Christophe Desse
AeroLeads people directory · profile

Christophe Desse Email & Phone Number

Director of the Dynamics & Props Department @ Naughty Dog | 3D Art Instructor at Naughty Dog
Location: Santa Monica, California, United States 18 work roles
1 work email found @naughtydog.com 2 phones found area 323 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email · 2 phones

Work email c****@naughtydog.com
Direct phone (323) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Director of the Dynamics & Props Department @ Naughty Dog | 3D Art Instructor
Location
Santa Monica, California, United States
Company size

Who is Christophe Desse? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Christophe Desse is listed as Director of the Dynamics & Props Department @ Naughty Dog | 3D Art Instructor at Naughty Dog, a company with 449 employees, based in Santa Monica, California, United States. AeroLeads shows a work email signal at naughtydog.com, phone signal with area code 323, and a matched LinkedIn profile for Christophe Desse.

Christophe Desse previously worked as Director of the Dynamics and Props department at Naughty Dog and Lead Technical Artist at Naughty Dog.

Company email context

Email format at Naughty Dog

This section adds company-level context without repeating Christophe Desse's masked contact details.

{first}_{last}@naughtydog.com
89% confidence

AeroLeads found 1 current-domain work email signal for Christophe Desse. Compare company email patterns before reaching out.

Profile bio

About Christophe Desse

With over two decades of experience in the 3D art industry, my career is defined by a passion for fostering growth and innovation within creative teams. Currently steering the Dynamics and Props department at Naughty Dog, my mission goes beyond managing projects and deadlines; it's about building a culture where technology and artistry intersect seamlessly. My focus on strategic planning and advocacy for departmental needs ensures that we not only meet production goals but also uphold the artistic vision that Naughty Dog is known for.My role at Naughty Dog involves orchestrating department-specific tech initiatives and workflows, while also nurturing the talent of teams and leads. Meanwhile, at Gnomon, I draw upon my extensive experience with substance painter, Redshift and PBR pipeline to enrich the knowledge of emerging artists. Through master classes and "Lunch Classes" at Naughty Dog, I've had the privilege of sharing insights on the 3D pipeline with a diverse group of professionals, fostering interdisciplinary collaboration and continuous learning.

Listed skills include Maya, Mudbox, Zbrush, Vray, and 30 others.

Current workplace

Christophe Desse's current company

Company context helps verify the profile and gives searchers a useful next step.

Naughty Dog
Naughty Dog
Director of the Dynamics & Props Department @ Naughty Dog | 3D Art Instructor
santa monica, california, united states
Website
Employees
449
AeroLeads page
18 roles · 37 years

Christophe Desse work experience

A career timeline built from the work history available for this profile.

Director Of The Dynamics And Props Department

Current

Santa Monica, California, United States

managing our departmentplanning deadlines, department specific tech initiative, pipeline and workflow.helping both team leads to achieve their full potential supporting, representing and advocating for the department as needed.establishing interdepartmental workflowsholding a series of "Lunch Classes" meetings,with up to 50 participants, teaching different.

Jun 2023 - Present

Lead Technical Artist

Santa Monica, California, United States

Lead technical artist on Uncharted "The lost Legacy ", the last of Us part 2, the last of Us part 1 leading our team to success, managing tasks,pipelines and workflows managing and serving our team to help it to achieve the best results.holding a series of "Lunch Classes" meetings,with up to 50 participants, teaching different aspect of the 3d pipeline to.

Jun 2016 - Jun 2023

Technical Artist

Santa Monica, California, United States

technical artist on Uncharted 3, Uncharted 4 and the last of Usday to day duties include: - player driveable vehicle rigging and havok for secondary motion - baked dynamic simulation in maya - baked cloth simulations - rigging of a multitude of games assets - weapons, vehicle and other assets modelling and texturing- high poly / low poly modelling.

Dec 2009 - Jun 2016

3D Environment Artist

Santa Monica, California, United States

environment artist on uncharted 1 and 2 creation and management of game levels together with a game designer and a texture artist, building of all the prototype, and artistic layout, assuring optimization,frames rate and much more.

Jun 2006 - Dec 2009

Instructor

Current

Los Angeles, California, United States

teaching "texturing and shading 2 " heavy focus on substance painter and PBR pipeline / rendering in Redshift or Vray

Jan 2018 - Present

Master Class Instructor

Current
Xtrm3D

Santa Monica, California, United States

multiple activities related to the teaching of 3d art in generalholding multiple master classes or talks over the years, in the US, France, Japan, Germanyexamples: substance days, Autodesk Mudbox video training, GDC substance painter workflow presentation, 2 instance of substance painter classes in japan in 2014 and 2016, texturing class presentation in.

