Chris Mackin

Chris Mackin Email and Phone Number

Freelance Motion Designer at Dreamworks & NBCUniversal and Co-Founder of Studio Helga Ltd @ DreamWorks Animation
glendale, california, united states
Chris Mackin's Location
Chester, England, United Kingdom, United Kingdom
Chris Mackin's Contact Details

Chris Mackin personal email

About Chris Mackin

Hi, I’m Chris Mackin, a Motion Designer from the UK with over 15 years of experience. I’m the co-founder of Studio Helga Ltd and currently working with NBCUniversal and Dreamworks creating animated content for DreamWorks TV. Since graduating from Ravensbourne University London in 2008 I’ve worked across a wide range of industries including; automotive, aerospace, manufacturing, finance, e-learning and TV. Whilst I am primarily a Motion Designer I have also worked in 3D, UI/UX, Illustration, Graphic Design, Print, Branding and Marketing.I am comfortable working in different visual styles, both 2D and 3D and with a variety of software. The Adobe Suite and Blender form the foundation of my workflow, but when needed I also use Substance Painter, ZBrush, Embergen, Mocha, Procreate, Callipeg and Unreal Engine.When I’m not working I’m usually out hiking with my camera or tackling one of my many side projects. I put a large amount of importance on learning and continuously improving my skills and will often take part in online contests as a way to practice new skills and exercise some creative freedom.

