Christophe Desse Email and Phone Number
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With over two decades of experience in the 3D art industry, my career is defined by a passion for fostering growth and innovation within creative teams. Currently steering the Dynamics and Props department at Naughty Dog, my mission goes beyond managing projects and deadlines; it's about building a culture where technology and artistry intersect seamlessly. My focus on strategic planning and advocacy for departmental needs ensures that we not only meet production goals but also uphold the artistic vision that Naughty Dog is known for.My role at Naughty Dog involves orchestrating department-specific tech initiatives and workflows, while also nurturing the talent of teams and leads. Meanwhile, at Gnomon, I draw upon my extensive experience with substance painter, Redshift and PBR pipeline to enrich the knowledge of emerging artists. Through master classes and "Lunch Classes" at Naughty Dog, I've had the privilege of sharing insights on the 3D pipeline with a diverse group of professionals, fostering interdisciplinary collaboration and continuous learning.
Naughty Dog
View- Website:
- naughtydog.com
- Employees:
- 449
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Director Of The Dynamics And Props DepartmentNaughty Dog Jun 2023 - PresentSanta Monica, California, United Statesmanaging our departmentplanning deadlines, department specific tech initiative , pipeline and workflow .helping both team leads to achieve their full potential supporting, representing and advocating for the department as needed .establishing interdepartmental workflowsholding a series of "Lunch Classes" meetings ,with up to 50 participants, teaching different aspect of the 3d pipeline to co worker from different departments , zbrush , substance painter , maya , blender -
Lead Technical ArtistNaughty Dog Jun 2016 - Jun 2023Santa Monica, California, United StatesLead technical artist on Uncharted "The lost Legacy " , the last of Us part 2 , the last of Us part 1 leading our team to success , managing tasks ,pipelines and workflows managing and serving our team to help it to achieve the best results .holding a series of "Lunch Classes" meetings ,with up to 50 participants, teaching different aspect of the 3d pipeline to co worker from different departments , zbrush , substance painter , maya , blender -
Technical ArtistNaughty Dog Dec 2009 - Jun 2016Santa Monica, California, United Statestechnical artist on Uncharted 3 , Uncharted 4 and the last of Usday to day duties include : - player driveable vehicle rigging and havok for secondary motion - baked dynamic simulation in maya - baked cloth simulations - rigging of a multitude of games assets - weapons , vehicle and other assets modelling and texturing- high poly / low poly modelling ,- texturing ,- optimization of geometry and shaders - rigging of props and vehicles ,- backed destruction effects with Fracture for Maya and Maya rigid bodies ,- backed cloth animation with ncloth - real time destruction effect with Havoc -dynamic plants setup aka ""real time gardening "" - shading and Rendering of different marketing asset and Xmb screen -
3D Environment ArtistNaughty Dog Jun 2006 - Dec 2009Santa Monica, California, United Statesenvironment artist on uncharted 1 and 2 creation and management of game levels together with a game designer and a texture artist , building of all the prototype, and artistic layout , assuring optimization ,frames rate and much more . -
InstructorGnomon Jan 2018 - PresentLos Angeles, California, United Statesteaching "texturing and shading 2 " heavy focus on substance painter and PBR pipeline / rendering in Redshift or Vray -
Master Class InstructorXtrm3D Jun 2011 - PresentSanta Monica, California, United Statesmultiple activities related to the teaching of 3d art in generalholding multiple master classes or talks over the years , in the US , France , Japan , Germanyexamples : substance days , Autodesk Mudbox video training , GDC substance painter workflow presentation , 2 instance of substance painter classes in japan in 2014 and 2016 , texturing class presentation in Lyon and much more
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Video InstructorThe Gnomon Workshop Jun 2008 - PresentLos Angeles, California, United Statescreation of tutorial videos , for maya , redshift, substance painter , substance designer -
Freelance Toy / Model Kit DesignerHttp://Industriamechanika.Com/ Jan 2012 - Jan 2022Santa Monica, California, United Statesmodelling and sculpting of miniature for board games, toys and model kitspartnership with http://industriamechanika.com/
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LecturerOtis College Of Art And Design Jan 2012 - Feb 2012teaching an environment class , going in depth about the different approach related to game design and 3d movie set modelling . -
Freelance AuthorDigitalproduction Feb 2003 - Jan 2010Berlin, Germanycreation of print 3d workshop and softwares review
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Environment , Props And Set ModelerDna Productions Jun 2004 - Jun 2006Irving, Texas, United Statesbuilding environments , props and sets for the 3d animation movie " The Ant Bully " -
3D Team ManagerArtios Studio Jan 2003 - Sep 2003Singaporehelped to build an animation studio in Singaporehelping the artists team to succeed
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3D ArtistExozet Berlin Gmbh Jan 2002 - Dec 2002Berlin, Germany3d artist for Pc and mobile games
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3D GeneralistI-D Media Ag Mar 2000 - Dec 2001Berlin, Germany3d modeler / 3d generalist for advertising ,multi media application and music video -
Dining Room ServerRestaurant Dressler Berlin Sep 1998 - Mar 2000Berlin, Germanyservice in high end dining experience in one of the most renowned and reviewed gastronomy Berlin hot spot
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Dining Room ServerCafe Einstein Berlin Mar 1994 - Sep 1998Berlinhigh end Austrian coffee house, taking care of , either , the intensive and highly demanding day serviceor the evening high end dinning service
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Marechal Des Logis11Em Regiment De Chasseurs Dec 1991 - Dec 1993Berlin, Germanyvolunteered for 2 year of army service instead of the 10 months required of every french male citizen at the time . promoted to the rank of ""marechal des logis "" * (equivalent to sergent) ended up being in charge of a 8 men ROC* patrol Reconaissance / Orientation / Commando
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Volunteer Firefighter / 1St ResponderCentre De Secour De De Gonesse 1989 - Nov 19931 Rue Du Commandant Maurice Fourneau, 95500 Gonesse, Francesapeur pompier 1st class earned different diplomas related to the firefighter profession , fire rescue , fire fighting , first help , advanced classes in reanimation , and specialization in road accident rescue
Christophe Desse Skills
Frequently Asked Questions about Christophe Desse
What company does Christophe Desse work for?
Christophe Desse works for Naughty Dog
What is Christophe Desse's role at the current company?
Christophe Desse's current role is Director of the Dynamics & Props Department @ Naughty Dog | 3D Art Instructor.
What is Christophe Desse's email address?
Christophe Desse's email address is ch****@****dog.com
What is Christophe Desse's direct phone number?
Christophe Desse's direct phone number is +132384*****
What are some of Christophe Desse's interests?
Christophe Desse has interest in Arts And Culture.
What skills is Christophe Desse known for?
Christophe Desse has skills like Maya, Mudbox, Zbrush, Vray, Mental Ray, Iray, Low Poly Modeling, Animation, Texturing, Shading, Compositing, 3d Modeling.
Who are Christophe Desse's colleagues?
Christophe Desse's colleagues are Daniela Salvi, Nikolay Amvorsyev, Nate William, Adam Benmoshe, Punjabi Aur Hindi Statues, Sandra Colborn, Kay Gerobin.
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Christophe Desse
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Christophe Lacaille d'Esse
Directeur Financier - Manageur De Transition Chez OrfisGreater Lyon Area1club-internet.fr
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