Charles J. Hoover

Charles J. Hoover Email and Phone Number

Director of Research Development @ Meta Reality Labs | Adjunct Faculty at Carnegie Mellon University | ML, AI, CV | Organizational scaling | Codec Avatars | Product Development | Augment & Virtual Reality @ Meta
Charles J. Hoover's Location
Pittsburgh, Pennsylvania, United States, United States
Charles J. Hoover's Contact Details
About Charles J. Hoover

As the Director of Research Development at Meta's Reality Labs Research - Pittsburgh, I lead cross-functional teams and drive strategic product and organizational plans for Codec Avatars. With 20+ years of experience in R&D, AI, CV, ML, VR/AR, and game development, I've successfully led products for top clients like Disney, Google, Apple, and Microsoft.Key Highlights:[]Advanced AR/VR products with a focus on machine learning, computer vision, and organizational scaling[]Ownership of annual budgets of over over $1.2 Billion []Oversaw the development and shipping of 57+ software and hardware titles across various platforms[]Expertise in end-to-end software development processes, including Agile, Scrum, Waterfall, Kanban, and Lean[]Transformed product team processes and workflows, resulting in significant growth for Schell Games and Facebook's R&D teams[]Industry leader (founder of GLW conference), frequent event and conference speaker, and educator (Adjunct professor at CMU)

Charles J. Hoover's Current Company Details
Meta

Meta

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Director of Research Development @ Meta Reality Labs | Adjunct Faculty at Carnegie Mellon University | ML, AI, CV | Organizational scaling | Codec Avatars | Product Development | Augment & Virtual Reality
Charles J. Hoover Work Experience Details
  • Meta
    Senior Director Of Research Development
    Meta Aug 2024 - Present
    Menlo Park, Ca, Us
  • Meta
    Director Of Research Development
    Meta Aug 2022 - Nov 2024
    Menlo Park, Ca, Us
  • Meta
    General Manager / Head Of Technical Program Management
    Meta May 2018 - Sep 2022
    Menlo Park, Ca, Us
    General Manager of Facebook Reality Lab, Pittsburgh focused on advanced Augmented & Virtual Reality research and development. Specifically leveraging ML and CV techniques to create virtual humans and advanced telepresence. Head of the Technical Program Manager team.
  • Carnegie Mellon University
    Adjunct Faculty
    Carnegie Mellon University Jan 2013 - Present
    Pittsburgh, Pa, Us
    Adjunct Faculty at Carnegie Mellon University teaching Production and Leadership at the Entertainment Technology Center Graduate Program. Created and instructs the “Production and Leadership” course at Carnegie Mellon University's Entertainment Technology Center graduate program. This intensive course runs each semester and is designed to recreate the training in production you might receive over the first year at a development studio and introduce core leadership concepts to future industry leaders.
  • Pittsburgh Technology Council
    Board Member
    Pittsburgh Technology Council Aug 2019 - Present
    Pittsburgh, Pa, Us
    Supporting the growth of technology fields in Pittsburgh!
  • Schell Games
    Cpo
    Schell Games Jan 2017 - May 2018
    Pittsburgh, Pa, Us
    As CPO, Chuck supports Schell Games product strategy, development pipeline, internal studio production process, and culture development.He has managed Schell Games’ relationships with clients such as Disney, Microsoft, Facebook, Universal Studios, Google, Yale, Nintendo, Oculus, and Electronic Arts among others. He has been the lead studio producer on numerous theme park attraction projects, MMO’s, VR, and mobile experiences and continues to shape the future of Schell Games as one of the largest independent game studios in the world.
  • Schell Games
    Vice President Of Production
    Schell Games Apr 2011 - Jan 2017
    Pittsburgh, Pa, Us
    Chuck is the Vice President of Production at Schell Games. With a passion for improving products and processes, he supervises the production of the company’s numerous projects, leads a team of world class producers, and sets the tone for the production style and development logistics of the studio.
  • Schell Games
    Senior Producer
    Schell Games Jan 2007 - Jun 2011
    Pittsburgh, Pa, Us
  • Electronic Arts
    Producer
    Electronic Arts Apr 2006 - Jun 2007
    Redwood City, Ca, Us
    Maxis Division, The Sim’s 2 Pets - 150 person team. Game released for PC, Gamecube, PS2, and Nintendo DS.
  • Airship Studios
    Co-Founder / Producer
    Airship Studios 2004 - 2007
    Co-founded Airship studios the developer of the casual MMO- Skyrates, which is one of the first browser based, massively multiplayer online games, with a focus on sporadic play. It was developed to prove that one could have a meaningful gameplay experience, (Like playing an MMO) while playing just minutes a day (Like Bejeweled).
  • The Sextant Group
    Av Engineer
    The Sextant Group 2003 - 2005
    Pittsburgh, Pennsylvania, Us
  • Virginia Tech
    Project Manager - Solar Haus
    Virginia Tech May 2001 - Aug 2003
    Blacksburg, Va, Us

Charles J. Hoover Skills

Game Development Video Games Game Design Gameplay Multiplayer Computer Games Casual Games Xbox 360 3d Modeling Scrum Unity3d Level Design Mmo Agile Project Management Agile Methodologies Budgets Social Games Console Mobile Games Hiring Mentoring Video Game Development Flash Budgeting Agile Photoshop Perforce

Charles J. Hoover Education Details

  • Carnegie Mellon University
    Carnegie Mellon University
    Entertainment Technology
  • Virginia Tech
    Virginia Tech
    Architecture

Frequently Asked Questions about Charles J. Hoover

What company does Charles J. Hoover work for?

Charles J. Hoover works for Meta

What is Charles J. Hoover's role at the current company?

Charles J. Hoover's current role is Director of Research Development @ Meta Reality Labs | Adjunct Faculty at Carnegie Mellon University | ML, AI, CV | Organizational scaling | Codec Avatars | Product Development | Augment & Virtual Reality.

What is Charles J. Hoover's email address?

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What is Charles J. Hoover's direct phone number?

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What schools did Charles J. Hoover attend?

Charles J. Hoover attended Carnegie Mellon University, Virginia Tech.

What are some of Charles J. Hoover's interests?

Charles J. Hoover has interest in Backpacking Mountaineering Digital Media, Backpacking, Digital Media, Backpackingmountaineeringdigital Media, Mountaineering, Photography, Games, Competitive Autocross, Graphic Design, Carpentry.

What skills is Charles J. Hoover known for?

Charles J. Hoover has skills like Game Development, Video Games, Game Design, Gameplay, Multiplayer, Computer Games, Casual Games, Xbox 360, 3d Modeling, Scrum, Unity3d, Level Design.

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