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Christopher Stapleton Email & Phone Number

Chief Creative Officer (CCO) at SIMIOSYS, LLC
Location: United States, United States, United States 28 work roles 2 schools
1 work email found @simiosys.com 3 phones found area 301 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email i****@simiosys.com
Direct phone (301) ***-****
LinkedIn Profile matched
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Current company
Role
Chief Creative Officer (CCO)
Location
United States, United States, United States

Who is Christopher Stapleton? Overview

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Quick answer

Christopher Stapleton is listed as Chief Creative Officer (CCO) at SIMIOSYS, LLC, based in United States, United States, United States. AeroLeads shows a work email signal at simiosys.com, phone signal with area code 301, and a matched LinkedIn profile for Christopher Stapleton.

Christopher Stapleton previously worked as Embodied Story Research Director at Simiosys Real World Laboratories and Executive Creative Strategist at Technicolor Group. Christopher Stapleton holds Mfa, Design For Film And Theater from New York University.

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*@simiosys.com
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Profile bio

About Christopher Stapleton

Creative Director, Producer and Strategist with over thirty years of commercial, academic and civic project experience:* Proven leadership of international teams of interdisciplinary talent and partners to create transformative experiences of entertainment, education and cultural engagement. * Diverse portfolio of projects demonstrates an arsenal of creative techniques to strategize, envision, and deliver ground-breaking destinations for global experience brands. * Pioneering the experimentation, invention and productization of immersive media and simulation technology for global brands (Virtual Reality, Augmented Reality, eXtended Reality, Mixed Reality and blended physical reality).ROLES: CREATIVE DIRECTOR from concept to opening to led interdisciplinary teams for creation of theme parks and attractions for Universal Studios, Nickelodeon Experiences, Disney Imagineering. RESEARCH DIRECTOR transferring next-generation immersive media innovations to real-world applications sponsored by NASA, National Science Foundation, Department of Education and Defense. SOCIAL ENTREPRENEUR partnering across civic, academic and commercial sectors to stimulate innovation transforming problems into solutions for those who need it most leveraging agile collaborative practices. INNOVATION CATALYST partnering with corporate research and product development to match with new business offerings across market verticals for Canon Inc., Vive HTC, and IBM.CONFERENCE LEADERSHIP for premiere research conferences to reveal and launch emerging innovations, standards and practices for Virtual World Society, IEEE-ISMAR, SISO, IEEE-VR, ACM SIGGRAPH.SKILLS:ADMINISTRATIVE: Proposal and Grant Writing, Business Planning, Design Documentation (from concept to completion), Project Management Programs & Systems, Social VR Collaboration, Preliminary/formative/summative Needs Assessment & Performance Evaluation.TECHNICAL: 2D & 3D Capture, Digital 3D & 2D Design, Digital Movie & Photo, Hand Drawing & Drafting, Modeling & Props.

Listed skills include Digital Media, Creative Direction, Entertainment, Film, and 44 others.

Current workplace

Christopher Stapleton's current company

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SIMIOSYS, LLC
Simiosys, Llc
Chief Creative Officer (CCO)
United States
AeroLeads page
28 roles · 41 years

Christopher Stapleton work experience

A career timeline built from the work history available for this profile.

Embodied Story Research Director

Current
Simiosys Real World Laboratories

Developing next generation Embodied Stories and Phydgital InterSpaces through immersive, interactive media and multi-sensory, perceptual, spatial computing driven by conversational AI, across entertainment, education and enterprise applications.

Jan 2024 - Present

Executive Creative Strategist

Current

Los Angeles, US

  • Spearheaded innovation roadmapping for immersive media and experiential entertainment markets, driving advancements in Experience Architecture for location-based experiences.
  • Consulted on interdisciplinary team integration and partnership collaborations to enhance project success and public service delivery.
Dec 2023 - Present

Co-Founder

Virtual World Society

Strategic Planning and Design for launching an organization recruiting and supporting networks of pioneers, professionals and students to create Virtual Worlds to advance the social good. Developed a plan for community engagement of a global network of creative and technology leaders to drive the next generation of VR.

Dec 2015 - Aug 2024

Full Professor Of Themed Entertainment, School Fo Creative Technologies

Savannah, GA, US

Christopher Stapleton has joined the faculty of Savannah College of Art and Design as a full professor to transition the Themed Entertainment program into the School of Creative Technologies. He will help to expand the application of themed entertainment design across all applications and sectors of the Metaverse. This will significantly expand the.