Chris Mackin's Current Company Details
DreamWorks Animation

Dreamworks Animation

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Freelance Motion Designer at Dreamworks & NBCUniversal and Co-Founder of Studio Helga Ltd
glendale, california, united states
Employees:
2105
Chris Mackin Work Experience Details
  • Dreamworks Animation
    Freelance Motion Designer
    Dreamworks Animation May 2021 - Present
    United Kingdom
    I’m currently involved in an ongoing project with Dreamworks TV creating on-air motion design in the form of ‘Promo-tainment’. The project involves designing and creating animated audience participation games that play during the ad breaks.The project is being shown across all of the Dreamworks TV channels word-wide and is the largest single project the station has undertaken. Each game is set in the world of a beloved Dreamworks show including:- Jurassic World- Kung Fu Panda- How to Train your Dragon- Boss Baby- Puss in Boots- Home- Madagascar- Spirit Riding Free- Trolls- Guillermo Del Toro’s Tales of Arcadia- Where’s Wally?- Noddy Toyland Detective- Raa Raa the Noisy Lion- Captain Underpants- Dragons Rescue Riders- All Hail King Julian- Cleopatra in SpaceI regularly create a wide range of other content for Dreamworks for use in TV spots and marketing materials and will hopefully continue to do so for many years to come.
  • Nbcuniversal
    Freelance Motion Designer
    Nbcuniversal May 2021 - Present
    United Kingdom
    The first project I undertook with NBCU was Dream Heroes, an award winning online event that brought Dreamworks worlds to life on the web through a series of online games. I was responsible for the motion graphics creation for the instructional and promotional materials of the project.Later on in the year, I was responsible for creating a channel launch campaign from the ground up for the launch of two new Dreamworks TV channels in Spain and Australia. The campaign was built around the concept of World Windows, which allowed viewers to peek inside the worlds of many of the their favourite Dreamworks characters. The campaign featured many Dreamworks shows including; Kung Fu Panda, How to train your Dragon, Trolls, Spirit, Where’s Wally, Captain Underpants and The Croods. The final campaign was shown on Dreamworks TV and on billboards and Ad screens all over Australia and Spain.We still produce lots of exciting content for NBCU on a regular basis and look forward to sharing more in the future.
  • Studio Helga Ltd
    Co-Founder & Motion Designer
    Studio Helga Ltd May 2021 - Present
    Chester, England, United Kingdom
    We founded Studio Helga in May 2021 as a creative studio/agency with the purpose of providing design services to the entertainment industry and creating our own original products. We currently work for clients in the TV, games and music industry including NBCUniversal, Dreamworks and Stage, plus many more. Our work is viewed worldwide in the form of TV content, marketing campaigns, interactive experiences.Our first internal product was Valculator.io, an unofficial companion app for the hit game Valheim, that allows users to calculate in-game resources and create handy checklists for their adventures.Studio Helga is a passion project for us. It’s the culmination of years of hard work and the convergence of our collective skills and experience into a single creative entity.
  • Jacobs Technology Limited
    Senior Designer
    Jacobs Technology Limited Nov 2013 - Oct 2021
    Merseyside
    I started at Jacobs Technology as the sole designer and over the course of 8 years built and ran a design department which integrated with the app developers and the management team. As the Senior Designer I was responsible for taking a hands on approach to leading the design team in the creation of our desktop and mobile debt recovery app suite. Day-to-day it was my role to find creative solutions to complex problems in order to strike a balance between the UI/UX designers, the stakeholders and the developers. Handling the extremely high volume of data and the complex processes of the multiple stakeholders using it was both a challenging yet rewarding process. We relied upon an agile process using Jira to make sure the product requirements remained on spec and delivered the designs using interactive prototypes using Figma.I designed the corporate brand Identity for Jacobs and Jacobs Technology and as the brand ambassador was responsible for keeping all aspects up to date and for creating new marketing, explainer videos, and conference materials when needed.
  • Airbus
    Motion Designer
    Airbus Jan 2009 - Dec 2013
    Eastham, Wirral
    My main responsibility when working with Airbus was the creation of 2D, 3D, video and interactive e-learning materials for a variety of training schools, lean academies and marketing outlets. The animated content was created using 3Ds max, Cinema 4D, RealFlow, Photoshop, Illustrator, After Effects, CAD data, photography and video content.The training courses themselves were extremely varied in scope and content. Some were operations based and would detail the individual steps it takes to complete complex aerospace manufacturing procedures such as drilling, bonding or hydraulic fitting. Others would be broader in scope such as general aircraft awareness courses which overviews the control systems and basic functionality of the Airbus aircraft family. We also produced soft skill courses for management teams and health and safety training such as manual handling, runway safety and working at height.When I wasn’t in the office creating courses I was travelling to locations across the UK, Europe and America conducting research and capturing video and photographs. When working at aerospace facilities and airports I was responsible for meeting with content experts and conducting interviews and carrying out research photography/videography. I produced around a hundred courses over my five years working in Aerospace and I was fortunate enough to work with a large number of other companies whilst doing so, including; - Bombardier- Hawker- Honeywell- Latchways- PPG- Project 7- VionI also led the UX/UI design process of our training content delivery platform ‘AMIS’ which laid the groundwork for my next role at Jacobs Technology.
  • Audi Uk
    Freelance Motion Designer
    Audi Uk Oct 2006 - Mar 2007
    London, Uk
    Whilst studying at Ravensbourne, I created motion design and animation work for Audi’s internal presentations team. Each project required me to create animated presentations and explainer videos based on the organisations current goals and initiatives. I was often provided with pages of raw data and tasked with converting them into easy to digest concepts, animated charts, statistics and process flows diagrams.The work was corporate in style and the success of the project relied heavily on being able to present complex data in a clear and concise manner.

Chris Mackin Skills

Web Design Animation User Interface Design Illustration Photography Graphic Design Motion Graphics E Learning Interaction Design Photoshop Premiere After Effects Illustrator Adobe Illustrator 3d Modeling Css Adobe Photoshop Javascript Actionscript Typography Project Management Video Editing Adobe Creative Suite First Aid Trained User Experience Ui Visual Design

Chris Mackin Education Details

Frequently Asked Questions about Chris Mackin

What company does Chris Mackin work for?

Chris Mackin works for Dreamworks Animation

What is Chris Mackin's role at the current company?

Chris Mackin's current role is Freelance Motion Designer at Dreamworks & NBCUniversal and Co-Founder of Studio Helga Ltd.

What is Chris Mackin's email address?

Chris Mackin's email address is ma****@****ail.com

What schools did Chris Mackin attend?

Chris Mackin attended Ravensbourne University London, West Cheshire College.

What skills is Chris Mackin known for?

Chris Mackin has skills like Web Design, Animation, User Interface Design, Illustration, Photography, Graphic Design, Motion Graphics, E Learning, Interaction Design, Photoshop, Premiere, After Effects.

Who are Chris Mackin's colleagues?

Chris Mackin's colleagues are Alex Evans, Julien Bocabeille, Bert Aldenhoven, Prashanth Cavale, Mike Trull, Ramkishanrao Janagama, Ten Zin.

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