Christopher Schnitzerling

Christopher Schnitzerling Email and Phone Number

Lead Programmer @ The Tea Division Pty Ltd
Pacific Paradise, QLD, AU
Christopher Schnitzerling's Location
Pacific Paradise, Queensland, Australia, Australia
Christopher Schnitzerling's Contact Details

Christopher Schnitzerling work email

Christopher Schnitzerling personal email

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About Christopher Schnitzerling

With over 8 years in the games industry, I’ve held diverse roles and progressively greater responsibilities. Starting as a Gameplay Programmer, I’ve evolved into a Programming Lead, adept at both technical challenges and project leadership. My commitment to goal-oriented delivery ensures timely projects while prioritizing exceptional user experiences.As a passionate game developer, I have gained extensive experience across various facets of game development. From designing intuitive user interfaces (UI) to shaping engaging gameplay mechanics, I’ve immersed myself in the intricate details that make games come alive. My journey has also led me to delve into low-level engineering, where I’ve tackled performance optimizations and system-level challenges. This diverse skill set has been honed through hands-on tasks and contributions to real-world projects, allowing me to thrive in collaborative environments and contribute effectively to achieving common goals.

Christopher Schnitzerling's Current Company Details
The Tea Division Pty Ltd

The Tea Division Pty Ltd

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Lead Programmer
Pacific Paradise, QLD, AU
Christopher Schnitzerling Work Experience Details
  • The Tea Division Pty Ltd
    Lead Programmer
    The Tea Division Pty Ltd
    Pacific Paradise, Qld, Au
  • The Tea Division Pty Ltd
    Lead Programmer
    The Tea Division Pty Ltd Sep 2023 - Present
    Brisbane, Queensland, Australia
  • Dapper Labs
    Project Lead / Lead Programmer
    Dapper Labs Dec 2021 - Sep 2023
    The Eccentric Ape - Brisbane
    𝐆𝐞𝐧𝐞𝐫𝐚𝐥 𝐃𝐮𝐭𝐢𝐞𝐬 - Providing guidance and mentorship to other programmers. - Cost estimation and project planning for external contracts. - Management of resources across multiple projects. - Event coordination. 𝐑𝐞𝐧𝐝𝐞𝐫 𝐏𝐢𝐩𝐞𝐥𝐢𝐧𝐞 - Project leadership to develop renders for NFT’s for the NBA NFL UFC LaLiga and other entertainment franchises. - Working as tech lead to design and shape the rendering technology to improve development times and rending accuracy. - Created a basic Scene Description Language to bake 3D data for the NFTs so that the NFTs could be viewed in multiple places. 3D interactive and the 2D render pipeline. - Led the development of tools that reduce complexity when rendering the NFTs and allow live ops teams to debug problems. 𝐔𝐧𝐫𝐞𝐥𝐞𝐚𝐬𝐞𝐝 𝐒𝐩𝐨𝐫𝐭𝐬 𝐌𝐨𝐛𝐢𝐥𝐞 𝐓𝐢𝐭𝐥𝐞 - Project management and technical leadership to develop a sports game for mobile. - Worked collaboratively with Designers outside of the team to bring their vision to life. - Developed tools to aid in development. - Shaped the artistic vision for the game and worked with Artists to bring that vision to life.
  • The Eccentric Ape
    Lead Programmer
    The Eccentric Ape Mar 2018 - Dec 2021
    Brisbane
