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Multi-disciplined designer/developer, specializing in interactive entertainment for live video production. Strong background in game design, motion graphics, and content creation.
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Designer And DeveloperSupport ClassCoos Bay, Or, Us -
Designer/DeveloperSupport Class Jul 2014 - PresentOregon, United StatesResponsible for Support Class's art and design pipeline- including concepts, graphic design, animation, motion graphics, post-production, and all behavioral states of overlays. Contributor to programming and development of supporting code in HTML and Javascript, using Polymer and Node.js as frameworks.Support Class provides creative and technical services to clients pursuing livestreaming - services that include fully dynamic broadcast graphics, live event production, audience… Show more Responsible for Support Class's art and design pipeline- including concepts, graphic design, animation, motion graphics, post-production, and all behavioral states of overlays. Contributor to programming and development of supporting code in HTML and Javascript, using Polymer and Node.js as frameworks.Support Class provides creative and technical services to clients pursuing livestreaming - services that include fully dynamic broadcast graphics, live event production, audience interaction, open source software, and web/app development. Past and current clients include Blizzard Entertainment, Critical Role, the Internet Archive, and the semi-annual Games Done Quick charity marathon. Show less -
Production Design LeadGames Done Quick Sep 2014 - PresentOverseer of broadcast assets, overlays, UI/UX design, and branding for GDQ's live events and online-only content. -
Senior Cinematics DesignerCarbine Studios Jul 2012 - Jul 2014Aliso Viejo, CaResident designer on cinematics team, contributing to all aspects of cinematics including pre-visualization, creative development, writing, tools development, training, camera animation, implementation, post-production, and event scripting. May or may not be 'Disclaimer Guy' for those familiar with DevSpeak. -
Content DesignerCarbine Studios Feb 2011 - Jul 2012Aliso Viejo, CaResponsible for quest design, scripting, writing, and general implementation of content for the MMORPG WildStar. -
Writer/ArtistThe Daily Blink Jan 2010 - Jun 2013AzerothCreator of World of Warcraft fansite/webcomic named "The Daily Blink". Featured regularly on MMO Champion, WoW Insider, and as a monthly feature in PC Gamer Magazine.
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Game DesignerBudcat Creations Jul 2009 - Nov 2010Design lead involved in rapid prototyping and creating documents and presentations to communicate our team’s vision to anyone and everyone involved. Experience in multiple aspects of design including concept, mechanics, controls, level design, scripting, focus group testing, and interface, and doing all on tight deadlines. Go-to person in the department for narrative design and story.Titles:Unannounced Prototypes - Lead DesignerPix Maze (iPhone) - Level DesignerOur House:… Show more Design lead involved in rapid prototyping and creating documents and presentations to communicate our team’s vision to anyone and everyone involved. Experience in multiple aspects of design including concept, mechanics, controls, level design, scripting, focus group testing, and interface, and doing all on tight deadlines. Go-to person in the department for narrative design and story.Titles:Unannounced Prototypes - Lead DesignerPix Maze (iPhone) - Level DesignerOur House: Party (Wii) - 3D Artist, Level Designer Show less
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3D ArtistBudcat Creations Dec 2007 - Jul 2009Artist for top-notch game developer producing multiple best-selling titles on the Nintendo Wii, DS, and Playstation 2. Responsible for modeling, texturing, animation, and level design.Band Hero (PS2) - Character & Environment ArtistGuitar Hero 5 (PS2) - Character & Environment ArtistGH: Metallica (Wii/PS2) - Character & Environment ArtistOur House: Party (Wii) - 3D Artist, Level DesignUnreleased Fishing Title (DS) - 2D Artist
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FounderRiff Raff Theater Oct 2007 - Jul 2009Founder and leader of comedy troupe performing commentary tracks for films available for download online and performed live in the theater.
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Web ProducerExpert Insight Aug 2006 - Aug 2007Director of web presence and online media for DVD production company. Assisted with design and implementation of website and e-commerce store. Responsible for turnaround of ambitious projects on short deadlines. Directed content creation for website including writing articles and hosting regular podcast. -
Visual Effects SupervisorTruly Dangerous Company Aug 2004 - Aug 2007Co-Writer and Visual Effects Supervisor of the film "Return of Pink Five", Distributed by Lucasfilm and Atomfilms. Duties included on-set supervision, managing as many as 20 artists at any given time, or being on deadline to finish a large block of shots without assistance. The Pink Five series is now one of the most popular fan-film projects on the internet, and holds a large fanbase in the geek community. Time Magazine recently named the Pink Five Series the #4 most popular fanfilm of all… Show more Co-Writer and Visual Effects Supervisor of the film "Return of Pink Five", Distributed by Lucasfilm and Atomfilms. Duties included on-set supervision, managing as many as 20 artists at any given time, or being on deadline to finish a large block of shots without assistance. The Pink Five series is now one of the most popular fan-film projects on the internet, and holds a large fanbase in the geek community. Time Magazine recently named the Pink Five Series the #4 most popular fanfilm of all time. Show less
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R&DTiltware 2005 - 2006Originally brought on to be in-house "Poker Expert" and lead investigations into collusion among players and other cheating. Moved into development to help research advanced methods of detecting and preventing "poker bots" or other artificial intelligence. Helped to design and flesh out new ideas and features for client software. Developed, produced and hosted podcast for company's website.
Chris Hanel Skills
Chris Hanel Education Details
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Digital Animation And Visual Effects
Frequently Asked Questions about Chris Hanel
What company does Chris Hanel work for?
Chris Hanel works for Support Class
What is Chris Hanel's role at the current company?
Chris Hanel's current role is Designer and Developer.
What is Chris Hanel's email address?
Chris Hanel's email address is ch****@****ail.com
What is Chris Hanel's direct phone number?
Chris Hanel's direct phone number is +131947*****
What schools did Chris Hanel attend?
Chris Hanel attended Dave School.
What are some of Chris Hanel's interests?
Chris Hanel has interest in Creative Industries, Game Art, Improv Comedy, Sound Design, Visual Effects, Web Design, Blogging, Digital Media, Content, Product Design.
What skills is Chris Hanel known for?
Chris Hanel has skills like Game Design, Visual Effects, Photoshop, Film, Graphic Design, Cinematics, Game Development, Podcasting, Post Production, Level Design, New Media, Webcomics.
Not the Chris Hanel you were looking for?
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Chris Hanel
Dallas, Tx1gannett.com -
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Christopher Hänel
Diplomingenieur (Fh) Bei Fraunhofer-Institut Für Grenzflächen- Und Bioverfahrenstechnik IgbStuttgart Region
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