Matthew Williamson

Matthew Williamson Email and Phone Number

Senior Software Engineer | Gameplay Programmer | Tools Developer | Dad @ Stuller, Inc.
Lafayette, Louisiana Metropolitan Area
Matthew Williamson's Location
Carencro, Louisiana, United States, United States
Matthew Williamson's Contact Details

Matthew Williamson work email

Matthew Williamson personal email

Matthew Williamson phone numbers

About Matthew Williamson

With over 7 years of experience in software engineering and development, I am passionate about creating software solutions that empower others to get more done by doing having to do less.I have a strong background in C#, .Net, Unity3D, C++, and SOLID programming principles, as well as mentoring, teaching, and providing helpful, productive feedback in code review. I have had the opportunity to deploy to traditional platforms such as PC, VR, and Mobile as well as non traditional platforms such as slot machines, custom displays, and signage.

Matthew Williamson's Current Company Details
Stuller, Inc.

Stuller, Inc.

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Senior Software Engineer | Gameplay Programmer | Tools Developer | Dad
Lafayette, Louisiana Metropolitan Area
Website:
stuller.com
Employees:
1154
Matthew Williamson Work Experience Details
  • Stuller, Inc.
    Stuller, Inc.
    Lafayette, Louisiana Metropolitan Area
  • Marketing Architects
    Full Stack Developer
    Marketing Architects Mar 2024 - Aug 2024
    Founded In Minneapolis, Now Wfa!, Us
    Architected and developed a Blazor web application leveraging Azure OpenAI and Document Intelligence to automate invoice processing, significantly reducing errors and improving efficiency.Created a Video Indexing proof of concept using Blazor and Microsoft Entra ID, integrating Azure's Video Indexer to automatically analyze and tag video content for script errors, enhancing content management and accuracy.Developed front- and back-end services, utilizing Azure Storage Blobs for seamless file uploads and robust data handling.Evaluated and implemented Azure resources like Form Recognizer, OpenAI chat completions, and Cognitive Services to integrate data sources, APIs, and enhance application efficiency.
  • Ags - American Gaming Systems
    Layoff/Position Eliminated
    Ags - American Gaming Systems Aug 2023 - Mar 2024
    Las Vegas, Nevada, Us
  • Ags - American Gaming Systems
    Senior Software Engineer
    Ags - American Gaming Systems Nov 2022 - Aug 2023
    Las Vegas, Nevada, Us
    Developed asset import tools to facilitate the conversion of existing assets, including bink animation and legacy prefab systems.Developed touch interface support for legacy projects to enable compatibility with newer hardware, ensuring seamless user experience and extending the lifespan of existing applications. Provided guidance to junior developers on SOLID programming principles through code reviews and instructional presentations.Resolved bugs and high-priority issues in collaboration with the Quality Assurance team using Jira.Established and documented coding standards for C# projects, and configured them for utilization in Rider and Visual Studio environments.
  • Pixel Dash Studios
    Senior Software Engineer
    Pixel Dash Studios Apr 2021 - Oct 2022
    Baton Rouge, Louisiana, Us
    Developed online currency and multiplayer interaction systems using Playfab to enhance gaming experience and engagement.Developed tools using WPF, WinForms, Unity UIBuilder, UXML, and USS to streamline game development processes and enhance team productivity.Developed game systems including Stats, Ability, Damage, and Persistence using the .NET framework to enhance gameplay and user experience.Identified and resolved UI, Camera, and Inventory system issues on cross-collaboration projects to ensure seamless game functionality and user experience.Managed and maintained code utilizing centralized (SVN, Perforce) and distributed (GIT) version control systems, while providing mentorship to junior developers.
  • Cgi
    Software Developer
    Cgi Sep 2019 - Apr 2021
    Montreal, Quebec, Ca
    Utilized object-oriented programming (OOP) principles to improve code readability and maintainability for back-end development.Conducted code reviews and mentored developers to improve code quality and ensure adherence to best practices for development.Participated in the architecture and database design for external data integration services to support development.Developed, tested, and deployed tools and features using Spring framework with Java, Python, and JavaScript to improve code readability and maintainability for back-end development.
  • Academy Of Interactive Entertainment
    Programming Instructor
    Academy Of Interactive Entertainment Mar 2015 - Jul 2019
    Watson, Act, Au
    Developed curriculum with game industry standards in C# and C++ for graphics programming using OpenGL and WPF, also incorporating Python for advanced topics.Delivered lectures and assessed student performance in class, lab, homework, and projects.Led community outreach projects like Artcade and iFest to enhance the learning environment and promote industry connections for students.Facilitated connections between students and industry professionals to provide hands-on, realistic work experience opportunities.
  • Lefthanded Games Studio, Llc.
    Software Developer
    Lefthanded Games Studio, Llc. Jul 2015 - Jul 2017
    Orlando, Florida, Us
    Engineered a robust Dialogue plugin for Unity, reducing Game Designers' asset creation time from 1 hour to 10 minutes Engineered and integrated a holistic damage and health system leveraging custom event systems and editors for seamless event generation and reception Collaborated with Game Designers and Programming Lead to conceptualize, scope, and strategize gameplay features
  • Louisiana Immersive Technologies Enterprise (Lite)
    Software Engineer
    Louisiana Immersive Technologies Enterprise (Lite) Jan 2013 - May 2015
    Lafayette, La, Us
    Led projects to develop custom applications in Unity for the Louisiana Science Museum, incorporating animation and immersive experiences.Rapidly prototyped VR concepts for Oilfield simulation using Oculus/Unity, integrating animation and IOT devices for immersive experiences.Created tools in Maya using Python to bake AI simulations into FBX animations, enhancing the animation pipeline.Collaborated with Sr. Developers to fix gameplay and build bugs in Unity, focusing on animation and user experience.Implemented user interfaces using custom tools such as NGUI in Unity, emphasizing animation and interactive design.

Matthew Williamson Skills

C++ C# Programming Research Java Public Speaking Html Unity3d Adobe Photoshop Teaching Windows Windows 7 Microsoft Word C Software Development Computer Repair Opengl Microsoft Office Python Network Administration System Administration Social Media Javascript Sql Microsoft Excel Linux Mysql Photoshop Scheme Opengl Es Instructional Technology Python Access Troubleshooting Outlook Angularjs Computer Graphics Game Development Computer Science Higher Education Software Implementation Software Software Development Life Cycle Software Project Management Video Games Project Management .net Framework Visual Studio Communication Software Engineering Practices

Matthew Williamson Education Details

  • University Of Louisiana At Lafayette
    University Of Louisiana At Lafayette
    Computer Science
  • Remington College-Lafayette Campus
    Remington College-Lafayette Campus
    Networking Technology

Frequently Asked Questions about Matthew Williamson

What company does Matthew Williamson work for?

Matthew Williamson works for Stuller, Inc.

What is Matthew Williamson's role at the current company?

Matthew Williamson's current role is Senior Software Engineer | Gameplay Programmer | Tools Developer | Dad.

What is Matthew Williamson's email address?

Matthew Williamson's email address is ma****@****ios.com

What is Matthew Williamson's direct phone number?

Matthew Williamson's direct phone number is +133773*****

What schools did Matthew Williamson attend?

Matthew Williamson attended University Of Louisiana At Lafayette, Remington College-Lafayette Campus.

What skills is Matthew Williamson known for?

Matthew Williamson has skills like C++, C#, Programming, Research, Java, Public Speaking, Html, Unity3d, Adobe Photoshop, Teaching, Windows, Windows 7.

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