Christopher Andrews Email and Phone Number
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At Lockheed Martin, my role as a Staff Software Engineer and Certified Principal Engineer centers on the technical baseline and product certification for Orion flight software, leveraging a robust ARINC-653 real-time embedded architecture. My recent focus has been on leading a team through the agile development of safety-critical software for the groundbreaking Artemis-I program, ensuring strict adherence to schedule and cost while fostering innovation.Collaborating with NASA and Airbus/ESA, our team has effectively developed and validated critical software interfaces, contributing to the successful mission execution. Mastery in requirement derivation, verification activities, and agile methodologies are the bedrock of our team's achievements, alongside my personal commitment to the highest standards of software engineering in the aerospace sector.
Lockheed Martin
View- Website:
- lockheedmartin.com
- Employees:
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Stf. Software EngineerLockheed MartinCastle Rock, Co, Us -
Professional DevelopmentCareer Break Feb 2024 - PresentLooking for a change, while leveraging my current skills, I took some time off to build on my machine learning skills, spending 60-80 hours per week in autodidactic taking online classes on artificial intelligence and machine learning. AI/ML is closely related to some of the more mathematically-based research and development projects I worked on in my early career, and seeing where it is going, I jumped on the opportunity to get back up to speed on the state of the art.
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Stf. Software/Systems EngineerLockheed Martin May 2011 - Aug 2024Bethesda, Md, Us• Certified Principal Engineer responsible for technical baseline, schedule, cost adherence, and product certification of an Orion flight software partition in an ARINC-653 real-time embedded architecture. • Successfully led a team of engineers in developing safety-critical software through the entire Artemis-I, program lifecycle in an agile environment.• Responsible for deriving requirements from system/subsystem level specifications and use cases.• Collaborated with both external and internal teams.• Engaged with NASA and Airbus/ESA to develop the software interface between the European Service Module and the MPCV. • Directed, reviewed, approved, and conducted verification activities as well as data validation for configuration data, commands, and telemetry.• Aided in development of fault detection and response (FDIR), propulsion automation, solar array automation, passive thermal control, and electrical channelization• Maintained C# software for importing the European Service Module master mission database into the Orion baseline configuration.• Developed Propulsion subsystems crew displays and related requirements.• Utilized Python for the development of software tests for MPCV.• Developed C++ code for Guidance, Navigation, Control and Propulsion, as well as Power and Life Support systems for Orion MPCV in a real-time, embedded environment. -
Sr. Software Engineer - Communications SystemsLockheed Martin Jul 2009 - May 2011Bethesda, Md, Us• Lead software engineer responsible for the successful design and development of a messaging framework to replace the legacy inter-process communications system using Java in a Linux environment. • Responsible for the successful refactoring of the legacy codebase of almost 100k Java SLOC to separate code dependencies and create a more maintainable and flexible modularized product line architecture.• Managed the continuous integration stream including Subversion, Jenkins, and Ivy.• Utilized Earned Value Management techniques for tracking development.• Supported development of an aerial surveillance mission systems R&D program in a Service Oriented Architecture in Java. -
Sr. Software Engineer - Architect - Unmanned Aerial VehiclesLockheed Martin May 2005 - Jul 2009Bethesda, Md, Us• Architect and software lead in charge of designing a common pluggable framework for integrating a common ground control station with several UAV hardware platforms. • Familiar with UAS standard architectures such as STANAG 4586 • Coordinated the site role in a Lockheed Martin Joint Urban Operations exercise in 2006 utilizing the Desert Hawk III UAS. • Provided customer training support to the British Army for the Desert Hawk and Desert Hawk III UAS.• Supported flight and integration field testing for Desert Hawk III and Sky Spirit UAS.• Integrated various hardware payloads for UAS systems with the common ground station.• Modeled simulation environment and vehicle avionics navigation system for mission verification• Hardware in the loop and software in the loop simulation. -
Sr. Software Engineer - Internal Research And DevelopmentLockheed Martin 1998 - May 2005Bethesda, Md, Us• Researched optimization algorithms often utilizing gradient descent, genetic algorithms, dynamic programming, and other novel techniques for scheduling and routing for a communications system. Similar to many modern AI/ML techniques.• Built a rudimentary computer vision system for investigating novel algorithms.• Designed and coded a distributed real-time resource allocation and Quality-of-Service (QoS) provisioning middleware in both C++ and Java • Key player in successful bid and proposal effort to win PCES and PCES phase II DARPA contracts. Responsible for SOW development, task scheduling and estimation. • Collaborated with several university research programs to develop a toolchain for developing component-based product lines in C++ using Model Driven Architecture(MDA)/Model Driven Design(MDD).• Worked with University R&D programs on provisioning Component and Container-based software architectures. Precursors of technologies such as Kubernetes.• Researched and utilized many supporting technologies and methodologies, such as Aspect Oriented Programming (AOP), Inversion of Control/Dependency Injection, Agile processes, the use of domain-specific pattern languages, and automated code generation • Co-authored presentation to the Object Management Group (OMG) at the Model Integrated Computing Workshop in October 2004 on the use of MDA in a defense environment -
Associate Software EngineerLockheed Martin Jun 1996 - 1998Bethesda, Md, UsDistributed Systems• Developed code for IR&D effort to create a scalable communications infrastructure for use on Navy ships as well as demonstration applications. • Wrote device drivers for VME video card hardware under HP_UX10.20. Air Traffic Management • Designed, developed, and tested site database editor for an en-route air traffic management system. • Solved program trouble reports, tested fixes and updates, and other maintenance activities. -
Founder / Race Director / Web MasterNorthstar Adventure Racing, Llc 2001 - 2004Started my own company to promote and hold 12-24 hour adventure races in Minnesota. Web Design - HTML, PHP, MySQL, Flash, Dreamweaver, Javascript, JSPRace design and direction, promotion, volunteer coordination, permits and planning, accounting, commercial sponsorship.Wrote a race tracking and playback application in Java using NMEA and GPX formatted GPS data.
Christopher Andrews Skills
Christopher Andrews Education Details
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Iowa State UniversityComputer Engineering
Frequently Asked Questions about Christopher Andrews
What company does Christopher Andrews work for?
Christopher Andrews works for Lockheed Martin
What is Christopher Andrews's role at the current company?
Christopher Andrews's current role is Stf. Software Engineer.
What is Christopher Andrews's email address?
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What is Christopher Andrews's direct phone number?
Christopher Andrews's direct phone number is (610) 644*****
What schools did Christopher Andrews attend?
Christopher Andrews attended Iowa State University.
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Christopher Andrews has skills like Cad, Cnc Milling, Matlab, Machining, Solidworks, Mechanical Engineering, Analysis, Product Design, Cad, Testing.
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Christopher Andrews's colleagues are Fred Sebastian, Shelby Diiorio, Mary Ann Cox, André Lucero, Christine Abilla, Mr Oz, Azar Allen.
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