Christopher Menezes (He/Him) Email & Phone Number
@ea.com
1 phone found area 510
LinkedIn matched
Who is Christopher Menezes (He/Him)? Overview
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Christopher Menezes (He/Him) is listed as Maxis Studios - EA at Maxis Studios - EA, a company with 263 employees, based in San Jose, California, United States. AeroLeads shows a work email signal at ea.com, phone signal with area code 510, and a matched LinkedIn profile for Christopher Menezes (He/Him).
Christopher Menezes (He/Him) previously worked as Development Director 2 at Maxis Studios - Ea and Development Director at Maxis Studios - Ea. Christopher Menezes (He/Him) holds Bachelor'S Degree, Computer Engineering; Game Development; from Santa Clara University.
Email format at Maxis Studios - EA
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AeroLeads found 1 current-domain work email signal for Christopher Menezes (He/Him). Compare company email patterns before reaching out.
About Christopher Menezes (He/Him)
As an extremely passionate member of the video game industry, I consistently strive to improve and expand my skills to help both the success of myself and my teams in the industry. I excel at team management, being able to maintain morale and mediate conflicts, while still keeping a project on track. I adjust quickly to issues and am able to see how those issues may affect the timeline of the project. When presented with a problem, I am quick acting and am often the first person looking for, or working on, a solution to the problem. I learn quickly, and use my knowledge to develop efficient and successful processes.I believe in an approach that focuses on creating a productive and driven environment, and strive to build strong connections with my team and the project that I am working on. I work extremely hard to maintain a team's success, focusing on driving a team to successfully communicate, stay motivated, and ensure that they have the guidance and leadership to get through any hardships that occur during a development timeline.My mentality is that a solid director is not only someone who maintains schedules and manages timelines, but someone is willing to get down in the trenches do whatever is needed, especially clearing the road for his team to do what they do best.
Listed skills include Game Design, Video Games, Game Development, Social Games, and 13 others.
Christopher Menezes (He/Him)'s current company
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Christopher Menezes (He/Him) work experience
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Development Director 2
CurrentServe as a personnel manager for all of tech design; working to establish goals, creating career development opportunities, and manage their review/self-reflection/goals with feedback and guidance throughout the year. A highlight is building bridges between tech design and other disciplines to help expand career pathways for the Maxis org, including.
Development Director
Serve as a personnel manager for all of tech design; working to establish goals, creating career development opportunities, and manage their review/self-reflection/goals with feedback and guidance throughout the year. A highlight is building bridges between tech design and other disciplines to help expand career pathways for the Maxis org, including.
Development Manager
Helped launch multiple expansions for the Sims 4, with the first pack being Sims 4: Cats & Dogs, a pack which is currently Maxis’ highest selling expansion in all of Sims 4 history, as well as breaking the Electronic Arts DLC sales record during the first 4 months of launch.Managed a team of 15-20 tech designers, across multiple packs, to deliver content.
Producer
Served under multiple producer roles for Star Wars: Commander (SWC), driving the team to successful deliver timely geo-beta and worldwide launches, resulting in an average 1.2 million DAU and $20 million quarterly revenue over the first 6 months. Continued to help lead the team to deliver 18 major post-launch releases, as well as 400+ updates during the.
Associate Product Manager
Served as the content lead, managing the entire content pipeline so that content released in a timely and consistently high quality manner. Served as the CMS owner for the entire project, ensuring that all CMS sheets were properly updated and set depending on the needs and requirements of the releases going out at any specific time.Task tracking & creation.
Junior Systems Designer / Qa Lead Engineer (Multiple Projects)
Took over for a senior system designer to manage and maintain the economies for Modern Girl, Top Girl, and Social Girl. Updated and deployed all seasonal and new content releases.Worked closely with system and content designers to ensure the creation and release of multiple game economies that fit the specifications of project leads and were also fun to.
Contract Software Analyst (Ea Origin)
Worked closely with a multitude of teams to ensure quality releases of EADM and EA Origin from the pre-development stage to releaseLed a team of three internal testers across four releases of Origin that increased customer service satisfaction by fifteen points. Maintained project plans and schedules for this team as well as leading them to log and regress.
Founder
Performed in-home consultation for a variety of services including, but not limited to; Consultation and building PCs and Macs based off of the needs and wants of the client, creation and training for user’s home networks, building and maintaining of servers for business and personal usage, and software installation and training.
Street Team Member / Volunteer
Helped to setup, maintain, and manage pre-show events for Bay Area concerts.Served as a photographer during their Bay Area concerts, with multiple pictures up on their website.
Teaching Assistant / Tutor
Trained teachers the basics of programming and animation using Alice. During this time, teachers were taught the basics of the program with their final project being the completion of a simple animated movie or game.Developed curriculum with the teachers for the upcoming school year.Went to a training location in Oakland, CA to tutor select students on the.
Customer Service Rep
Performed required tasks including: Returns, Exchanges, Answering Phonecalls, Register Duty, Store Closing & Cleanup, and PC Repairs (Assisting Geek Squad).
Christopher Menezes (He/Him) education
Bachelor'S Degree, Computer Engineering; Game Development;
Education record
Frequently asked questions about Christopher Menezes (He/Him)
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What company does Christopher Menezes (He/Him) work for?
Christopher Menezes (He/Him) works for Maxis Studios - EA.
What is Christopher Menezes (He/Him)'s role at Maxis Studios - EA?
Christopher Menezes (He/Him) is listed as Maxis Studios - EA at Maxis Studios - EA.
What is Christopher Menezes (He/Him)'s email address?
AeroLeads has found 1 work email signal at @ea.com for Christopher Menezes (He/Him) at Maxis Studios - EA.
What is Christopher Menezes (He/Him)'s phone number?
AeroLeads has found 1 phone signal(s) with area code 510 for Christopher Menezes (He/Him) at Maxis Studios - EA.
Where is Christopher Menezes (He/Him) based?
Christopher Menezes (He/Him) is based in San Jose, California, United States while working with Maxis Studios - EA.
What companies has Christopher Menezes (He/Him) worked for?
Christopher Menezes (He/Him) has worked for Maxis Studios - Ea, Disney Consumer Products And Interactive, Crowdstar, Electronic Arts, and Chris' Computer And Electronic Solutions.
How can I contact Christopher Menezes (He/Him)?
You can use AeroLeads to view verified contact signals for Christopher Menezes (He/Him) at Maxis Studios - EA, including work email, phone, and LinkedIn data when available.
What schools did Christopher Menezes (He/Him) attend?
Christopher Menezes (He/Him) holds Bachelor'S Degree, Computer Engineering; Game Development; from Santa Clara University.
What skills is Christopher Menezes (He/Him) known for?
Christopher Menezes (He/Him) is listed with skills including Game Design, Video Games, Game Development, Social Games, Mobile Games, Jira, Casual Games, and Production.
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