Check out my page. https://brewed.inkOr my youtube channel. https://www.youtube.com/user/flashingsnallOr my twitter. https://twitter.com/BrewedInkGames
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Director Of Product, Beamable SdkBeamable Apr 2020 - PresentBoston, Ma, UsGrew through the start-up experience. Led a growing and distributed software team. Worked alongside customers in a technical manner. Developed tight workflows between Unity3D, Dotnet 6, and Docker. Transformed internal CI/CD to Github Actions. Designed, implemented, and managed large refactors on legacy code bases. Authored and presented educational material, and tried to learn as much as possible about emerging game studios. -
Platform EngineerDisruptor Beam Inc. Aug 2019 - Apr 2020Framingham, Massachusetts, UsDeveloped scala server APIs, built client SDKs for Unity3D. Implemented administrator webapp features using Angular2 and Svelte. Created and iterated Unity3D editor tooling and designer workflows, using NGUI and UIElements. Acted as technical liaison for customers, and integrated feedback. -
Software DeveloperLovepop Jul 2018 - Jun 2019Boston, Massachusetts, UsMaintained and built order fulfillment and payment integration services using Ruby on Rails. Declared EC2/ECS infrastructure with Terraform. Designed, built and deployed an SNS/SQS enabled system with dotnet core. Empowered Lovepop’s Business tools with a robust data pipeline. Integrated Lovepop data and services with third party vendors (Stripe, Iterable). Maintained and developed React/Redux code bases, both customer and internally facing. Kept on learning new skills and technologies. -
Software EngineerAptima, Inc. Aug 2015 - Jul 2018Woburn, Ma, UsWorked on ASP.NET Entity Framework and Python Flask back ends, maintained and developed front end AngularJS/2 and PyQt applications, created Kinect infrastructure and gestural code, developed web visualizations with the Canvas API, D3, and ThreeJS, and never stopped learning new technologies along the way. -
Peer Learning AssistantWorcester Polytechnic Institute Aug 2012 - May 2015Worcester, Massachusetts, UsI helped teach courses on Global Hunger, Global Education, and many Computer Science courses. I held office hours, graded papers and exams, and helped the students enjoy themselves. -
Cognitive Systems InternCharles River Analytics May 2013 - Aug 2013Cambridge, Ma, UsI developed a a system that combined Charles River's projects with twitter's STORM tool. I also designed and implemented a few mock up user interfaces for the system.
Christopher Hanna Skills
Christopher Hanna Education Details
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Worcester Polytechnic InstituteComputer Science
Frequently Asked Questions about Christopher Hanna
What company does Christopher Hanna work for?
Christopher Hanna works for Beamable
What is Christopher Hanna's role at the current company?
Christopher Hanna's current role is Director of Product, Beamable Unity SDK.
What schools did Christopher Hanna attend?
Christopher Hanna attended Worcester Polytechnic Institute.
What skills is Christopher Hanna known for?
Christopher Hanna has skills like Computer Science, Java, C#, Algorithms, Programming, Object Oriented Design.
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