Chris Renke

Chris Renke Email and Phone Number

Full-stack detail-oriented software engineer @ Block
Amsterdam, NH, NL
Chris Renke's Location
Amsterdam, North Holland, Netherlands, Netherlands
Chris Renke's Contact Details

Chris Renke work email

Chris Renke personal email

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About Chris Renke

Detail-oriented engineer who is passionate about building amazing new experiences with awesome folks.

Chris Renke's Current Company Details
Block

Block

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Full-stack detail-oriented software engineer
Amsterdam, NH, NL
Website:
block.xyz
Employees:
12741
Chris Renke Work Experience Details
  • Block
    Block
    Amsterdam, Nh, Nl
  • Block
    Software Engineer
    Block Jan 2024 - Present
    Oakland, California, Us
  • Cloudkitchens
    Senior Software Engineer
    Cloudkitchens May 2019 - Oct 2021
    Los Angeles, Ca, Us
    • Developed and deployed multiple core front-end tools for full suite of management (items, business locations, kitchen configurations, etc), both internal and external facing in React with typescript.• Expanded and maintained numerous backend JVM services handling T0 core business needs.• Iterated and codified engineering interview pipeline with small team; everything from developing/polishing whitelisted interview prompts to crafting rubrics and recruiter-tech pipeline with an aim towards gaining consistency, mitigating unconscious bias, and raising the general tech bar. • Personally conducted 100+ interviews toward growing from fewer than 20 engineers to +100.• On occasion, executed in-person shifts at dark kitchen front-of-house to better understand customer needs to better tailor our tech roadmap.
  • Riot Games
    Software Engineer
    Riot Games Sep 2017 - May 2019
    Los Angeles, Ca, Us
    • Developed and maintained backend Java services for 100+ million MAU, hosted and deployed in 20+ data-centers worldwide.• Architected and implemented dozens of features in existing back-end services to add new capabilities to League of Legends meta-game loop (Missions, Clubs, rewards, player account leveling, onboarding, seasonal game modes, unreleased game modes)• Designed, developed, and maintained a fully documented custom DSL via Antlr4 for authoring League of Legends 'Mission' content; it improved evaluation speed by ~1,500x over existing evaluation method and enabled static evaluation of authored mission content as well as all but eliminated production issues with incorrectly authored missions.• Built front-end features in Ember, raw JS, CSS, handlebars, and a smattering of other FE libraries. Additionally built out client-side data wrangling code in C++.
  • Uber
    Senior Software Engineer
    Uber Jul 2016 - Aug 2017
    San Francisco, California, Us
    • Lead Android engineer responsible for architecting and implementing a reusable Android SDK to provide customizable, in-app, on-device vehicle navigation experience for Uber apps.• Translated design specs for complex UI animations, 3D camera choreography, and map-engine components into functional, tested code.• Coordinate with numerous teams on a regular basis to coalesce and prioritize feature needs, bug reports, sdk integrations, and feature roadmaps• Managed 3rd-year university intern during 16 week internship across backend and mobile projects.
  • Square
    Android Developer
    Square Jun 2013 - Jun 2016
    San Francisco, Ca, Us
    • Co-developed Square’s cloud-based, cross-platform, multi-device, connectivity-durable syncing platform, Open Tickets, which backs tens-of-thousands of active businesses’ bar tabs, table seating, lay-away, and more.• Led small team of developers to design, scope, and implement highly extensible system for printing to a myriad of 3rd-party hardware printers over USB and wifi. Created an easy-to-use bitmap creation pipeline, a durable db-backed queue, and a robust error and re-enqueueing system, as well as user-facing UI.• Led small team of developers to create a targeted, highly-polished standalone Android application for specific business verticals. Continually coordinated with remote design team and translated iterative/draft specs into highly functioning software on short timelines.• Co-developed the transition of Square Register from a mobile-only experience to a responsive app with first-class support for many dimension-classes of tablets and phones.• Owned overall presentation of Square Register app; the implementation of themeing, custom widgets, animations, and consistency, as well as driving multiple app-wide (~280 screen) visual refreshes.• Designed, scoped, and created standalone app for efficiently testing phones’ compatibility with Square hardware.
