Executive Vice President Of Technology
CurrentInfrastructure software systems for institutional and retail brokerages servicing the foreign exchange, commodities, futures, and equities markets.
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@onezero.com
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3 phones found area 617 and 888
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Christopher Kline is listed as EVP of Technology at oneZero Financial, AAA Gaming Veteran at oneZero Financial Systems, based in Cambridge, Massachusetts, United States. AeroLeads shows a work email signal at onezero.com, phone signal with area code 617, 888, and a matched LinkedIn profile for Christopher Kline.
Christopher Kline previously worked as Executive Vice President of Technology at Onezero Financial Systems and Technical Director at Irrational Games. Christopher Kline holds M.S., Media Arts And Sciences from Massachusetts Institute Of Technology.
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AeroLeads found 4 current-domain work email signals for Christopher Kline. Compare company email patterns before reaching out.
Christopher is a software engineering leader with extensive experience in the interactive entertainment and financial industries, who has spent his career guiding companies as they navigate the boundary between creative human endeavors and challenging technological constraints. He is currently Executive Vice President of Technology at oneZero Financial Systems, a provider of trading technology, connectivity and infrastructure solutions to institutional and retail broker-dealers and market makers in the global foreign exchange, commodities, cryptocurrency and futures markets. Since 2013 Christopher has had operational responsibility over the engineering team, technology and processes that have grown oneZero from a tiny bootstrapped start-up into a successful market-leading provider of mission-critical technology. In mid-2019, oneZero received its first outside investment when Lovell Minnick Partners acquired a significant minority stake in the business.Prior to oneZero, he spent nearly twelve years in the video game industry at Irrational Games / Take-Two Interactive, where he helped grow the tiny PC-only development house into a world-renowned multi-platform developer. During this time he shipped five critically-acclaimed and commercially successful “AAA” games for the PC, Xbox, and Playstation platforms. Most notably he served as Technical Director on the BioShock franchise, which has received universal worldwide acclaim, won multiple Game of the Year awards and was featured in the Smithsonian American Art Museum. As of 2015 the franchise had sold over 25 million copies, generating over $500 million in revenue for Take-Two Interactive. Additionally, Christopher spent several years in the interactive entertainment industry at Nearlife Inc., where he served as Lead R&D Engineer. His work there included interactive television technology, theme-park experiences, and high-end interactive science museum installations. Christopher holds an M.S. degree from MIT Media Laboratory, where his thesis research was in artificial intelligence and computational ethology. Prior to that he received his B.S. in Computer Science from Cornell University. He holds two U.S. patents, one for a parallel processing system designed for financial arbitrage, and the other for a method by which players in an online computer game can directly influence a live television broadcast.
Listed skills include Video Games, Opengl, Game Development, Xbox 360, and 33 others.
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Somerville, Massachusetts, US
Infrastructure software systems for institutional and retail brokerages servicing the foreign exchange, commodities, futures, and equities markets.
Oversaw technical aspects of development for video game titles developed in the Boston office of Irrational Games (a division of Take-Two Interactive, formerly known as 2K Boston). Titles shipped include:* BioShock Infinite* BioShock* Expansion packs for BioShock titles* SWAT 4* Tribes:VengeanceResponsibilities included * Technical direction and planning*.
Los Angeles, US
Co-developer of JOGL: a high-performance OpenGL 3D graphics binding for the Java programming language: https://jogamp.org/joglPresented at JavaOne conference in 2003. The technology was acquired by Sun Microsystems, became the rendering foundation for the Java Games Initiative, and was released as open-source.
Nearlife was a technology and entertainment company specializing in interactive media. Was responsible for maintaining and extending the company's core software technology: a real time, interactive, networked system for character-based experiences. Researched and architected changes to core simulation architecture. Worked with the Director of Technology.
US
Interval Research Fellowship recipient for 1998-1999 year. While working on-site at Interval, utilized genetic programming techniques to investigate the evolution of cooperation within teams of individual software agents. The approach was different from pre-existing research in that the individual agents on the team were self-interested and did not share.
Mclean, VA, US
Worked on the MITRE I-Lab's 3D graphical air traffic control and airport landing simulation system. Undertook research to apply artificial life techniques to air traffic control. Specifically, investigated the feasibility of decentralized organizational paradigms for maintaining proper separation of aircraft in free-flight scenarios. Note: employment was.
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Christopher Kline works for oneZero Financial Systems.
Christopher Kline is listed as EVP of Technology at oneZero Financial, AAA Gaming Veteran at oneZero Financial Systems.
AeroLeads has found 4 work email signals at @onezero.com for Christopher Kline at oneZero Financial Systems.
AeroLeads has found 3 phone signal(s) with area code 617, 888 for Christopher Kline at oneZero Financial Systems.
Christopher Kline is based in Cambridge, Massachusetts, United States while working with oneZero Financial Systems.
Christopher Kline has worked for Onezero Financial Systems, Irrational Games, Self-Employed, Nearlife, Inc., and Interval Research Corporation.
You can use AeroLeads to view verified contact signals for Christopher Kline at oneZero Financial Systems, including work email, phone, and LinkedIn data when available.
Christopher Kline holds M.S., Media Arts And Sciences from Massachusetts Institute Of Technology.
Christopher Kline is listed with skills including Video Games, Opengl, Game Development, Xbox 360, Perforce, Software Development, Console, and Ps3.
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