I've enjoyed 20 years of working on top-selling mobile, console, PC, Mac, and web-based games and products, including Madden, NCAA Football, CityVille, League of Legends, and Civilization. I've also been successful startup head of Engineering leader as a founder (LiveCanary), at seed stage startups (Frankly Media and Yuga Labs), and high growth startups (Zwift). I've led teams up to ~200 that have included engineering, QA, and product.I'm a hands-on technologist that enjoys working on product and tech vision that drives meaningful business outcomes, and executing against that vision to bring those outcomes to life. I love mentoring teams that deliver world-class products that delight customers on a massive scale -- results that include reaching 10 MM+ DAU / 30 MM+ MAU / 110 MM+ worldwide installs.Specialties: General management, data-driven product development, cross-platform development, distributed backend systems, product vision, technical vision, and building a team culture that empowers high-performers to do their best work.
Listed skills include Cdn, Ps3, Objective C, Splunk, and 44 others.