I'm an experienced professional with over 25 years of experience in the gaming and tech space. I formerly worked for HP/HyperX doing digital marketing, campaigns, and copywriting. I also have a side hustle doing freelance localization editing and copywriting.Specialties: Digital marketing, game design, game production, editing, writing, localization, SEO, international communication
-
Copywriter - GamingCorsairKyoto, Jp -
Business Development Coordinator - JapanPcb Productions May 2024 - PresentKyoto, JapanRole consists of reaching out to potential Japanese gamedev clientele for PCB Productions in order to establish and maintain communication with the US office. -
Freelance Localization EditorAksys Games Nov 2014 - PresentJob consists of working with the translator to provide an engaging localization that speaks to our target audience while working within time constraints and character limitations. No matter the challenges involved, I have NEVER missed a milestone deadline. -
Global Digital Marketing Specialist And CopywriterHp Aug 2022 - Oct 2023As the global copywriter, delivered engaging, gaming-relevant copy for all ads, packaging, and websites for every product launch. Also had the role of global digital marketing specialist, which involved coordinating and planning budgets and curating media buys with the regional representatives across all countries and markets. -
Digital Marketing Specialist And CopywriterHp Aug 2021 - Dec 2022Fountain Valley, California, United StatesTransitioned to the Digital Marketing Team after the HP acquisition of HyperX. Retained all the previous duties as copywriter, and additionally, now create GDN ads, coordinate email marketing, perform media buys, and oversee OOH advertising. -
Hyperx Creative CopywriterHp Sep 2016 - Aug 2021Fountain Valley, California, United StatesDay-to-day copywriting tasks include writing scripts for ads/etail, writing product copy for packaging, writing website copy, writing bios for the ongoing HyperX Heroes campaign, as well as proofreading scripts, metadata, and captions. -
Game DesignerCarbine Studios May 2013 - Oct 2014Job details included designing quests, path missions, scripting, spawning mobs, creating NPCs, creating spells, writing text and working with the art and sound department to make my zones vibrant areas that players would enjoy.High points:● Hit every single milestone deadline.● Went from being a new hire to working on a small team tasked with making the largest zone in the game.● Wildstar is one of the most beloved MMOs to come out in years, and while I can't take credit for all of it, I certainly helped make it what it is. -
ProducerAtlus U.S.A. Jul 2008 - May 2013Job details included overseeing all aspects of the project, including communication with the developers in Japan/Korea (through a translator) editing the text, ESRB submissions, Microsoft/Sony approvals/certification, managing the staff members assigned to me, and assisting Marketing/PR with placement, target markets and interviews.● Managed Atlus U.S.A.’s second downloadable title, Rock of Ages.● Managed and designed Atlus U.S.A.'s first ever DLC content with Zoids Assault on the Xbox360.● Significantly improved the quality of the US release of Zoids Assault over the original Japanese version by creating extra DLC and streamlining the gameplay system.● Improved the US release of Crimson Gem Saga by increasing amount of voiced dialogue by a factor of 10, and worked with the developer to reduce load times from the Korean and Japanese versions. ● Managed localization costs so all projects came in under budget. -
EditorAtlus U.S.A., Inc. Jan 2007 - Jul 2008Responsible for localization and proofreading of all in-game text, scripts, manual text, website text, and supervised voice recording. Additionally, I captured video and screenshots for all marketing and PR purposes, and brainstormed preorder and PR campaigns with the marketing and PR staff.● Organized and ran the first Atlus forum tournament for the Luminous Arc 2 project. Increased forum activity for the game by over 500%. ● Worked on some of Atlus U.S.A.’s highest profile titles, including Catherine and Persona 4.● Garnered critical acclaim for localization on nearly every project edited. Particular high points are Crimson Gem Saga, Persona 4, and Luminous Arc 1 and 2.● Mentored the new localization hires. -
Web DesignAtlus U.S.A. Jun 2006 - Jan 2007 -
Quality Assurance TechnicianSquaresoft, Inc. Apr 1997 - Mar 1999
Frequently Asked Questions about Clayton Chan
What company does Clayton Chan work for?
Clayton Chan works for Corsair
What is Clayton Chan's role at the current company?
Clayton Chan's current role is Copywriter - Gaming.
What schools did Clayton Chan attend?
Clayton Chan attended Uc Irvine.
Who are Clayton Chan's colleagues?
Clayton Chan's colleagues are Rhonda Garcia, Gretchen Fecken, Ivy Candelario, Justice Ivanich, Giuseppe Buonocore, Vivian Chen, Mitch Podlaha.
Not the Clayton Chan you were looking for?
-
-
-
3qualcomm.com, apple.com, apple.com
-
3clachan-ws01.cisco.com, cisco.com, walmartlabs.com
-
3mba1996.hbs.edu, sfsoupco.com, hotmail.com
5 +151068XXXXX
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial