Cihan Özcelik

Cihan Özcelik Email and Phone Number

CEO and Co-Founder @ Nopnag Studios
Istanbul, Turkey
Cihan Özcelik's Location
Serdivan, Sakarya, Türkiye, Turkey
Cihan Özcelik's Contact Details

Cihan Özcelik work email

Cihan Özcelik personal email

About Cihan Özcelik

With over two decades of diverse engineering experience encompassing air defense systems, game development, augmented reality, 3D visualisation/interaction/design and CAD applications, I have grown from a hands-on engineer to a founder and technical advisor. Over the course of my professional adventure, I have been fortunate to join and co-found several startups in Silicon Valley, Europe, and Istanbul. I currently lead Nopnag Studios as CEO and Co-Founder and serve as an active technical advisor for startups. My area of expertise is transforming creative concepts into scalable products. My methodology blends technical profundity with simplicity to create settings that effectively support the convergence of engineering, management, and game design.

Cihan Özcelik's Current Company Details
Nopnag Studios

Nopnag Studios

View
CEO and Co-Founder
Istanbul, Turkey
Website:
nopnag.com
Employees:
1
Cihan Özcelik Work Experience Details
  • Nopnag Studios
    Ceo And Co-Founder
    Nopnag Studios
    Istanbul, Turkey
  • Nopnag Studios
    Ceo & Co-Founder
    Nopnag Studios Aug 2021 - Present
    Istanbul, Turkey
    • Working on Mokitron.
  • Definefirst Consulting
    Startup Technical Advisor
    Definefirst Consulting 2015 - Present
    I love jumping in at the early stages of tech startups, especially those focused on customized 2D and 3D design tools, simulation, visualization, game development, and design and helping them get off the ground. Here’s what I typically do as a Startup Technical Advisor:• Technical Strategy and Architecture: I set up the main technical architecture and the initial development environment, making sure everything is scalable and solid.• Prototyping and MVP Development: I quickly turn ideas into prototypes and MVPs, helping to validate concepts and get early feedback.• Team Formation and Integration: I help build the development team, integrate new members, and make sure everyone’s on the same page.• Customized Design Tools, Simulation, and Visualization: I’ve played a key role in starting companies that develop these advanced technologies.• User Experience Design: I contribute significantly to designing user experiences, ensuring that the final product is both functional and user-friendly by integrating best practices and innovative design strategies.• Game Development and Design: I leverage my expertise to create engaging game mechanics and user experiences.• Mentorship and Guidance: I offer ongoing mentorship and strategic advice to founders and teams, ensuring they stay aligned with their goals.
  • Artillery Games, Inc.
    Software Engineer
    Artillery Games, Inc. Mar 2013 - May 2015
    San Francisco Bay Area
    • Worked on a browser based game engine and a real-time strategy game: Guardians of Atlas.• Joined as an early engineering hire and moved to Palo Alto, California.• Implemented ability and upgrade systems.• Developed command and command queue systems.• Contributed to collision and steering implementation.• Contributed to implementation of game design tools (map editor, entity editor, ability editor, upgrade editor).• Designed and implemented many of the game’s UI elements.• Contributed to game engine. Video Demo• CoffeeScript, C++, WebGL, Emscripten, NodeJS, AngularJS, Amazon AWS, Github, CircleCI.
  • Kenditarzım
    Co-Founder, Cto
    Kenditarzım Jun 2007 - Nov 2013
    Istanbul, Turkey
    • Developed the most advanced yet simple online customization tool using HTML5. • Implemented a real time graphics filter that imitates engraved printing.• Created a design canvas that can be viewed in any 3D perspective.• Designed and developed all the back-end and front-end.• CoffeeScript, HTML5 Canvas, NodeJS, MongoDB, Github.
  • Mindfunction
    Co-Founder, Cto
    Mindfunction Jan 2010 - Apr 2013
    Istanbul, Turkey
    • Qualified and funded by Turkish Ministry of Industry and Trade.• Proposed an augmented-reality software for architecture and qualified from a pool of 800 applications. • Developed a CAD application for window manufacturers.• Implemented numerous adver-games.• Designed and developed a mobile education and exam application.• Developed the first iOS app that can stream live TV in Turkey for a major channel.• Implemented an online live concert website where users can digitally applaud.• Developed a website for a startup that lets people design and post greeting cards.• C++, RubyOnRails, ActionScript, Objective-C, Github, Unity3D.
  • Kipatlık
    Co-Founder, Cto
    Kipatlık Oct 2011 - Nov 2012
    Istanbul, Turkey
    • Co-founded an ecosystem of tools for creating interactive books.• Implemented a tool that can convert PSD files into interactive HTML5 content.• Integrated a custom version of my SmirkEngine in order to provide user interactivity.• Created and published a popular first-party interactive iPad book to promote our platform.• Implemented a 3D depth effect that’s automatically applied to layers and responds to iPad movement.• There are more than 60 books using the Kipatlık platform on iOS in the App-Store.• Thanks to Kipatlik, one of our customers published 2 books per week instead of only 1 book every 2 months.• Developed back-end and front-end of content delivery and in-app purchase systems.• Created an in-house WebView wrapper using Objective-C (Mostly for native page flipping effect).• Objective-C, JavaScript, HTML5 Canvas, NodeJS, MongoDB.
  • Thewayofthedragon
    Freelancer
    Thewayofthedragon Jan 1999 - Oct 2009
    Istanbul, Turkey
    • Developed a funny tower defense game. • Designed the game, implemented with SmirkEngine, created all the art, had lots of fun.• Developed tens of websites using PHP and Actionscript.• Released an open-source behavior-driven game engine. Iteratively shaped by years of experience and needs. Graphics and Physics library agnostic and forces a very simple but clean software architecture. Added a multiplayer lock step engine later (my weapon to convince Artillery folks).• Iteratively shaped by years of experience and needs. Helped me implement countless different projects.• Adapted and pioneered iOS application development in Turkey.• Implemented 3 of the first 10 iOS applications in Turkey.• Created a clone of ‘Time Crisis’ using Unity3D for iPhone and tried to raise funding(No luck).• ActionScript, JavaScript, Adobe Flash, PHP, Unity3D, C#, Objective C.
  • Ctech Bilişim Teknolojileri San. Ve Tic. Aş.
    Software Engineer
    Ctech Bilişim Teknolojileri San. Ve Tic. Aş. Nov 2005 - Dec 2006
    Kocaeli, Turkey
    • Worked on a tactical air defense modeling and simulation software • Contributed abstract model creations for various real world entities including ground to air missiles.• Joined as an early engineer and witnessed the early days of one of Europe’s best defense companies.• Contributed to system design and architecture.• Developed a documentation plugin for improved the process by almost 3x faster than before.• Developed a 3D aircraft waypoint editor and prototyped an aircraft landing simulation.• Helped other teams within the company to adapt Unified Process and UML.• C++, C#, Borland C++, DirectX, OpenGL, UML, Unified Process, SVN, HLA.
  • Bilimer Information Technologies Academy
    Lecturer
    Bilimer Information Technologies Academy Sep 2005 - Sep 2006
    Istanbul, Turkey
    • Lectured on game and interactive content development
  • Csystem Java Group
    Software Project Manager
    Csystem Java Group Apr 2003 - May 2005
    Istanbul, Turkey
    • Developed a mobile guide application for tourists using J2ME and XML.• Designed and managed building of an e-commerce site using JSP, HTML, MySQL.• Prototyped a 3D ring design tool using Java3D.• Prototyped a basic photoshop like image editor using Java2D.
  • Çözüm Grup
    Software Developer
    Çözüm Grup Feb 2001 - Jun 2002
    Istanbul, Turkey
    • Designed and developed a social networking platform for enterprise usage(No facebook yet).• Developed an online magazine editor using JavaScript(That was so cool in 2001).• Designed and developed a web based communication program for AKP İstanbul which is used sending weekly e-bulletins, messaging systems for users. PHP, HTML, MySQL.• Designed and developed a web based communication program for Türk-Belçika İşadamları Derneği which is used sending weekly e-bulletins, messaging systems for users. PHP, HTML and MySQL.
  • Gunes Electronics
    Software Developer
    Gunes Electronics Sep 1999 - Apr 2001
    Istanbul, Turkey
    Developed lots of interactive flash sites. Wonderful days.

Cihan Özcelik Skills

Game Development Software Development Technical Advisory Business Advisory Entrepreneurship Actionscript Html 5 C++ Ios Development Javascript Computer Graphics Unity3d Software Engineering Mobile Applications Agile Methodologies Ria C# Software Project Management Project Management Node.js Web Development Ruby On Rails Objective C Simulations Father Html5

Cihan Özcelik Education Details

Frequently Asked Questions about Cihan Özcelik

What company does Cihan Özcelik work for?

Cihan Özcelik works for Nopnag Studios

What is Cihan Özcelik's role at the current company?

Cihan Özcelik's current role is CEO and Co-Founder.

What is Cihan Özcelik's email address?

Cihan Özcelik's email address is ci****@****ail.com

What schools did Cihan Özcelik attend?

Cihan Özcelik attended Marmara Üniversitesi.

What are some of Cihan Özcelik's interests?

Cihan Özcelik has interest in Game Development, Computer Graphics, Game Design, Web Based Design Tools, Science And Technology, Indie Games, Modelling And Simulation, Augmented Reality, User Experience, Arts And Culture.

What skills is Cihan Özcelik known for?

Cihan Özcelik has skills like Game Development, Software Development, Technical Advisory, Business Advisory, Entrepreneurship, Actionscript, Html 5, C++, Ios Development, Javascript, Computer Graphics, Unity3d.

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