Chris Nesladek Email and Phone Number
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I bring over 20 years of experience designing and shipping end-to-end user-centered experiences across 2D and 3D platforms, serving as designer #4 for Android (Google) and recognized for developing the critically-acclaimed Twitter for Android 1.0 application showcasing the future of Android UI. I have proven analytical, team leadership, and management skills and a track record of shipping 0-1 product experiences that can scale to a North Star vision.In my current role as Product Designer (Lead) - MROS Experience Architect for Meta, I am developing and collaborating across teams to build a UI framework that helps users ease into an understanding of what the embodied internet can be. I believe content extraction defines Mixed Reality. Key Skills - Strategic Planning & Leadership - Design Strategy & Leadership- End-to-end Product Design- Hardware and Software Interaction Design- Building Relationships- Executive Presentations- Leadership Engagement- Business Intelligence - Change Management- Data Management & Analytics- Performance Management- Global Planning- Business Intelligence
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Product Designer Reality LabsMeta Jun 2017 - PresentMenlo Park, Ca, UsI was promoted to Level 7 IC and am currently developing UI frameworks for the metaverse. I previously led the UI framework for Horizon, an immersive Social VR application, and Messenger in VR for Meta Quest. I joined Meta as design lead for Oculus Go, the first low-budget headset produced for commercialization and created an operating system allowing a virtual reality experience without a mobile device. Highlights:- Designed and shipped the original Quest Chats, Social Panel, Friends, and Profile panels for both Go and Meta Quest headsets.- Designed ergonomics, spatial geometry, choreography, and interaction behavior for Go's new universal menu and one row design pattern.- Improved collaboration during product launch by creating a Mobile UI Guidelines Spec.- Evangelized and architected a key system input button mapping behavior change to align the design principle behind the universal menu and provide users control over their content experience using proxemics.- Designed a scalable model for 6DOF and 3DOF headset notifications that shipped on Go and was adapted into Quest.- Defined, designed, and prototyped an MVP for Casting and Vision for future releases after the OC5 beta shipped. -
Product DesignerOculus Vr Jun 2017 - PresentMenlo Park, Ca, Us -
Principal Interaction DesignerMagic Leap Jan 2016 - Jun 2017Plantation, Florida, UsI provided leadership and design of spatial user interface experiences for Mixed Reality. I led the Web and Search core application design pod team, totaling 7 people. I learned from existing and defined new 3D design principles by building the first Unity design prototype for a Mixed Reality version of the web. I was granted a U.S. patent for a mixed reality layout system using the Browser application. see: https://patents.justia.com/patent/D894222.Highlights:- Incubated the vision of the Magic Leap Browser application after designing holistic interaction framework behaviors and patterns for browsing and spatial organization.- Worked directly with the executive team, UX director, lead engineers, and directors of product management to deliver on milestones, including the first Unity prototype of an application for the platform. -
Principal DesignerNextbit, Inc. Acquired By Razer Inc. 2014 - 2015Designed and defined the structure, sonification, and holistic interaction behavior that offers users a fresh, yet familiar style for the Robin phone Launcher, Camera, and Gallery user interfaces. Energetically collaborated and balanced both tactical plus strategic design needs with the Executive team, Creative director, Engineers, and Product management to ship the Robin v1.0 UX.Note: Nextbit launched the Robin cloud phone in 2015. Robin and the Nextbit cloud software represented a future vision of a cloud-first mobile device storage model. The product design team, led by Scott Croyle, won a Red dot design award in 2016. The company was acquired by Razer Inc. and no longer manufactures Robin. https://www.red-dot.org/project/robin-34428
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Senior Manager, Interaction DesignSamsung Electronics 2013 - 2014Suwon-Si, Gyeonggi-Do, KrI researched strategic user experiences for the next generation of Samsung services across all devices, focused on mobile advancing thinking around contextually aware design systems. Highlights:- Incubated a project presented to Korea HQ to showcase how Samsung could leverage the new Service (Gig) economy as part of a design-led innovation project. -
Professional DevelopmentCareer Break 2012 - 2013Founder & Chief Vegetable Officer of Spike Food Provisions, Inc. Founded a local food startup focused on premium handcrafted vegetable snacks. Won a scholarship to Local Food Lab, a Palo Alto, CA food startup accelerator.