    𝐆𝐞𝐧𝐞𝐫𝐚𝐥 𝐃𝐮𝐭𝐢𝐞𝐬 - Providing guidance and mentorship to other programmers. - Cost estimation and project planning for external contracts. - Management of resources across multiple projects. - Event coordination. 𝐒𝐮𝐦𝐨 𝐃𝐢𝐠𝐢𝐭𝐚𝐥, 𝐒𝐚𝐜𝐤𝐛𝐨𝐲 𝐀 𝐁𝐢𝐠 𝐀𝐝𝐯𝐞𝐧𝐭𝐮𝐫𝐞 𝐏𝐒𝟓 - Design and creation of tools for content creators such as a tool to generate fuzz on all models within the game. - UI/UX architecture and development. - Worked on improving network performance and stability - Creation of the Localization system. 𝐒𝐮𝐦𝐨 𝐃𝐢𝐠𝐢𝐭𝐚𝐥, 𝐒𝐚𝐜𝐤𝐛𝐨𝐲 𝐀 𝐁𝐢𝐠 𝐀𝐝𝐯𝐞𝐧𝐭𝐮𝐫𝐞 𝐏𝐂 𝐏𝐨𝐫𝐭 - UI/UX architecture and development. - Controls and Binding remaps. - In game Input prompts (Xbox, Keyboard, Mouse, PS, Switch) - Unlocked frame rate development work. 𝐒𝐮𝐦𝐨 𝐃𝐢𝐠𝐢𝐭𝐚𝐥, 𝐃𝐚𝐩𝐩𝐞𝐫 𝐋𝐚𝐛𝐬 𝐍𝐁𝐀 𝐓𝐨𝐩𝐬𝐡𝐨𝐭𝐬. - Implementation of the FTUE - Helped finish the render pipeline for use in the Top shots NFTs - Prototyped gameplay ideas to add to the game.𝐒𝐞𝐠𝐚, 𝐂𝐚𝐭𝐡𝐞𝐫𝐢𝐧𝐞 𝐂𝐥𝐚𝐬𝐬𝐢𝐜 𝐏𝐂 𝐩𝐨𝐫𝐭 - General programming development across all aspects of the project.𝐒𝐞𝐠𝐚, 𝐒𝐞𝐠𝐚 𝟔𝟎𝐭𝐡 𝐀𝐧𝐧𝐢𝐯𝐞𝐫𝐬𝐚𝐫𝐲 𝐠𝐚𝐦𝐞𝐬 - Concept and development of 4 small free release games on Steam. - Lead designer and main developer on Endless Zone.𝐑𝐞𝐥𝐢𝐜 𝐄𝐧𝐭𝐞𝐫𝐭𝐚𝐢𝐧𝐦𝐞𝐧𝐭, 𝐀𝐠𝐞 𝐨𝐟 𝐄𝐦𝐩𝐢𝐫𝐞𝐬 𝟒 - Development and guidance of AI architecture. - Creation of audio tools and feature development. - General features and bug fixing.
  • Halfbrick
    Game Programmer
    Halfbrick Aug 2015 - Mar 2018
    Brisbane, Australia
    - Game development from concept to release using Unity. (Fruit Ninja VR)- Live ops development on Jetpack Joyride - System Rewrites - Split Test integration(Firebase) - A/B Test creation(Firebase) - Customer Interviews and Surveys - Facilitating Retrospectives - Source Control maintenance (Perforce - Comits/Merges/Stream Creation,Deletion and Imports) - Use of both Scrum and Kanban (Jira/Confluence)
  • Ghd Pty Ltd
    Civil Designer
    Ghd Pty Ltd Dec 2005 - Feb 2014
    Sunshine Coast, Queensland, Australia
    o Worked individually and within a team to design and estimate multi-million-dollar civil projects across Australia.o Produced civil drawings for construction and as constructed using AutoCAD.o Generated 3d models for costing, design and construction using 12d and AutoCAD. o Managed multiple disciplines across Australia to work towards a unified outcome. o Trained new staff in a variety of programs. o Managed the quality of work performed by Cadets over multiple projects.o Consulted with clients to ensure projects serviced the needs in the proposal.

Christopher Schnitzerling Skills

Game Programming Programming C# C++ Unity Visual Studio Civil Design 12d Autocad

Christopher Schnitzerling Education Details

Frequently Asked Questions about Christopher Schnitzerling

What company does Christopher Schnitzerling work for?

Christopher Schnitzerling works for The Tea Division Pty Ltd

What is Christopher Schnitzerling's role at the current company?

Christopher Schnitzerling's current role is Lead Programmer.

What is Christopher Schnitzerling's email address?

Christopher Schnitzerling's email address is ch****@****ghd.com

What schools did Christopher Schnitzerling attend?

Christopher Schnitzerling attended Sae Institute, University Of Southern Queensland, University Of Southern Queensland.

What skills is Christopher Schnitzerling known for?

Christopher Schnitzerling has skills like Game Programming, Programming, C#, C++, Unity, Visual Studio, Civil Design, 12d, Autocad.

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