Pher Miller Email & Phone Number
Who is Pher Miller? Overview
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Pher Miller is listed as Developer at Ivy Forge Games, based in Wylam, England, United Kingdom. AeroLeads shows a matched LinkedIn profile for Pher Miller.
Pher Miller previously worked as Software engineer, game dev, musician, artist at Self-Employed and Unity Developer at Unknown Studio.
Email format at Ivy Forge Games
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About Pher Miller
Software Development:Windows Forms, Microsoft SQL, SQL and ADO.NET, ASP.Net, HTML, CSS, C# .NETRobotics/Automation:Robotics processing automation in Nice Designer, Automation Studio, Power Automate and Hyper Science.Games Development: Engines: Unity, Unreal Engine 5, GM:6, GM:S, GM:2.Languages: C#, C++, Blueprints, GMLHigh API networking: Mirror, netcode.Software: Photoshop, 3DS Max, Pyxel.Version Control: Git, Plastic SCM, perforce, UGS, Collaborate.Project Management: Jira, Trello, Confluence, Hansoft.
Pher Miller's current company
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Pher Miller work experience
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Software Engineer, Game Dev, Musician, Artist
Software engineering - Full Stack Development:C# / ASP.Net / Razor / HTML / MVC / C#.Net / SQL / WinForms / ADO.netGame Dev:Unity C#, Mirror Multiplayer, GameMaker GML, Unity backend servicesMusic:Ukulele, piano, Kalimba, synthesizer, mixing and mastering, FL Studio, Studio One, Audacity, LMMS.RPA: Realtime designer, power automate
Unity Developer
Working on a mobile football game with unique character abilities.1) Inverse Kinematics, blend tree animation systems.2) Multiplayer plus backend services (ad load balancer, server load/deload systems etc)3) Unique abilities inspired by hero esque video games4) UI systems inspired the likes of Timesplitters
Unreal Engine C++ Developer
Designed 3 spells for the video game Samsara on Steam! Spells designed/programmed: "Yama's Vow" "Green Tara's Light" "Arrowstorm Inferno"
Unreal Engine C++/Blueprints Developer (Bootcamp)
Working on the game "Samsara" which is made in Unreal Engine. Tasked to create a spell for one of their vanguard characters. The spell consists of shooting 3 fire arrow projectiles one after the other, and once they have hit their soft lock target they return to the player, which then allows for the final phase of the spell, which is a big fire arrow, which upon contact with a target, it explodes, and this explosion chains onto nearby targets.
Unity Developer
Created the backend services for the load balancing with Unity backend services and the main gameplay loop with multiplayer networking (Mirror API).
Rpa Developer / Hyper Science Developer
Frequently asked questions about Pher Miller
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What company does Pher Miller work for?
Pher Miller works for Ivy Forge Games.
What is Pher Miller's role at Ivy Forge Games?
Pher Miller is listed as Developer at Ivy Forge Games.
Where is Pher Miller based?
Pher Miller is based in Wylam, England, United Kingdom while working with Ivy Forge Games.
What companies has Pher Miller worked for?
Pher Miller has worked for Ivy Forge Games, Self-Employed, Unknown Studio, Infinity27, and Pvpfps.
How can I contact Pher Miller?
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