Chris Willacy

Chris Willacy Email and Phone Number

Co-founder and Design Director at Implausible Industries @ Implausible Industries
Chris Willacy's Location
Tokyo, Tokyo, Japan, Japan
Chris Willacy's Contact Details

Chris Willacy work email

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About Chris Willacy

A veteran of 25 years in the video games industry, I began my career as an artist on the hit franchise Driver. I've held lead positions in Environment Art, Level Design and senior positions in Design and Visual FX. I've worked on 10 different Unreal Engine titles, in 4 different countries. These days I'm Cofounder and Design Director at Tokyo-based Implausible Industries, established in 2013. We shipped our debut title RESEARCH and DESTROY in 2022 on seven platforms simultaneously. Check it out here - https://rad-official.com/Implausible Industries specializes in assisting projects using Unreal Engine. Our core team of three members have over 50 years of combined experience and accumulated UE knowledge, which we can leverage to help bring your project to shipping. We have experience in working for clients on-site and remotely.

Chris Willacy's Current Company Details
Implausible Industries

Implausible Industries

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Co-founder and Design Director at Implausible Industries
Employees:
5
Chris Willacy Work Experience Details
  • Implausible Industries
    Co-Founder And Design Director
    Implausible Industries Apr 2013 - Present
    Tokyo, Japan
    Our company provides expertise in Unreal technology. We've worked with big names to help produce AAA content. Get in touch if you need help with your UE5 or UE4 project.
  • Grasshopper Manufacture Inc
    Level Design Lead
    Grasshopper Manufacture Inc Jan 2010 - Mar 2013
    Level Design section leader.Lead Level designer for "Killer is Dead".Level designer on "Lollipop Chainsaw" for 360 & PS3. (released June 12 2012)http://www.metacritic.com/game/xbox-360/lollipop-chainsawLevel designer on "Shadows of The Damned" for 360 & PS3 (released June 21 2011).http://www.metacritic.com/game/playstation-3/shadows-of-the-damned
  • Fuzzyeyes
    Environment Lead
    Fuzzyeyes Feb 2007 - Sep 2009
    Edge of Twilight (PS3, XBox 360, PC)http://www.edge-of-twilight.com/UE3 Kismet, Lighting (original and Lightmass GI solutions), Level Design, Optimisation, Asset Creation (textures, materials, static meshes), Asset ManagementOut-source managementIn-source environment team management
  • Reflections Interactive
    Artist
    Reflections Interactive Apr 1998 - Jun 2006
    Steam (Unreleased PSX, PC) - Level DesignDriver (PSX, PC) - 2D/3D Art, PC to PSX conversionDriver 2 (PSX) - City Lead, Level design, ArtStuntman (PS2, Xbox) - LOD team manager, Scripting, CamerasDriv3r (PS2, XBox) - 2D/3D ArtParallel Lines (PS2, XBox) - Region Lead, Level design, Art

Chris Willacy Skills

Console Development Ps3 Xbox 360 Level Design Kismet Matinee Hard Surface Modeling Texturing Materials Lighting Memory Optimisation Performance Optimisation 3d Studio Max Adobe Creative Suite Microsoft Office Team Management Consoles Unreal Engine 3 Game Design Game Development Gameplay Game Mechanics Environment Art Xbox Console Video Games Unreal Editor Perforce Unreal 3 Mobile Games Multiplayer Unrealscript

Chris Willacy Education Details

Frequently Asked Questions about Chris Willacy

What company does Chris Willacy work for?

Chris Willacy works for Implausible Industries

What is Chris Willacy's role at the current company?

Chris Willacy's current role is Co-founder and Design Director at Implausible Industries.

What is Chris Willacy's email address?

Chris Willacy's email address is ch****@****ail.com

What schools did Chris Willacy attend?

Chris Willacy attended University Of Southern Queensland.

What skills is Chris Willacy known for?

Chris Willacy has skills like Console Development, Ps3, Xbox 360, Level Design, Kismet, Matinee, Hard Surface Modeling, Texturing, Materials, Lighting, Memory Optimisation, Performance Optimisation.

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