Chris Gregan Email & Phone Number
@romerogames.com
LinkedIn matched
Who is Chris Gregan? Overview
A concise factual answer block for searchers comparing this professional profile.
Chris Gregan is listed as Lead Developer at Celbridge.org, based in Ireland. AeroLeads shows a work email signal at romerogames.com and a matched LinkedIn profile for Chris Gregan.
Chris Gregan previously worked as Lead Tools Programmer - Principal Engineer at Romero Games Ltd. and Chief Architect at Romero Games Ltd.. Chris Gregan holds B.A. Mod. (Gold Medal), Computer Science from Trinity College, Dublin.
Email format at Celbridge.org
This section adds company-level context without repeating Chris Gregan's masked contact details.
AeroLeads found 1 current-domain work email signal for Chris Gregan. Compare company email patterns before reaching out.
About Chris Gregan
I work closely with Brenda and John Romero, and the rest of the incredible team at Romero Games to develop exciting and ambitious game titles across multiple platforms.I am a founder and serving board member of Imirt: The Irish Game Makers Associationhttp://imirt.ieI am also the author and principle maintainer of Fungus, a popular open source tool for creating interactive story games in Unity. I frequently do talks and workshops on Fungus both in Ireland and internationally.I am a hard working and resourceful software engineer with over 14 years experience developing modern games technology and multi platform game applications. I previously held the executive Chief Architect role at San Francisco based PlayFirst Inc., where I founded their Irish office employing a team of 10 talented C++ software engineers.
Listed skills include Video Games, Ios Development, Iphone, Mobile Devices, and 20 others.
Chris Gregan's current company
Company context helps verify the profile and gives searchers a useful next step.
Chris Gregan work experience
A career timeline built from the work history available for this profile.
Lead Tools Programmer - Principal Engineer
Chief Architect
Developing computer games in a games studio owned by Brenda and John Romero. As Chief Architect, my responsibilities include research and development of key technologies and tools for our upcoming games, with a particular focus on Unity and C# development.
Founder
I am the author of Fungus, a free, open-source game creation platform with professional quality storytelling and narrative functionality. Fungus empowers writers, animators, illustrators and students to easily create storytelling games in Unity 3D without needing a coder.More info: http://fungusgames.comIt is easy to learn for beginners and requires no coding or game development experience to use. It is built on the market leading Unity 3D platform so Fungus games look great… Show more I am the author of Fungus, a free, open-source game creation platform with professional quality storytelling and narrative functionality. Fungus empowers writers, animators, illustrators and students to easily create storytelling games in Unity 3D without needing a coder.More info: http://fungusgames.comIt is easy to learn for beginners and requires no coding or game development experience to use. It is built on the market leading Unity 3D platform so Fungus games look great, play well and can be deployed to over 20 platforms. Fungus has been in development since Dec 2013 and has been used by tens of thousands of game developers around the world.Our goal is to grow a large developer community around the open source Fungus platform. Show less
Chief Architect, Mobile
Responsible for the design and implementation of the foundational cross-platform game technology & tools used to power PlayFirst's chart-topping mobile games. Built and managed a team of talented engineers working from PlayFirst's Dublin office.
Principal Architect, Mobile
Responsible for delivering critical tech initiatives across PlayFirst's chart topping mobile games portfolio. Instrumental in growing a fledgling mobile games development effort into a multi-million dollar business.
Principal Software Engineer
In charge of technology roadmap for iPhone development. Provide support and mentoring to all internal and external developers working on PlayFirst's iPhone & iPad games.
Senior Engineer
Senior Engineer and co-founder of PlayFirst's Dublin Office.PlayFirst is an innovative entertainment company making games appealing to everyone. PlayFirst creates engaging story worlds that capture the imagination and makes those experiences available everywhere consumers want to play. PlayFirst teams create outstanding games, then bring those games to life across popular platforms worldwide, including PC, Mac, mobile, iphone, handheld, and console. The company's portfolio includes… Show more Senior Engineer and co-founder of PlayFirst's Dublin Office.PlayFirst is an innovative entertainment company making games appealing to everyone. PlayFirst creates engaging story worlds that capture the imagination and makes those experiences available everywhere consumers want to play. PlayFirst teams create outstanding games, then bring those games to life across popular platforms worldwide, including PC, Mac, mobile, iphone, handheld, and console. The company's portfolio includes world-renowned titles such as Diner Dash®, Wedding Dash®, Chocolatier®, and Dream Chronicles®. PlayFirst games are available in major retailers and on more than 500 sites in 21 languages. For more information, visit www.playfirst.com. Show less
Senior Programmer
Developed a cutting edge 3D games engine and and toolset, and produced several well received tech demos and published games. Regularly represented the company at trade shows. Worked closely with Irish and UK colleges to collaborate on games education initiatives.
Chris Gregan education
Frequently asked questions about Chris Gregan
Quick answers generated from the profile data available on this page.
What company does Chris Gregan work for?
Chris Gregan works for Celbridge.org.
What is Chris Gregan's role at Celbridge.org?
Chris Gregan is listed as Lead Developer at Celbridge.org.
What is Chris Gregan's email address?
AeroLeads has found 1 work email signal at @romerogames.com for Chris Gregan at Celbridge.org.
Where is Chris Gregan based?
Chris Gregan is based in Ireland while working with Celbridge.org.
What companies has Chris Gregan worked for?
Chris Gregan has worked for Celbridge.Org, Romero Games Ltd., Snozbot, Playfirst, Inc., and Instinct Technology.
How can I contact Chris Gregan?
You can use AeroLeads to view verified contact signals for Chris Gregan at Celbridge.org, including work email, phone, and LinkedIn data when available.
What schools did Chris Gregan attend?
Chris Gregan holds B.A. Mod. (Gold Medal), Computer Science from Trinity College, Dublin.
What skills is Chris Gregan known for?
Chris Gregan is listed with skills including Video Games, Ios Development, Iphone, Mobile Devices, Ipad, Game Programming, Game Development, and Directx.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Chris Gregan you were looking for.
View similar profiles