Christophe Moyne Email and Phone Number
Christophe Moyne personal email
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30 Years of experience in the Video Game Industry / 30 Published Titles Art Direction : Team management, Game budget quotes, Artists recruitment and evaluation,Gfx assets tracking and integration, Milestone planning and follow up, Debug Database tracking, Game Design and User interface integration.Art : Real Time 3d modeling, High modular modeling skills, Texture mapping, Lightning, Logo design, Sprite / 2D Data creation and integration.
Ubisoft
View- Website:
- ubisoftgroup.com
- Employees:
- 20076
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Associate Lead Environment ArtistUbisoft Apr 2024 - PresentParis, Île-De-France, France -
3D Environment ArtistUbisoft Jun 2023 - PresentParis, Île-De-France, France -
Lead Environment ArtistUbisoft Nadeo Jun 2015 - PresentParisWorked on Title such as:- "TrackMania NEXT" (PS5 / PS4 / Xbox One / PC)- "TrackMania Turbo" (PS4 / Xbox One / PC) -
Freelance 3D ArtistUbisoft - Nadeo Feb 2015 - Jun 2015Paris
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Graduate StudentGobelins, L'École De L'Image Oct 2014 - Nov 2014Paris Area, FranceZbrush and traditionnal sculpting Degree -
Art Director / Art ProducerPlaysoft Mar 2012 - Apr 2014Paris Area, FranceWorked on titles such as:- "Oggy and the Cockroaches" iOS / Android- "Tour de France" iOS / Android- "Psychognomes" iOS / Android- "Blade Lords" iOS / Android- "Bowlings and Friends" iOS / Android- "Allianz Riviera" iOS / Android- "La Belote en Ligne" Web / iOS / Android- "FFF" Web- "Dobble" iOS / Android- "Harry" Web /iOS / Android- "Technip" PC -
3D Artist - Art DirectorVisual Impact Production (Paris) Apr 2006 - Mar 2012Paris Area, FranceWorked on titles such as : -"Harry Potter and the Order of the Phoenix" -"Brain Drain" -"Flaw" -"Imagine: Babyz" -"Imagine: Babysitters" -"Imagine: Babyz Fashion" -"Camaro" -"Dodge RAM" -"Spot the Difference" -"Flaw 1.5" -"Mission Equitation 1 and 2" -
Lead 3DNevrax Jan 2001 - Mar 2006Paris Area, FranceWorked on titles such as :-"Ryzom" (MMORPG for the PC) -
3D ArtistToka (Paris) Mar 2000 - Dec 2000Paris Area, FranceWorked on titles such as :-"The Flintstones in Viva RockVegas"
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3D ArtistArgonaut Software Ltd Feb 1998 - Feb 2000London, United KingdomWorked on titles such as :-"Croc 2"-"Kuzco :The Emperor's New Groove" -
3D ArtistVirtual Studio (Paris) Jun 1995 - Oct 1997Paris Area, FranceWorked on titles such as :-"Storm"
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2D ArtistDelphine Software (Paris) Feb 1995 - Jul 1995Paris Area, FranceWorked on titles such as :-"Shaq Fu"
Christophe Moyne Skills
Christophe Moyne Education Details
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Iscom CreationArt Direction
Frequently Asked Questions about Christophe Moyne
What company does Christophe Moyne work for?
Christophe Moyne works for Ubisoft
What is Christophe Moyne's role at the current company?
Christophe Moyne's current role is Celebrating the "30st Game!" I've worked on after 30 years in the Industry..
What is Christophe Moyne's email address?
Christophe Moyne's email address is ch****@****ail.com
What schools did Christophe Moyne attend?
Christophe Moyne attended Iscom Creation.
What skills is Christophe Moyne known for?
Christophe Moyne has skills like Texturing, Video Games, Game Development, 3d Studio Max, Art Direction, Modeling, Photoshop, Video Game Development, Traditional Animation, User Interface, Mmorpg, Ps3.
Who are Christophe Moyne's colleagues?
Christophe Moyne's colleagues are Swapnil Badave, Мария Шуляк, Kunal Firke, Jozephine Dewulf, Toasty Boi, Tye H, Alif Oon.
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christophe MOYNE
Chef D'Entreprise Actemium Vitry Energie Et Environnement Chez Actemium Vitry Energie Et EnvironnementFrance1actemium.com -
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