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Christopher Hernandez Email & Phone Number

Rigging Development TD at Scanline VFX at Scanline VFX
Location: Vancouver, British Columbia, Canada 5 work roles 2 schools
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Current company
Role
Rigging Development TD at Scanline VFX
Location
Vancouver, British Columbia, Canada
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Who is Christopher Hernandez? Overview

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Christopher Hernandez is listed as Rigging Development TD at Scanline VFX at Scanline VFX, a with 620 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a matched LinkedIn profile for Christopher Hernandez.

Christopher Hernandez previously worked as Rigging Development TD at Scanline Vfx and Rigging Associate ATD at Sony Pictures Imageworks. Christopher Hernandez studied at Instituto Tecnológico Superior De Chapala.

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Scanline VFX

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Profile bio

About Christopher Hernandez

Experienced Character Rigger with a demonstrated history of working in the animation industry. Skilled in Python (Programming Language), MEL, Rigging, Maya, and 3D Modeling. Strong arts and design professional graduated from Instituto Tecnológico Superior de Chapala.

Listed skills include Rigging, Maya, 3D Modeling, Python, and 6 others.

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Scanline VFX
Scanline Vfx
Rigging Development TD at Scanline VFX
los angeles, california, united states
Website
Employees
620
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5 roles

Christopher Hernandez work experience

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Rigging Development Td

Current

Vancouver, British Columbia, Canada

Post Anim Deformers tool (For Match Move and Animation departments) - Outsourcing friendly - With custom C++ deformer to work internally. - Matching custom deformer recreated using bifrost for outsourcing.General Dev and Support- Creating and supporting rigging tools.- R&D for custom python and C++ nodes/deformers.- Providing technical assistance to the rigging, animation, modelling and match move teams.- Refactoring and optimizing existing python libraries.- Collaborating on the writing of a new auto-rigging system.- Development of UI utilities.

Jun 2022 - Present

Rigging Associate Atd

Vancouver, British Columbia, Canada

- Collaborated writing New Auto-Rigging system.- Rigging Setups R&D.- Rigging modules/setups refactoring and optimization (Focusing on playback speed and making sure they were parallel friendly).- Writing python modules for auto-rig system and rigging libraries (Such as core functionality to be used across all rigging modules).- Matrix based constraints library.- Created Character Rig version updater/publisher tool to update several characters at once.- Wrote mocap importer/baker tool for VFX shows.- Providing technical assistance to the rigging team.

Mar 2021 - Jun 2022

Lead Rigging Td

Stockholm, Sweden

RIGGING - Building body and facial rigs for realistic and stylized projects. - Writing Python Rigging tools. - Facial auto-rig. - Skinning helper tool. - Body and facial setups R&D. - Support for the animation and modelling departments with scripts/tools. - Geometry Stress map Maya API Deformer R&D.PIPELINE- Maya (GPU Cache Geo) to Houdini (Alembic) Publisher/Exporter/Importer tools.- Modelling Checker/Utilities tool.- Maya Scene cleaner tool.- Blender Modelling exporter.- Shotgun to Slack integration.

May 2019 - Mar 2021

Rigger - Tool Developer

Querétaro Area, Mexico

- Building cartoon style body and facial rigs for feature a film. - Developing Python tools to speed up the rigging process and to implement custom setups.- R&D for both body and facial setups.- Problem solving and support for the rigging team.

Sep 2018 - Mar 2019

Character Rigger

Mighty Animation Studio

Guadalajara, Jalisco, Mexico

- Rigging characters and props for advertisement as well as for series.- Developing Python and Mel scripts/tools to speed up the rigging process.- Giving support to the animation department with scripts/tools.- Problem solving and support for any maya related issues.

Feb 2018 - Sep 2018
Team & coworkers

Colleagues at Scanline VFX

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2 education records

Christopher Hernandez education

Education record

Instituto Tecnológico Superior De Chapala

Education record

Instituto Tecnológico Superior De Chapala
FAQ

Frequently asked questions about Christopher Hernandez

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What company does Christopher Hernandez work for?

Christopher Hernandez works for Scanline VFX.

What is Christopher Hernandez's role at Scanline VFX?

Christopher Hernandez is listed as Rigging Development TD at Scanline VFX at Scanline VFX.

Where is Christopher Hernandez based?

Christopher Hernandez is based in Vancouver, British Columbia, Canada while working with Scanline VFX.

What companies has Christopher Hernandez worked for?

Christopher Hernandez has worked for Scanline Vfx, Sony Pictures Imageworks, Milford, Huevocartoon, and Mighty Animation Studio.

Who are Christopher Hernandez's colleagues at Scanline VFX?

Christopher Hernandez's colleagues at Scanline VFX include Kishore Singh, Hansang Kim, Akash Desai, Denis Tomov, and 王新旗.

How can I contact Christopher Hernandez?

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What schools did Christopher Hernandez attend?

Christopher Hernandez studied at Instituto Tecnológico Superior De Chapala.

What skills is Christopher Hernandez known for?

Christopher Hernandez is listed with skills including Rigging, Maya, 3D Modeling, Python, Music, Music Production, Graphic Design, and Mel.

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