Claudiu Dan Gheorghe work email
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Claudiu Dan Gheorghe personal email
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Claudiu Dan Gheorghe is a Founder at Hypermedia Inc.. They possess expertise in distributed systems.
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FounderHypermedia Inc.California, United States -
FounderHypermedia Inc. Jun 2024 - PresentMaking listening personal and interactive -
Founding EngineerOscilar Inc Aug 2021 - May 2024Palo Alto, Ca, UsDesigning and building many areas of our risk management platform -
Software Engineering Manager - Application SecurityWhatsapp Sep 2019 - Jun 2021Menlo Park, California, UsSupporting a team of software engineers with a passion for security, responsible for the security of WhatsApp applications by leveraging program analysis, education and detection. -
Software Engineering Manager - Voip InfrastructureWhatsapp Sep 2017 - Sep 2019Menlo Park, California, UsI built a team responsible for operating and expanding the voice & video calling infrastructure globally and to adapt to new product requests. My role was to grow the team, build a roadmap and set the vision for the next few years.Examples of projects developed by the team:* expansion of the relay network to off-net ISP deployments (Facebook Network Appliance)* support group call functionality (relaying, signaling) by maintaining the same level of reliability and fault tolerance* extend the existing proprietary protocols for interop with TURN (web clients) -
Software Engineer - WhatsappWhatsapp Mar 2015 - Sep 2017Menlo Park, California, UsI was one of the 3 engineers who built the initial Voice & Video calling product at WhatsApp. I joined the effort in Jan 2015 and we launched the feature a few months later. My role was to build, scale and operate the infrastructure for the entire service on the Facebook Edge Network.* built a low latency and fault tolerant L5 UDP relay in C++ running on FB edge by combining existing load balancing techniques and memcache for distributed session storage https://patents.justia.com/patent/10567217* built a new Global Load Balancer that optimizes peer-to-peer latency (as opposed to client-to-server) https://patents.justia.com/patent/10812323* tool for real-time configuration and delivery of call settings* also built a long term monitoring system for high level product metricsDuring this time I evolved into a Tech Lead Manager role and built a team around these systems -
Software Engineer - Traffic InfrastructureFacebook Oct 2012 - Mar 2015Traffic Infrastructure is responsible for connecting users to the FB's datacenters. My role was to improve the performance and scalability of our global Edge Network (CDN). Highlights: * implemented a high performance and reliable HPACK HTTP header compression in Proxygen in C++, which became part of HTTP/2.0 and still largely running in production even today (2021). I rolled out HPACK on all the FB mobile clients using a cross-platform C++ networking library, achieving a significant reduction in bandwidth across all HTTP traffic (5-10%) * built fine-grained instrumentation in our L7 Load Balancer (Proxygen) and a data pipeline for processing and presenting it to product teams. Some of the metrics required real-time integration with kernel events * improved the performance of video uploads on Facebook with TCP tuning. Worked together with the Videos product team to drive upload success rate from 70% to 95+% -
Software Engineer - BootcampFacebook Aug 2012 - Oct 2012I started my Bootcamp at Facebook in Dublin, where I worked on various mobile projects:* added caching to symbolication of native iOS crashes * prototyped a native version of the Pages Manager app for iOS (ObjC) -
Software Engineer InternFacebook Jun 2011 - Sep 2011During this summer I built a fine-grained real-time monitoring system from scratch, which was running on a production cluster and became open-source at the end of my internship.* storage of the timeseries using a scalable distributed storage system based on OpenTSDB and HBase* UI was built with GWT and MVP pattern (Java, CSS)* host collector and aggregator in PythonThis was my 2nd internship at Facebook, when I was part of the Media Infrastructure team. -
Software Engineering InternFacebook Jun 2010 - Sep 2010I was part of the Infrastructure team where I built systems for collecting, aggregating and reporting errors from the FB's web tier, to overall improve the reliability of the service. I worked in PHP, C++ and Python.In one of the Hackathons, I built an Emacs plugin with heuristics for jumping to function definitions by leveraging an internal code indexing engine. -
Software Engineer InternAdobe Systems Mar 2009 - Jun 2009San Jose, Ca, UsBachelor thesis project development -
Software Engineer InternFreescale Semiconductor Jul 2008 - Sep 2008Austin, Texas, UsMicrocode Team, SS7 Stack Development -
Software Engineer InternFreescale Semiconductor Jul 2007 - Jan 2008Austin, Texas, UsNMG, Netcomm Team. I developed a traffic generator for IMA protocol
Claudiu Dan Gheorghe Skills
Claudiu Dan Gheorghe Education Details
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Vrije Universiteit Amsterdam (Vu Amsterdam)Parallel And Distributed Computer Systems -
University Politehnica Of BucharestComputer Science
Frequently Asked Questions about Claudiu Dan Gheorghe
What company does Claudiu Dan Gheorghe work for?
Claudiu Dan Gheorghe works for Hypermedia Inc.
What is Claudiu Dan Gheorghe's role at the current company?
Claudiu Dan Gheorghe's current role is Founder.
What is Claudiu Dan Gheorghe's email address?
Claudiu Dan Gheorghe's email address is cg****@****app.com
What schools did Claudiu Dan Gheorghe attend?
Claudiu Dan Gheorghe attended Vrije Universiteit Amsterdam (Vu Amsterdam), University Politehnica Of Bucharest.
What are some of Claudiu Dan Gheorghe's interests?
Claudiu Dan Gheorghe has interest in Web, Distributed Systems, Compilers, Operating Systems.
What skills is Claudiu Dan Gheorghe known for?
Claudiu Dan Gheorghe has skills like Distributed Systems.
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