Christopher Bohlen

Christopher Bohlen Email and Phone Number

3D Artist @ Baker Tilly US
Austin, TX, US
Christopher Bohlen's Location
Austin, Texas Metropolitan Area, United States
Christopher Bohlen's Contact Details

Christopher Bohlen personal email

About Christopher Bohlen

Highly skilled 3D artist with over ten years of experience with a passion for gaming seeking to contribute expertise in asset creation, environment design, and collaborative teamwork to create visually stunning and immersive gaming experiences.Portfolio (Modeling/Texturing): https://cbohlen79.artstation.com/Demo Reel (Character Rigging): https://vimeo.com/341115628 IMDB: https://www.imdb.com/name/nm5637008/?ref_=fn_al_nm_1

Christopher Bohlen's Current Company Details
Baker Tilly US

Baker Tilly Us

View
3D Artist
Austin, TX, US
Website:
fourhands.com
Employees:
247
Christopher Bohlen Work Experience Details
  • Baker Tilly Us
    Baker Tilly Us
    Austin, Tx, Us
  • Four Hands
    Warehouse Associate, Outlet
    Four Hands Jul 2024 - Present
    Austin, Texas, United States
    • Load and unload container/truck trailers.• Handle merchandise and move to appropriate areas of the showroom or warehouse storage areas.• Log and transfer items into the company's computer system. • Properly identify item documents, packing lists, stock receipts, and bills of lading.• Maintain an exceptionally clean and safe work environment.• Meet productivity requirements assigned by Management.• Lift and move objects and items weighing over 50 pounds.• Engage with outlet store customers. Follow up with when needed.• Engage with team members daily to understand tasks and uphold warehouse operations/procedures.
  • Little Red Dog Games
    3D Artist
    Little Red Dog Games Sep 2021 - Jan 2024
    London, England, United Kingdom
    • Created a variety of high-quality, detailed assets such as weapons and props.• Produced clean, low poly topology from high poly sculpts. Performed clean UV unwrapping for low-poly models. Optimized assets to ensure seamless integration into a game engine.• Modeled assets using various industry standard 3D software packages. Created texture maps and PBR materials to enhance the realism and visual appeal of 3D models, utilizing Substance Painter and Photoshop.• Rigged characters for animation, focusing on realistic deformations and intuitive control systems to facilitate animator workflow.• Communicate and collaborate with other artists, directors, designers, and engineers to develop and maintain artistic vision and technical standards.• Iterated on models based on feedback from art leads and playtesting, refining and adjusting designs to meet gameplay and aesthetic requirements.• Provided mentorship to fellow artists, offering guidance on techniques and processes to foster professional growth and excellence in their work.• Identify, tackle, and solve problems in the pipeline of a highly collaborative fast-paced team-based environment.
  • Ai Teach U, El Salvador
    3D Artist
    Ai Teach U, El Salvador Mar 2016 - Jun 2021
    Los Angeles, California, United States
    • Created character rigs optimized for animation, prioritizing lifelike deformations and user-friendly control mechanisms to streamline animator productivity.• Conducted rigging tests and troubleshooting to address rigging issues and optimize performance for real-time rendering and animation playback.• Used advanced rigging techniques such as IK/FK blending, stretchy limbs, and squash-and-stretch functionality to achieve dynamic character movement.• Crafted blend shapes to enrich animation quality and enable in-game facial recognition, alongside the creation of low-poly 3D models derived from high-poly counterparts for integration into Unity. Unwrapped UVs for all assets and characters.• Collaborated closely with concept artists and art directors to translate 2D concept art into detailed and expressive 3D character models.• Demonstrated proficiency in character anatomy, form, and proportion, ensuring characters are believable, appealing, and suitable for animation.
  • C2C Studio Inc
    3D Artist
    C2C Studio Inc Dec 2013 - Mar 2016
    Pasadena, California, United States
    • Utilized character rigging techniques and painted skin weights to prepare files for animation. • Collaborated closely with concept artists and clients to translate 2D concept art into detailed and expressive 3D character models.• Provided technical support and troubleshooting for art-related issues, offering solutions to challenges in areas such as rigging, animation, and asset optimization.• Collaborated on the previsualization team for esteemed clients like Universal Studios, displaying innovative ride capabilities through visual presentations.• Developed packaging designs for toys, ensuring they effectively communicate product features, brand identity, and appeal to target demographics.• Produced high-quality 3D renders of product, or conceptual designs, utilizing industry-standard rendering software and techniques to achieve realistic lighting, materials, and textures.

Christopher Bohlen Skills

Maya Animation Texturing 3d Studio Max After Effects Storyboarding Character Animation Photoshop Modeling Mudbox Illustrator 3d Modeling Uv Mapping Zbrush Adobe Illustrator Character Rigging Character Modelling Digital Painting Game Development Game Art

Christopher Bohlen Education Details

Frequently Asked Questions about Christopher Bohlen

What company does Christopher Bohlen work for?

Christopher Bohlen works for Baker Tilly Us

What is Christopher Bohlen's role at the current company?

Christopher Bohlen's current role is 3D Artist.

What is Christopher Bohlen's email address?

Christopher Bohlen's email address is cb****@****ail.com

What is Christopher Bohlen's direct phone number?

Christopher Bohlen's direct phone number is +132362*****

What schools did Christopher Bohlen attend?

Christopher Bohlen attended University Of Illinois At Chicago.

What skills is Christopher Bohlen known for?

Christopher Bohlen has skills like Maya, Animation, Texturing, 3d Studio Max, After Effects, Storyboarding, Character Animation, Photoshop, Modeling, Mudbox, Illustrator, 3d Modeling.

Who are Christopher Bohlen's colleagues?

Christopher Bohlen's colleagues are Santosh Tak, Ngan Vo, Jonathan Elías Vargas Sencion, Brandi Sims, Mba, Gloria Thompson, Himanshu Jangid, Alec Miller.

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