Jun 2011 - Present

Video Instructor

Current

Los Angeles, California, United States

creation of tutorial videos, for maya, redshift, substance painter, substance designer

Jun 2008 - Present

Freelance Toy / Model Kit Designer

Http://Industriamechanika.Com/

Santa Monica, California, United States

modelling and sculpting of miniature for board games, toys and model kitspartnership with http://industriamechanika.com/

Jan 2012 - Jan 2022

Lecturer

teaching an environment class, going in depth about the different approach related to game design and 3d movie set modelling.

Jan 2012 - Feb 2012

Freelance Author

Digitalproduction

Berlin, Germany

creation of print 3d workshop and softwares review

Feb 2003 - Jan 2010

Environment , Props And Set Modeler

Irving, Texas, United States

building environments, props and sets for the 3d animation movie " The Ant Bully "

Jun 2004 - Jun 2006

3D Team Manager

Artios Studio

Singapore

helped to build an animation studio in Singaporehelping the artists team to succeed

Jan 2003 - Sep 2003

3D Artist

Exozet Berlin Gmbh

Berlin, Germany

3d artist for Pc and mobile games

Jan 2002 - Dec 2002

3D Generalist

Berlin, Germany

3d modeler / 3d generalist for advertising,multi media application and music video

Mar 2000 - Dec 2001

Dining Room Server

Restaurant Dressler Berlin

Berlin, Germany

service in high end dining experience in one of the most renowned and reviewed gastronomy Berlin hot spot

Sep 1998 - Mar 2000

Dining Room Server

Cafe Einstein Berlin

Berlin

high end Austrian coffee house, taking care of, either, the intensive and highly demanding day serviceor the evening high end dinning service

Mar 1994 - Sep 1998

Marechal Des Logis

11Em Regiment De Chasseurs

Berlin, Germany

volunteered for 2 year of army service instead of the 10 months required of every french male citizen at the time. promoted to the rank of ""marechal des logis "" * (equivalent to sergent) ended up being in charge of a 8 men ROC* patrol Reconaissance / Orientation / Commando

Dec 1991 - Dec 1993

Volunteer Firefighter / 1St Responder

Centre De Secour De De Gonesse

1 Rue Du Commandant Maurice Fourneau, 95500 Gonesse, France

sapeur pompier 1st class earned different diplomas related to the firefighter profession, fire rescue, fire fighting, first help, advanced classes in reanimation, and specialization in road accident rescue

1989 - Nov 1993
Team & coworkers

Colleagues at Naughty Dog

Other employees you can reach at naughtydog.com. View company contacts for 449 employees →

FAQ

Frequently asked questions about Christophe Desse

Quick answers generated from the profile data available on this page.

What company does Christophe Desse work for?

Christophe Desse works for Naughty Dog.

What is Christophe Desse's role at Naughty Dog?

Christophe Desse is listed as Director of the Dynamics & Props Department @ Naughty Dog | 3D Art Instructor at Naughty Dog.

What is Christophe Desse's email address?

AeroLeads has found 1 work email signal at @naughtydog.com for Christophe Desse at Naughty Dog.

What is Christophe Desse's phone number?

AeroLeads has found 2 phone signal(s) with area code 323 for Christophe Desse at Naughty Dog.

Where is Christophe Desse based?

Christophe Desse is based in Santa Monica, California, United States while working with Naughty Dog.

What companies has Christophe Desse worked for?

Christophe Desse has worked for Naughty Dog, Gnomon, Xtrm3D, The Gnomon Workshop, and Http://Industriamechanika.Com/.

Who are Christophe Desse's colleagues at Naughty Dog?

Christophe Desse's colleagues at Naughty Dog include Rocky Osborne, John Mcdonough, Hammad Shahid, Deepak Prakash, and Yaxu Liu.

How can I contact Christophe Desse?

You can use AeroLeads to view verified contact signals for Christophe Desse at Naughty Dog, including work email, phone, and LinkedIn data when available.

What skills is Christophe Desse known for?

Christophe Desse is listed with skills including Maya, Mudbox, Zbrush, Vray, Mental Ray, Iray, Low Poly Modeling, and Animation.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the Christophe Desse you were looking for.

View similar profiles