Chris Ulm
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Chris Ulm Email & Phone Number

Senior Creative Director at Velan Studios, Inc.
Location: Encinitas, California, United States 11 work roles 2 schools
2 work emails found @jamcity.com 9 phones found area 760, 805, and 818 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 9 phones

Work email c****@jamcity.com
Direct phone (760) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Creative Director
Location
Encinitas, California, United States
Company size

Who is Chris Ulm? Overview

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Quick answer

Chris Ulm is listed as Senior Creative Director at Velan Studios, Inc., a company with 118 employees, based in Encinitas, California, United States. AeroLeads shows a work email signal at jamcity.com, phone signal with area code 760, 805, 818, and a matched LinkedIn profile for Chris Ulm.

Chris Ulm previously worked as Creative Executive at Jam City and Studio Senior Creative Director at Jam City. Chris Ulm holds History from Ucla.

Company email context

Email format at Velan Studios, Inc.

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{first}.{last}@jamcity.com
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AeroLeads found 2 current-domain work email signals for Chris Ulm. Compare company email patterns before reaching out.

Profile bio

About Chris Ulm

A forty-year veteran of both the publishing and video game industries, Chris Ulm is currently Creative Director of Velan Studios, the innovative developers of Mario Kart Live!, Hot Wheels Rift Rally and the PVP based "Dodgebrawl" game, Knock Out City. Prior to Velan Studios, Chris was the Creative Director at Jam City San Diego, the home of Match-3 evergreen franchises, Cookie Jam and Cookie Jam Blast. Before that, Chris co-founded Appy Entertainment, a mobile game developer and publisher whose original mobile games were downloaded over 30 million times. Chris and the Appy team were acquired by Machine Zone in September of 2014.In his previous life as a AAA console developer, Chris was integral to the Oddworld franchise (Abe's Exoddus and Munch's Oddysee) and later co-founded console game developer High Moon Studios, co-creating its original video game property, Darkwatch. As Chief Development Officer, Chris was integral to the acquisition of High Moon by Vivendi Games in 2006 and in its later transition to Activision-Blizzard.Before starting his creative career in game development, Chris was the co-founder and Editor-In-Chief of Malibu Comics Entertainment, the publisher of Men in Black and the Ultraverse line of superhero comics. Chris oversaw the development of both original and licensed properties and was essential to the acquisition of Malibu by Marvel Comics in 1994.Chris has been featured in numerous industry books and publications including Gamers At Work: Stories Behind the Games People Play" (2012)and currently teaches in his spare time at Laguna College Of Art & Design.Specialties: C-Level executive, entrepreneur, studio management, interactive game design (console & mobile), new IP development, digital and traditional publishing.

Listed skills include Game Design, Console, Publishing, Video Games, and 46 others.

Current workplace

Chris Ulm's current company

Company context helps verify the profile and gives searchers a useful next step.

Velan Studios, Inc.
Velan Studios, Inc.
Senior Creative Director
Encinitas, CA, US
Employees
118
AeroLeads page
11 roles · 41 years

Chris Ulm work experience

A career timeline built from the work history available for this profile.

Creative Executive

Encinitas, CA

Studio Senior Creative Director

Current

Culver City, California, US

May 2017 - Present

Studio Gm, San Diego Studio

Palo Alto, CA, US

Sep 2014 - Oct 2016

Ceo

Carlsbad, CA, US

Experienced team of game developers dedicated to creating innovative entertainment on the iPhone and iPod Touch.

Oct 2008 - Sep 2014

Chief Development Officer

Carlsbad, CA, US

Co-Founded High Moon Studios and worked with other founders to build the studio to develop multiple AAA console projects, growing the studio from two people to over one hundred developers. In my time at the studio, I supervised every aspect of creative development, including Game Design, Cinematics, Concept Art, Conceptual design, Audio, Productivity.

Jan 2002 - Aug 2008

Chief Development Officer

High Moon Studios (Vivendi Universal Games)

Co-founded High Moon Studios. Directly built the Design group from scratch. Directed the PS2/Xbox shooter Darkwatch. Managed all shared services and creative activities within a two team AAA console studio.

2006 - 2008 ~2 yrs

Assistant Director

Worked under Lorne Lanning on game design, animation, editing and storytelling aspects of Abe's Exoddus and Munch's Oddysee.

1996 - 2001 ~5 yrs

Vp, Editor-In-Chief

Malibu Comics

Co-Founder of Malibu Comics and Editor-In-Chief. Writer on many comic books including Rune (with Barry Windsor-Smith) and created the Ultraverse label. Built and supervised the editorial team, greenlit projects, planned future direction and collaborated with the management team in growing Malibu and executing its eventual acquisition by Marvel Comics.

1985 - 1995 ~10 yrs
Team & coworkers

Colleagues at Velan Studios, Inc.

Other employees you can reach at velanstudios.com. View company contacts for 118 employees →

2 education records

Chris Ulm education

History

Ucla

Ba, History

California State University, Northridge
FAQ

Frequently asked questions about Chris Ulm

Quick answers generated from the profile data available on this page.

What company does Chris Ulm work for?

Chris Ulm works for Velan Studios, Inc..

What is Chris Ulm's role at Velan Studios, Inc.?

Chris Ulm is listed as Senior Creative Director at Velan Studios, Inc..

What is Chris Ulm's email address?

AeroLeads has found 2 work email signals at @jamcity.com for Chris Ulm at Velan Studios, Inc..

What is Chris Ulm's phone number?

AeroLeads has found 9 phone signal(s) with area code 760, 805, 818 for Chris Ulm at Velan Studios, Inc..

Where is Chris Ulm based?

Chris Ulm is based in Encinitas, California, United States while working with Velan Studios, Inc..

What companies has Chris Ulm worked for?

Chris Ulm has worked for Velan Studios, Inc., Jam City, Machine Zone, Appy Entertainment, Inc., and High Moon Studios.

Who are Chris Ulm's colleagues at Velan Studios, Inc.?

Chris Ulm's colleagues at Velan Studios, Inc. include Heath Gartner, Sung Campbell, Robert Diffee, Zack Smith, and David Merritt.

How can I contact Chris Ulm?

You can use AeroLeads to view verified contact signals for Chris Ulm at Velan Studios, Inc., including work email, phone, and LinkedIn data when available.

What schools did Chris Ulm attend?

Chris Ulm holds History from Ucla.

What skills is Chris Ulm known for?

Chris Ulm is listed with skills including Game Design, Console, Publishing, Video Games, Entertainment, Mobile, Ip Development, and Executive Reporting.

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