Carleton Sharkey
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Carleton Sharkey Email & Phone Number

Level Designer who has designed unique maps, worlds, and environment stories! at Rubyshark
Location: Linden, Michigan, United States 6 work roles 2 schools
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✓ Verified Jun 2026 3 data sources Profile completeness 100%

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Current company
Role
Level Designer who has designed unique maps, worlds, and environment stories!
Location
Linden, Michigan, United States

Who is Carleton Sharkey? Overview

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Quick answer

Carleton Sharkey is listed as Level Designer who has designed unique maps, worlds, and environment stories! at Rubyshark, based in Linden, Michigan, United States. AeroLeads shows a matched LinkedIn profile for Carleton Sharkey.

Carleton Sharkey previously worked as Level Designer at Rubyshark and Junior Level Designer at Alderon Games. Carleton Sharkey holds Bachelor'S Degree, Game And Interactive Media Design, Graduated from Clark University.

Company email context

Email format at Rubyshark

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Rubyshark

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Profile bio

About Carleton Sharkey

I have been learning video game development and design over the last 9 years. I went to summer campus programs and took online courses during the summers to further my education when I wasn't learning in school. I have an exceptional ability to quickly learn new software and technologies. I am able to work in a collaborative and individual environment. I am creative and have exceptional problem solving skills and I can handle tasks with accuracy and efficiency.

Listed skills include Leadership, Systems Design, Trello, World Lighting, and 39 others.

Current workplace

Carleton Sharkey's current company

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Rubyshark
Rubyshark
Level Designer who has designed unique maps, worlds, and environment stories!
AeroLeads page
6 roles

Carleton Sharkey work experience

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Level Designer

Current
  • Working with Ruby Shark as a Level Designer on the upcoming title, Mantra!
  • Doing technical level design work for the levels.
  • Visual scripting puzzles, events, & encounters to be setup within certain in levels.
  • Redesigning Blockouts made by past Level Designers for more engaging combat & gameplay spaces.
  • Using HacknPlan to complete & manage tasks made by the Level Design Producer.This is a volunteer position as well!
Aug 2024 - Present

Junior Level Designer

  • Junior Level Designer
  • I was in charge of doing Grayboxes for Unannounced Project(s)
  • Full freedom in prototyping & gray boxing small, medium, and large POIs
  • I designed some awesome-looking 2D Prototypes.
  • Did some landscape sculpting and designed POI Locations.
  • I did some level art, specifically landscape painting, blending, and path painting for player pathing.
Aug 2023 - May 2024

Associate Level Designer

Manchester, New Hampshire, United States

  • Associate Level Designer
  • Created & Directed the Level Design Documentation Pipeline for Skymap Games
  • 3D Greyboxing
  • 2D Prototyping
Feb 2023 - Jul 2023

Technical Level Designer

Seattle, Washington, United States

  • The Anacrusis - A Shipped Online FPS Multiplayer Co-op Title for Xbox Consoles & PC Technical Level Designer
  • I was the Technical Level Designer in creating all the holdout events for Episode 4, where players would be blocked at where they would be swarmed by hordes of aliens trying to kill them as they waited for doors to.
  • I had to place over 200+ Navigation Volumes for the A.I. Director to communicate to the alien spawns and item spawns throughout Episode 4. Depending on the player's progression, stats, and even alien kills, the.
  • Working with The Environment Art team to implement scripts & systems into each map the Environment Art team is working on.
Aug 2022 - Oct 2022

Level Design Internship

Remote

  • Internship & Custom Map Creator - 2021
  • When I was During my internship, I chose to improve my skills in Unreal Engine 4 and design the first public and custom Anacrusis campaign for the Stray Bombay Community.
  • Worked with people on the team for industry advice in game design and improving my Unreal Engine skills by doing level design.
Jan 2021 - Aug 2022

Game Design Intern

Worcester, MA

  • Save The Flame - iOS, Android - Fall 2019
  • Assigned on a team with a programmer and multiple Artists
  • Game Designer
  • Designing and testing mid-game mechanics for the flow for the players.
  • Using analytics and data that we get back from testers for the game and making the game more accessible to consumers who play the product.Brainwashing Campaign - iOS, Android - Spring 2019
  • Working with a team on system designs for balancing variables and creating conditions for the game.
Jan 2019 - Dec 2019
2 education records

Carleton Sharkey education

Bachelor'S Degree, Game And Interactive Media Design, Graduated

Bachelor'S Degree, Game And Interactive Media Design, Graduated

Activities and Societies: Becker Esports Club Treasurer & Esports Club Team Overwatch Becker Esports Club Treasurer Fall 2018 - I helped.

FAQ

Frequently asked questions about Carleton Sharkey

Quick answers generated from the profile data available on this page.

What company does Carleton Sharkey work for?

Carleton Sharkey works for Rubyshark.

What is Carleton Sharkey's role at Rubyshark?

Carleton Sharkey is listed as Level Designer who has designed unique maps, worlds, and environment stories! at Rubyshark.

Where is Carleton Sharkey based?

Carleton Sharkey is based in Linden, Michigan, United States while working with Rubyshark.

What companies has Carleton Sharkey worked for?

Carleton Sharkey has worked for Rubyshark, Alderon Games, Skymap Games, Stray Bombay Company, and Massdigi.

How can I contact Carleton Sharkey?

You can use AeroLeads to view verified contact signals for Carleton Sharkey at Rubyshark, including work email, phone, and LinkedIn data when available.

What schools did Carleton Sharkey attend?

Carleton Sharkey holds Bachelor'S Degree, Game And Interactive Media Design, Graduated from Clark University.

What skills is Carleton Sharkey known for?

Carleton Sharkey is listed with skills including Leadership, Systems Design, Trello, World Lighting, Public Speaking, Source Film Maker, Google Sheets, and Graphic Design.

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