Jan 2023 - Feb 2024

Senior Creative Producer & Experience Architect

Creatively leading premiere, cross-disciplinary teams for global simulation technology brands to create never-before-done experiences. Integrating all forms of media, markets and cultures to appeal to mainstream audiences for award-winning attractions.

Jan 2006 - Feb 2024

Senior Creative Producer

Creative development of a Mixed Reality (MR) virtual story creation platform for entertainment, tourism, education, training, wellness, deep space pre-habilitation and experiential marketing. Future planning for innovations in social participation assessment for community enhancement. Pioneering Virtual Reality (VR), Augmented Reality, Expanded Reality.

Mar 2020 - Mar 2023

Executive Creative Producer & Experience Design Architect

Simiosys Real World Laboratory

Directed creative teams in developing novel solutions for global corporations to innovate their brand experience to increase new product offerings and consumer satisfaction. Projects included story-driven experience architecture, content creation, product development, interface design, innovation brokering, experience prototyping and play-testing. Projects.

Jan 2006 - Aug 2018

Creative Director, Planning Team

International Virtual Reality Research Institute (Ivri)

As Creative Director for the Planning team of IVRI, we are exploring the next generation VR experience and production arts applied across all industries. The IVRI is designed to be the world’s premier virtual reality research institute based in Shenzhen, China with satellite offices in Seattle and other locations (to be determined). The Institute will be.

Mar 2017 - Mar 2018

Consulting Director Of Creative Development, Leisure & Entertainment Innovation

Dubai, AE

I defined internal capabilities and external requirements for several attractions for premiere Leisure & Entertainment. development. Responsible for theme park/water park/themed entertainment/FEC//live shows/character appearance licenses globally. Includes development & implementation of strategies for intellectual properties, characters and brands in.

Oct 2015 - Dec 2015

Creative Director For Guest Experience (Forrec/Wanda)

Toronto, Ontario, CA

Client rep for Creative Direction with Forrec International. The project included ride-films based upon traditional Chinese myths and cultural history. Multiple attractions with interactive, multi-screen, multisensory experiences.

Aug 2013 - Jan 2014

Co-Principal Investigator, Mission: Leap (Simiosys)

Washington, DC, US

Experience Architect for experiential learning landscapes with novel VR & Augmented Reality User Interfaces (UI) to teach innovation skills to families and reignite the American dream of space exploration.

2009 - Jan 2013

Corporate Research Affiliate (Simiosys)

Orlando, FL, US

  • Media Research Director, Media Convergence Laboratory, UCF Institute for Simulation and Training#
  • Assessed real world challenges in experience design of entertainment, education, training andtherapy and develop innovative research solutions that are internationally recognized and adopted.#
  • Directed media production studio and research testing of experience design prototypes.#
  • Raised and managed research and operating budgets and salaries with international collaborators.#
  • Developed and supervised training programs and production pipelines for real world demonstrations.
1999 - Oct 2007

Entertainment Research Director (Ucf)

Orlando, FL, US

Founded a University wide laboratory of interdisciplinary research of the art and science of Experiential Media and immersive cinematic language. Pioneered applications of Mixed Reality for Canon Inc, real-time production techniques for Nickelodeon Studios, Experiential marketing innovations for MGM Studios, Innovations in Medical Imaging with the.

1999 - 2006 ~7 yrs

Founding Faculty Of Digital Media (Ucf)

Orlando, FL, US

Designed and taught inaugural curriculum for the Digital Media Program including Game Design, Transmedia Storytelling, Media Convergence for the Internet, Production I, Production II. Supervised interns and externs for graduate and undergraduate research and advised PhD Dissertation.

Dec 1999 - Jun 2004

Visiting Professor (Simiosys)

Munich, Bavaria, DE

Designed real world laboratory for the Computer Aided Medical Procedure (CAMP) lab. Taught game design for computer science for medical training.

2007 - 2007

Project Director (Simiosys)

Haberman Educational Foundation (Simiosys)

US Department of Education (DoEd), Small Business Innovation Research (SBIR) Award for the Haberman Star Simulator for training teachers for urban classroom.

