Co-Founder And Design Director
CurrentOur company provides expertise in Unreal technology. We've worked with big names to help produce AAA content. Get in touch if you need help with your UE5 or UE4 project.
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@implausibleindustries.com
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Chris Willacy is listed as Co-founder and Design Director at Implausible Industries, a with 5 employees, based in Tokyo, Japan. AeroLeads shows a work email signal at implausibleindustries.com and a matched LinkedIn profile for Chris Willacy.
Chris Willacy previously worked as Level Design Lead at Grasshopper Manufacture Inc and Environment Lead at Fuzzyeyes. Chris Willacy holds Bachelor Of Information Technology, Human Resource Management from University Of Southern Queensland.
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A veteran of 25 years in the video games industry, I began my career as an artist on the hit franchise Driver. I've held lead positions in Environment Art, Level Design and senior positions in Design and Visual FX. I've worked on 10 different Unreal Engine titles, in 4 different countries. These days I'm Cofounder and Design Director at Tokyo-based Implausible Industries, established in 2013. We shipped our debut title RESEARCH and DESTROY in 2022 on seven platforms simultaneously. Check it out here - https://rad-official.com/Implausible Industries specializes in assisting projects using Unreal Engine. Our core team of three members have over 50 years of combined experience and accumulated UE knowledge, which we can leverage to help bring your project to shipping. We have experience in working for clients on-site and remotely.
Listed skills include Console Development, Ps3, Xbox 360, Level Design, and 28 others.
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Tokyo, Japan
Our company provides expertise in Unreal technology. We've worked with big names to help produce AAA content. Get in touch if you need help with your UE5 or UE4 project.
Level Design section leader.Lead Level designer for "Killer is Dead".Level designer on "Lollipop Chainsaw" for 360 & PS3. (released June 12 2012)http://www.metacritic.com/game/xbox-360/lollipop-chainsawLevel designer on "Shadows of The Damned" for 360 & PS3 (released June 21 2011).http://www.metacritic.com/game/playstation-3/shadows-of-the-damned
Edge of Twilight (PS3, XBox 360, PC)http://www.edge-of-twilight.com/UE3 Kismet, Lighting (original and Lightmass GI solutions), Level Design, Optimisation, Asset Creation (textures, materials, static meshes), Asset ManagementOut-source managementIn-source environment team management
Steam (Unreleased PSX, PC) - Level DesignDriver (PSX, PC) - 2D/3D Art, PC to PSX conversionDriver 2 (PSX) - City Lead, Level design, ArtStuntman (PS2, Xbox) - LOD team manager, Scripting, CamerasDriv3r (PS2, XBox) - 2D/3D ArtParallel Lines (PS2, XBox) - Region Lead, Level design, Art
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Chris Willacy works for Implausible Industries.
Chris Willacy is listed as Co-founder and Design Director at Implausible Industries.
AeroLeads has found 1 work email signal at @implausibleindustries.com for Chris Willacy at Implausible Industries.
Chris Willacy is based in Tokyo, Japan while working with Implausible Industries.
Chris Willacy has worked for Implausible Industries, Grasshopper Manufacture Inc, Fuzzyeyes, and Reflections Interactive.
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Chris Willacy holds Bachelor Of Information Technology, Human Resource Management from University Of Southern Queensland.
Chris Willacy is listed with skills including Console Development, Ps3, Xbox 360, Level Design, Kismet, Matinee, Hard Surface Modeling, and Texturing.
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