  • The University Of Texas At Austin
    Teaching/Design Assistant
    The University Of Texas At Austin Jul 2011 - May 2013
    Austin, Tx, Us
    • Co-developed curriculum and taught many class sessions on complex parametric 3D scripting• Assisted students with design/programming on open-ended projects for graduate-level design studios
  • Texas Student Television
    Head Web And Android Developer
    Texas Student Television Jun 2011 - Nov 2012
    • Created tailored web content on Drupal website for student-run, FCC licensed television station• Took initiative to design, code, pitch, and launch Android app for mobile viewing of TSTV content
  • Videogame Hour Live
    Writer, Talent, And Graphic Designer
    Videogame Hour Live Mar 2009 - May 2012
    • Assisted in producing a weekly hour-long television show at FCC-licensed Texas Student Television• Wrote, filmed, edited, and served as on-camera talent for live and taped television segments• Designed all the graphical media for the show and created a dynamic website for show’s content• Covered Game Developer’s Conference Online (formerly GDC Austin) in 2009 and 2010 for VGHL
  • Reach Architects
    Parametric Scripting Consultant
    Reach Architects Feb 2012 - Apr 2012
    • Designed and coded custom scripts to model complex surfacing patterns with rational output for fabrication.• Script was used to fabricate a permanent art installation for Austin Art in Public Places program for the City of Austin
  • Appconomy
    Student Intern
    Appconomy Sep 2011 - Dec 2011
    • Created cutting-edge presentation material for new mobile concepts utilizing motion graphics
  • Sony Interactive
    Major League Gaming Representative
    Sony Interactive Apr 2011 - Apr 2011
    • Organized gaming competitions and guided attendees on new interactive hardware and software
  • Lostconcrete
    Web And Android Designer/Developer
    Lostconcrete Oct 2009 - Apr 2011
    • Formed a sole proprietorship for web and mobile design and development• Independently designed and developed rstarcraft.com with over 4,300 registered accounts• Produced and consulted on multiple websites for a variety of clients
  • Biofuels Power Corp. / Spectral Oil And Gas Corp
    Web Developer
    Biofuels Power Corp. / Spectral Oil And Gas Corp Jun 2007 - Aug 2010
    • Designed and coded company websites both solo and on small team• Produced still and animated models/renders of biofuel power plants for multimillion dollar projects
  • Biotx Automation
    Student Intern
    Biotx Automation Feb 2007 - Jun 2007
    Coded VB.net programs solo and on small teams for genetics research applications

Chris Renke Skills

Android Adobe Creative Suite Html Java Python Css Television Android Development Php Autocad C++ Architectural Design Sql Git Rhino 3d Grasshopper

Chris Renke Education Details

  • The University Of Texas At Austin
    The University Of Texas At Austin
    Bs Of Computer Science | Bs Of Architectural Studies

Frequently Asked Questions about Chris Renke

What company does Chris Renke work for?

Chris Renke works for Block

What is Chris Renke's role at the current company?

Chris Renke's current role is Full-stack detail-oriented software engineer.

What is Chris Renke's email address?

Chris Renke's email address is ch****@****ail.com

What is Chris Renke's direct phone number?

Chris Renke's direct phone number is +141558*****

What schools did Chris Renke attend?

Chris Renke attended The University Of Texas At Austin.

What are some of Chris Renke's interests?

Chris Renke has interest in Boardgaming, Board Game, Mobile Development, Android Open Source, Hci, Boardgames, Android Development, Virtual Reality, Game Design, Video Game Development.

What skills is Chris Renke known for?

Chris Renke has skills like Android, Adobe Creative Suite, Html, Java, Python, Css, Television, Android Development, Php, Autocad, C++, Architectural Design.

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