Christopher Pollati Email and Phone Number
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Game and Application Development | Workflow Performance ImprovementProgrammer with a specialty in digital, as well as traditional art, skilled in developing games or products to increase efficiencies. Thrive on learning how things work, how to make better, and how to educate or inform others. Experienced with various types of programming languages and software for art, 3D modeling, video editing, and office software, as well as several operating systems. Enjoy new challenges to enhance skill set.
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Director Of Software DevelopmentKiller Snails Llc Sep 2017 - PresentBrooklyn, New York, UsDevelopment of educational games with tools for evaluating their efficacy.* Produced several VR experiences using Unity that target Google Cardboard on iOS and Android * Development of web portals for games to help teachers monitor student learning in real time* Integrations of third-party APIs with account system for classroom management of games -
Founder/DeveloperAbattoir Software Jul 2008 - PresentClifton, New Jersey, UsExecuted contract programming, working remotely to assist other companies on game projects.* Performed modification of Flash UIs, allowing communication with other SWFs through Flash Builder.* Developed PHP scripts, bridging communications between Flex interfaces and MySQL databases for client websites.* Developed software using Flex, enabling common code base to be used via web, desktop or Android with AIR. -
Adjunct ProfessorBloomfield College Jan 2009 - May 2022Bloomfield, New Jersey, UsTaught various classes for game programming ranging from Unity, XNA/C# and to ActionScript 3 for Flex, Flash and AIR to adapt to current languages and tools.* Led 2 different levels of a class where student groups created games to facilitate teamwork.* Instructed class designed to help student learn about software and practices used in the games industry, preparing students for working in a studio environment. -
Senior Front End DeveloperPropeller Communications, Inc. Jun 2016 - Sep 2017Summit, Nj, UsOversaw front end of web site development and iOS applications for various clients.* Prototyped a VR walk-through using Unity for Samsung GearVR* Maintenance of various programming projects across varied technologies.* Developed client websites based on designers vision for web and mobile devices.* Modified and expanded a web baser game built with Phaser.io -
Digital DeveloperPearson Education Sep 2010 - Feb 2016London, GbDeveloped and maintained web application for educations purposes, as well as development of tools to help produce content for those products.• Developed desktop application utilizing MySQL database, streamlining management of tens-of-thousands of multimedia assets.• Created tool, simplifying batch re-encoding of videos and the embedding captions.• Designed web forms and PHP scripts, generating various static web pages from spreadsheets.* Used VMware vCloud Director to configure and set up web and database servers. -
Flash Developer / Media Designer (Hired As Abattoir Software)Kenyon Hoag Associates Oct 2008 - Aug 2010• Programmed Flash game, demonstrating company's knowledge of the pharma industry.• Developed Flex tools for client websites, enabling product ordered to be tied to inventory system while streamlining ordering process.• Designed new or modified existing clients website based around corporate identities, increasing brand awareness.
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Contract Programmer (Hired As Abattoir Software)Electrotank Jul 2008 - Sep 2008Wilson, Nc, UsAssisted developer in modifying existing codebase to be more modular for reuse in other projects -
ProgrammerThq - Kaos Studios Oct 2006 - Apr 2008Agoura Hills, Ca, UsDeveloped and maintained continuous builder for daily compiles of the PC / Xbox 360 executables.* Wrote Python scripts and C# tools, allowing installation and build processes to be more efficient.* Modified Unreal 3 Engine, enabling Kismet to be used to control Bink video play back.* Merged updates from newer Unreal builds into older code base to add features to game. -
DesignerPmw.Net Aug 2005 - Jan 2007UsDesigned and prepared supplement book covers, CD/DVD silk screens and packaging for printer as well as corporate branding materials.• Reorganized and updated database of jobs to increase the efficiency of purchase orders and invoicing.• Created web sites for clients based around their updated or new corporate identities to increase brand awareness. -
System AnalystDpm Mellon Dec 2004 - Apr 2005Us• Redesigned reports for other systems analyst to assist them in better tracking of possible problems• Created utility via Microsoft Foxpro to help process trades in a more efficient, user-friendly manner -
DesignerPmw.Net Jun 2004 - Oct 2004UsDesigned and prepared supplement book covers, CD/DVD silk screens and packaging for printer as well as corporate branding materials.• Reorganized and updated database of jobs to increase the efficiency of purchase orders and invoicing.• Created web sites for clients based around their updated or new corporate identities to increase brand awareness. -
Assistant To Design & MediaPearson Education Aug 2000 - Jun 2003London, GbDesigned and prepared supplement book covers, CD/DVD silk screens and packaging for printer• Developed and maintained a database of archived work for both media and design departments to reduce the cost of requesting files from vendors
Christopher Pollati Skills
Christopher Pollati Education Details
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Bloomfield CollegeVideo Game Design - Programming -
Art Institute OnlineGame Design -
William Paterson University Of New JerseyGraphic Design -
Bergen Community CollegeComputer Animation
Frequently Asked Questions about Christopher Pollati
What company does Christopher Pollati work for?
Christopher Pollati works for Killer Snails Llc
What is Christopher Pollati's role at the current company?
Christopher Pollati's current role is Lead Developer at Killer Snails LLC.
What is Christopher Pollati's email address?
Christopher Pollati's email address is ch****@****ils.com
What is Christopher Pollati's direct phone number?
Christopher Pollati's direct phone number is +197393*****
What schools did Christopher Pollati attend?
Christopher Pollati attended Bloomfield College, Art Institute Online, William Paterson University Of New Jersey, Bergen Community College.
What skills is Christopher Pollati known for?
Christopher Pollati has skills like Flash, Game Development, Game Design, Actionscript, Video Games, Css, Programming, Xml, Animation, Html, Computer Animation, Javascript.
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