Chris Wieber
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Chris Wieber Email & Phone Number

UI and UX Designer at undefined
Location: Los Angeles Metropolitan Area, United States 10 work roles 1 school
1 work email found @gunghoonline.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email c****@gunghoonline.com
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Current company
Role
UI and UX Designer
Location
Los Angeles Metropolitan Area, United States
Company size

Who is Chris Wieber? Overview

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Quick answer

Chris Wieber is listed as UI and UX Designer at undefined, a with 681323 employees, based in Los Angeles Metropolitan Area, United States. AeroLeads shows a work email signal at gunghoonline.com and a matched LinkedIn profile for Chris Wieber.

Chris Wieber previously worked as Senior UI UX Designer at Freelance and Head of Design | Cofounder at Helper Systems. Chris Wieber holds Art from Austin Community College.

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Email format at undefined

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{first}@gunghoonline.com
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Profile bio

About Chris Wieber

Senior UI/UX Designer with a strong skill set to take on challenging design projects. My main focus has been on creating intuitive user interfaces for a diverse range of projects including mobile and desktop apps, video games and websites. I also have experience working with marketing teams on branding campaigns, as well as music production and sound design. I can manage a small team or work independently. I am detail oriented, an excellent communicator, and collaborate well with others.Specialties: mobile and desktop apps, responsive web design, prototyping, user interface design, user experience design, art production, mobile games, marketing design, music production.

Listed skills include Flash, User Interface Design, Graphics, Art Direction, and 32 others.

Current workplace

Chris Wieber's current company

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undefined
Undefined
UI and UX Designer
Los Angeles, CA, US
Employees
681323
AeroLeads page
10 roles

Chris Wieber work experience

A career timeline built from the work history available for this profile.

Ui And Ux Designer

Los Angeles, Ca, Us

Senior Ui Ux Designer

Freelance

Los Angeles, Ca, Us

Head Of Design | Cofounder

Los Angeles, California, United States

• Led all design efforts and managed a small team of artists and contractors on various projects.• Co-created all the phases of ideation that drove the company’s vision.• Provided feedback and collaborated with the Product Team to define the features of our app, kOS.• Designed all the sketches, wireframes, mockups and art assets necessary to build the app.• Built and designed interactive prototypes in Figma to achieve the best user experience.• Oversaw implementation of design specifications with the Engineering Team.• Directed the Marketing Team on the designs for our branding campaigns and online presence.

May 2019 - May 2024

Lead Ui/Ux Designer

Greater Los Angeles Area

I was the head of the creative team and managed the junior artists. I specialized in designing the UI/UX of games and responsive websites. This included working with Designers on functionality, sketching out ideas and putting them into wireframes, flow charts, mockups and prototypes, as well as creating art assets and design specs for the engineers.

Apr 2015 - Sep 2019

Freelance Ui/Ux Designer

Greater Los Angeles Area

Specialized in UI/UX Design and Sound Design. Projects included a mobile gambling game for Hello Studios, a mobile arcade game for Spark Unlimited and a Time Management App and Fashion App for iOS & Android. I also produced and designed the latest Sturgeon CD and Booklet, and co-designed a word game for mobile platforms.

Jul 2013 - Mar 2015

Senior Ui/Ux Designer

Los Angeles, California, United States

Responsible for the UI/UX design of a monster themed mobile game with a pinball mechanic. Worked closely with the Lead Game Designer on concepts and functionality. Sketched out those ideas, designed mock ups, created art assets and design specs for engineering.

Oct 2014 - Feb 2015

Ui Designer

San Francisco, California, United States

UI Designer responsible for designing the overall look and feel of mobile and web games. Produced art assets, UI layouts and design specs for the engineers.I was one of the lead artists on PetVille. Successfully designed and set up art guidelines for internal assets within the game. Produced artwork and maintained the game on a weekly basis. Worked with project managers to design UI features and mini-games used to entice players back. Designed the overall look and feel of the outside pet world. And I even wrote and recorded a few of the very first PetVille theme songs.

Aug 2009 - Jun 2013

Art Director | Cofounder

Newgroovemusic.Com

Los Angeles, California, United States

Responsible for the art direction of NewGrooveMusic. This included conceptualizing the overall look and feel of NGM and working with engineers to design and maintain the website.• Designed the look and feel of the NGM logo and color schemes.• Designed and laid out all printed brochures, business cards, CDs and Media Kits.• Designed and maintained the User Interface of the website.

Mar 2008 - Dec 2008

Graphic Designer

Los Angeles, California, United States

Responsible for the design of online games, print media for marketing and the occasional website project. This included characters, logos, icons, color schemes and sound effects. Worked closely with the Production and Engineering teams to perfect features and usability.• Successfully designed the following games: Gold Miner Special Edition, Gold Miner Vegas, Gold Miner’s Holiday Haul, Fridge Words, Hansel’s Mining Co., High Tide and Pool.• Recorded the sound effects for the above games. Also recorded theme song For Gold Miner’s Holiday Haul and Gold Miner Special Edition.• Designed print material for launch parties and schmooze fests.• Designed the layout and updated the first Grab.com website.• Created more marketing banner ads and Flash promos than I want to admit.Note: In 2007 Fox Entertainment purchased Intermix Media to acquire the rights to MySpace in space. All other divisions, including the games dept, broke off and became Demand Media.

May 2004 - Mar 2008

Graphic Designer

Pogo.Com (Ea)

San Francisco, California, United States

Responsible for the design of characters, logos, icons, color schemes and sound effects of Java based online games. Worked closely with the Production and Engineering teams to perfect features and usability. All work required an understanding of the project life cycle, from idea inception to launch. Designed and updated the company web site graphics as needed. Provided the Marketing department with promotional artwork for online advertising, t-shirts and posters.• Successfully designed the following online games: Poppit, Buckaroo Blackjack, Hot Pepper Poker, Video Poker, Jokers Wild Video Poker, Galactic Attack, Triviatron, NFL Triviatron, 5 Alarm Trivia, Nissan Trivia, Olympic Trivia, Trivia of Love.• Designed Spike, the cactus character in the game Poppit, and Dealin’ Dan, the card dealer in the game Buckaroo Blackjack.• Recorded the sound effects for all the games above as well as Hammerhead Pool.• Designed the website for Ten.net, Pogo.com and Pogo Underground Teen• Designed several logo identities for Ten.net.• Designed the t-shirt artwork for the game Poppit and the AOL Partnership Launch.

Aug 1998 - Aug 2002
1 education record

Chris Wieber education

FAQ

Frequently asked questions about Chris Wieber

Quick answers generated from the profile data available on this page.

What company does Chris Wieber work for?

Chris Wieber works for undefined.

What is Chris Wieber's role at undefined?

Chris Wieber is listed as UI and UX Designer at undefined.

What is Chris Wieber's email address?

AeroLeads has found 1 work email signal at @gunghoonline.com for Chris Wieber at undefined.

Where is Chris Wieber based?

Chris Wieber is based in Los Angeles Metropolitan Area, United States while working with undefined.

What companies has Chris Wieber worked for?

Chris Wieber has worked for Undefined, Freelance, Helper Systems, Gungho Online Entertainment America, Inc., and Self Employed.

How can I contact Chris Wieber?

You can use AeroLeads to view verified contact signals for Chris Wieber at undefined, including work email, phone, and LinkedIn data when available.

What schools did Chris Wieber attend?

Chris Wieber holds Art from Austin Community College.

What skills is Chris Wieber known for?

Chris Wieber is listed with skills including Flash, User Interface Design, Graphics, Art Direction, Web Design, Illustration, Video Games, and Game Design.

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