2006 - 2007 ~1 yr

Show Producer

Orlando, Florida, US

Guardian of the vision for the Guests' experience. Directed the design, development, construction and quality control of $150 million themed entertainment complex with rides, shows, food and merchandise attractions for 100 brand characters. Supervised innovations in ride design and engineering through computer modeling and prototypes.Responsible for theme.

1995 - 1999 ~4 yrs

Splat City Sr. Art Director (Nickelodeon Experiences)

Los Angeles, CA, US

Supervised the Art Direction of Nickelodeon Recreation's first permanent theme park attraction at multiple Paramount Park Locations including Kings Island, Kings Dominion, Great America.

1994 - 1995 ~1 yr

Senior Production Designer

Orlando, Florida, US

Responsible for new attraction development for Florida Studio Park. Worked together on a internal production team with outside vendors to deliver attractions large and small for park experience upgrades. Led design from concept to opening working closely with performers, fabricators, architects, scenic shops, landscaping, marketing, engineering, operations.

1992 - 1994 ~2 yrs

Concept Designer

Lake Buena Vista, Florida, US

Concept design future entertainment attractions and events.

1992 - 1993 ~1 yr

Design Director

Cincinnati, Ohio, US

Directed the design development of new projects for theme parks, experiential marketing, conference and conventions for global clients.

Aug 1991 - Aug 1992

Production Designer

US

Supervised the completion of the Fairyland Attraction for Landmark Entertainment, a special effects stunt show and treehouse restaurant.

1990 - 1991 ~1 yr

Production Designer

Orlando, Florida, US

Designed and developed original Ride, Show and Special Event attractions from concept to opening. Supervised a team of creative engineers, designers, directors, writers, operational specialists and contractors to realize state-of-the-art experiential entertainment.

Aug 1988 - Aug 1990

New York Stage Designer

Broadway

Conceived and designed original scenic installations for musicals, comedies, dramas and concerts for major theater companies in New York theater. Assisted Broadway Designers on projections such as Anything Goes, Biloxi Blues, Harigan and Hart, Linda Ronstadt Concert.

Aug 1981 - Aug 1988

Production Designer

Film And Television

Designed productions for Feature Films, Commercials, Music Videos and television programming for major networks and independent films. Projects include Nickelodeon Studios, Coca-Cola, Billy Joel, Diana Ross, HBO, PBS, NYU.

Aug 1981 - Aug 1988

Assistant To The Designer

Broadway And Nyc Film & Television

Assisted Broadway, Film and Television designers fill the responsibilities of scenic designer, art director or research concept design.

1985 - 1988 ~3 yrs
2 education records

Christopher Stapleton education

Mfa, Design For Film And Theater

New York University

Nyu Abroad, Art & Theater

City, University Of London
FAQ

Frequently asked questions about Christopher Stapleton

Quick answers generated from the profile data available on this page.

What company does Christopher Stapleton work for?

Christopher Stapleton works for SIMIOSYS, LLC.

What is Christopher Stapleton's role at SIMIOSYS, LLC?

Christopher Stapleton is listed as Chief Creative Officer (CCO) at SIMIOSYS, LLC.

What is Christopher Stapleton's email address?

AeroLeads has found 1 work email signal at @simiosys.com for Christopher Stapleton at SIMIOSYS, LLC.

What is Christopher Stapleton's phone number?

AeroLeads has found 3 phone signal(s) with area code 301 for Christopher Stapleton at SIMIOSYS, LLC.

Where is Christopher Stapleton based?

Christopher Stapleton is based in United States, United States, United States while working with SIMIOSYS, LLC.

What companies has Christopher Stapleton worked for?

Christopher Stapleton has worked for Simiosys, Llc, Simiosys Real World Laboratories, Technicolor Group, Virtual World Society, and Savannah College Of Art And Design.

How can I contact Christopher Stapleton?

You can use AeroLeads to view verified contact signals for Christopher Stapleton at SIMIOSYS, LLC, including work email, phone, and LinkedIn data when available.

What schools did Christopher Stapleton attend?

Christopher Stapleton holds Mfa, Design For Film And Theater from New York University.

What skills is Christopher Stapleton known for?

Christopher Stapleton is listed with skills including Digital Media, Creative Direction, Entertainment, Film, Concept Design, Art, Art Direction, and User Experience.

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