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Senior Interaction Designer Android, Google Commerce/Offers/Wallet, And Youtube TvGoogle 2008 - 2012Mountain View, Ca, UsI held a pivotal role as designer #4 on Android, developing key processes, design principles, and foundational design patterns that are still used today on billions of devices. Multiple patents awarded for input associated with social messaging touch screen user interfaces. Highlights:- Design leadership and execution for (4) rapid releases in 2009, overcoming change and ambiguity.- Designed critically-acclaimed Twitter for Android 1.0 application showcasing vision of future Android UI.- Invented QuickContact for Android, a system-wide social pivot that lets users contact family and friends in the way they choose, based on the communication options available.- Designed and codified the first set of Android Platform widgets.- Led platform UI design of Google Books for Android 1.0 phone and tablet applications.- Designed Facebook for Android; 1.0, 1.1, and 1.2 releases.- Created brand/sub-brand design strategy and implementation for Android 1.0 launch. - Won Google’s Founders award for Android, 2010.- Received Twitter for Android—Certificate of Excellence, 2010. -
Senior Ux Designer | Staff User Interface And Visual Designer At Msft/Danger, Inc.Microsoft 2007 - 2008Redmond, Washington, UsI led the design and shipping of core software applications for Danger mobile OS before acquisition by Microsoft. I also collaboratively developed the new Danger mobile OS UI framework with a large XFN team, while building the features needed to sustain the Danger/T-Mobile mobile commerce Store application.Highlights:- Designed concept to execution for a Danger 2.0 UI framework of which parts were used in the development of the Kin phone following Microsoft’s acquisition. -
Senior User Interface Designer Ccd | Technology Innovation Group (Tig)Intuit 2004 - 2007Mountain View, California, UsSenior User Interface Designer CCD | Technology Innovation Group (TIG)Gained experience in SaaS product shipping and an understanding of how design is used in a business context to solve people’s problems working with CTO and SVPs for Quicken and Turbo Tax. -
Interaction DesignerSony Electronics 2000 - 2004San Diego - Us | Tokyo - Jp, UsConducted extensive research, modeling, analysis, and design for future SONY hardware and software service solutions. Signature project shown in Tokyo at annual Design review to showcase the user research, design, development, and prototyping of a tangible computing application leveraging sound and vibration as navigation.
Chris Nesladek Skills
Chris Nesladek Education Details
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Depaul UniversityCriticism And Conservation -
School Of The Art Institute Of ChicagoCriticism And Conservation
Frequently Asked Questions about Chris Nesladek
What company does Chris Nesladek work for?
Chris Nesladek works for Meta
What is Chris Nesladek's role at the current company?
Chris Nesladek's current role is Product Designer (Lead) - Horizon OS Experience Architect.
What is Chris Nesladek's email address?
Chris Nesladek's email address is ch****@****lux.com
What is Chris Nesladek's direct phone number?
Chris Nesladek's direct phone number is +141542*****
What schools did Chris Nesladek attend?
Chris Nesladek attended Depaul University, School Of The Art Institute Of Chicago.
What are some of Chris Nesladek's interests?
Chris Nesladek has interest in Mobile, Modern Furniture Collecting, Exercise, Home Improvement, Reading, Gourmet Cooking, Sports, Consumer Electronics, Swimming, Acting.
What skills is Chris Nesladek known for?
Chris Nesladek has skills like User Experience, Interaction Design, User Interface, User Interface Design, Visual Design, User Centered Design, Mobile Devices, Mobile Applications, Design Strategy, User Experience Design, Information Architecture, Android.
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