colleague at HometapBoston, Massachusetts, United States
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ED
Elizabeth Deal
Colleague at HometapWashington, District Of Columbia, United States
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SR
Stephen Roesler
Colleague at HometapGreater Boston, United States
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Christopher Dabney education
Education record
Bachelor'S Degree Of Science, Computer Science
Bachelor Of Arts - Ba, Mathematics
Frequently asked questions about Christopher Dabney
Quick answers generated from the profile data available on this page.
What company does Christopher Dabney work for?
Christopher Dabney works for Hometap.
What is Christopher Dabney's role at Hometap?
Christopher Dabney is listed as Senior Software Engineer at Hometap.
What is Christopher Dabney's email address?
AeroLeads has found 1 work email signal at @23andme.com for Christopher Dabney at Hometap.
What is Christopher Dabney's phone number?
AeroLeads has found 4 phone signal(s) with area code 831, 650, 800 for Christopher Dabney at Hometap.
Where is Christopher Dabney based?
Christopher Dabney is based in Palo Alto, California, United States while working with Hometap.
What companies has Christopher Dabney worked for?
Christopher Dabney has worked for Hometap, 23Andme, Playnext, Punch Entertainment, and Digital Chocolate.
Who are Christopher Dabney's colleagues at Hometap?
Christopher Dabney's colleagues at Hometap include Max Slavin, Christopher W., Elyssa Adams, Robert Shamblin, and Kristen Vitale.
How can I contact Christopher Dabney?
You can use AeroLeads to view verified contact signals for Christopher Dabney at Hometap, including work email, phone, and LinkedIn data when available.
What schools did Christopher Dabney attend?
Christopher Dabney studied at University Of California, Santa Cruz.
What skills is Christopher Dabney known for?
Christopher Dabney is listed with skills including Game Programming, Mobile Applications, Actionscript, Flash, Javascript, Php, Engineering Leadership, and Software Engineering.
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