Highly skilled Senior Software Engineer with over 15 years of experience in developing and optimising server architectures for online games and enterprise applications. Proficient in both service-side development using AWS and networking in C++ with multi-threading/processing. Extensive background in learning new technologies and languages, bridging the gap between traditional C++ server programming and modern cloud-based services.
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Backend Software EngineerAmazon Games Jul 2020 - PresentVancouver, British Columbia, Canada* Project: New World Online Game (https://www.newworld.com/)* Technologies: C/C++, Networking (UDP/TCP), Multi-threading, NodeJs,TypeScript, Scala, Python, AWS (including but not limited to Step Function, API Gateway, DynamoDB, ElasticCache, S3, Lambda, CloudWatch)Server Engine Side 2019 - 2021 - Worked for developing the server engine using C++ and Lumberyard engine, improving server performance through refactoring the UDP side and improving client connection handling. - Fixed multi-threading and synchronisation issues to ensure robust and efficient server operation.Service Side 2021 - Current - Work on login services, implementing queuing and balancing users to servers from the login service. - Contributed to the development of the match-making system.- Played a key role in supporting the launch of New World in 2021. -
Software Development EngineerAmazon Web Services (Aws) Jul 2019 - Jul 2020Vancouver, Canada Area* Project: AWS Marketplace Seller Delivery data feeds. - https://docs.aws.amazon.com/marketplace/latest/userguide/data-feed-service.html* Technologies: Java, Python, AWS (including but not limited to Step Function, API Gateway, DynamoDB, S3, Redshift, Batch, Lambda, CloudWatch, REST API) - Handled data management for AWS Marketplace. - Developed solutions using AWS services. - Delivered custom reports for VIP customers. - Launched AWS MP Data Feed. -
Network ProgrammerAmazon Game Studios Oct 2018 - Jul 2019Vancouver, British Columbia, Canada* Project: Game network engine* Technologies: C/C++, UDP/TCP, Multi-threading - Developed and improved a multi-process game network engine. -
Senior Server Programmer / Lead Server TeamDreamgate Studios Apr 2015 - Jan 2018Canberra, Australia* Project: No title, Mobile MMO game.* Technologies: C++, C#, MySQL, NoSQL (Redis), TCP/IP, AWS Cloud, Unity3d - Led the development of real-time distributed server applications for mobile MMO games. - Designed data structures and class frameworks with data-driven systems. - Managed MySQL and NoSQL databases. - Mentored junior developers.
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Senior Server ProgrammerNhn Starfish (Ex Orangecrew) Jun 2011 - May 2013Seoul In South Korea* Project: Mobile Baseball Online game - Hangame Golden Glove* Technologies: C#, Mono, MySQL, TCP/IP, Unity3d - Led server development for a mobile MMO baseball game. - Implemented real-time data processing and network protocols. - Project Highlight: Game awarded 2012 Smart Content Awards (Watch Video: Link)
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Software DeveloperAb&I May 2010 - Jun 2011Daejeon, South Korea* Project: Data tool* Technologies: C, C++, MySQL, TCP/IP - Developed data management applications. - Maintained server programs for client data collection.
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Server ProgrammerHi-Win Aug 2008 - Oct 2009Seoul, South Korea* Project: MMORPG Chunsangbi2 and Chunsangbi1 Instant Battle Server* Technologies: TCP/IP, Multi-threading, C/C++, Subversion, MySQL, OOP - Developed NPC AI server applications and game play systems for MMOs. - Worked on zone server and instant battle server applications.
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Server ProgrammerChoirock Game(Sonov) Apr 2008 - Aug 2008* Project: No title, MMORPG* Technologies: C/C++, STL, Boost, Lua, MySQL/ADO.NET, TCP/IP - Developed database agent server applications for MMORPGs.
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Server ProgrammerHi-Win Jan 2007 - Dec 2007Seoul, South Korea* Project: MMORPG Chunsangbi2* Technologies: TCP/IP, Multi-threading, C/C++, Subversion, MySQL, OOP, Boost C++ - Developed a framework for a gameplay system over TCP/IP. - Created prototype and alpha version server applications. - Developed a login server application for authenticating client connections. - Developed a zone server application to manage client sessions.
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Server ProgrammerHi-Win Jun 2005 - Dec 2006Seoul, South Korea* Project: Chunsangbi1 (http://www.1003b.com/)* Technologies: TCP/IP, Multi-threading, C/C++, Subversion, MySQL, OOP - Maintained and developed gameplay systems over TCP/IP in four countries: South Korea, Taiwan, China, and Japan. - Contributed to the launch of the game in China.
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Mobile Client ProgrammerM-Dream Sep 2004 - May 2005Seoul, South Korea* Project: SKT(SK Telecommunication) Drama Hidden Catch* Technologies: Java, SK-VM - Developed and serviced a mobile game 'SKT(SK Telecommunication) Drama Hidden Catch'.
Claire Kim Education Details
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Computer Engineering -
Computer Game & Animation In Computer And Information Communication
Frequently Asked Questions about Claire Kim
What company does Claire Kim work for?
Claire Kim works for Amazon Games
What is Claire Kim's role at the current company?
Claire Kim's current role is Senior Software Engineer.
What schools did Claire Kim attend?
Claire Kim attended Hanbat National University, Daeduk College.
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