Clement Kang Email and Phone Number
Graduate at Murdoch University with 5+ years of experience in Game Development as a student and an Indie Game Developer with multi-roles.Being passionate about game development and curious about cyber security, I enjoyed the process of resolving issues when it comes to projects, proposing and brainstorming ideas and solutions to solve problems to progress further on various milestones.Myself, I communicate best in English, and I'm also able to converse in Chinese as well.As an indie game developer, I explored various roles, scripting, 3D modelling/animation, 2D art, game design and level design. However, I enjoyed the process of level design the most, plotting out how players are going to traverse the levels like imagining myself, interacting with objects including literally walking around in my work area to simulate myself and generating ideas on what possible actions, events, and objects to be planned.For cyber security, I am often curious to know about zero-day vulnerability and want to know how they work, and sometimes check around on videos of various people performing zero-day vulnerability tests in a controlled environment. Whenever I have free time, I enjoy cycling, trying out new ideas whenever time permits, troubleshooting problems as much as I can whenever I encountered any, tinkering with electronics/computer parts, learning new stuff that piqued my interest, developing games, playing games, cosplay and crafting props.
Singapore Institute Of Manufacturing Technology
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Application DeveloperSingapore Institute Of Manufacturing Technology Mar 2023 - PresentSingapore-Developed with Unity Game Engine in Virtual Reality for Model Factory -
Art Director & Co-FounderIllam Software Entertainment Jul 2022 - PresentSingapore -
Delivery PartnerGrab Apr 2020 - Aug 2020Singapore-Good navigation skills and sense of direction.-Accepting orders diligently and travelling to the assigned destination.-Good time management, and fulfiling orders within the fixed time period. -
Art Director & Co-FounderIllam Software Entertainment Pte. Ltd. May 2019 - Aug 2020Singapore[ Mirage: Ignis Fatuus ]-Created low poly 3D environment assets using Maya for multiple game levels.-Designed game mechanics, and developed/implemented/tested game levels in Unity. -
Public Transport Security Command (Transcom) Foot Patrol Officer (Ns)Singapore Police Force Oct 2017 - May 2019Singapore-Was appointed 2 leadership roles of Group Leader and Deputy Team Leader Staff Assistant.-Designed posters to promote positive morale in the team.-Awarded Very Good for overall performance and conduct in NS contributions.[ Group Leader ]-Led a group of 3-4 police officers for day-to-day foot patrol duties, ensuring the safety and security of the public transport system.-Attended active cases and render assistance to members of the public.[ Deputy Team Leader Staff Assistant ]-Managed manpower for a team of 90+ police officers with the use of Microsoft Office such as Microsoft Word and Excel with increased administrative efficiency by 150%.-Coordinated shift work, assigning police officers to their respective shifts.-Managed deployment duties, deploying and assigning police officers whenever required for major events to important installations.-Mentored new intake officers to take over my duties as Deputy Team Leader Staff Assistant. -
Police Cadet (Ns)Singapore Police Force May 2017 - Oct 2017Singapore-Enlisted for Police Officers Basic Course (POBC) -
Art Director & Co-FounderIllam Software Entertainment Feb 2015 - Apr 2017Singapore[ Mirage: Illusions ]-Published on iOS App Store and Android Google Play.-Oversee game visuals, designed game mechanics, and developed/implemented/tested game levels in Unity.-Achieved 100,000+ downloads combined on iOS App Store and Android Google Play, with 3,000+ positive reviews. -
Project InternChiang Mai University Oct 2016 - Feb 2017Chiang Mai, Thailand-Student Exchange Program between Temasek Polytechnic and Chiang Mai University.-Involved in various small projects in Chang Mai and Bangkok. -
3D Game Modeler & AnimatorTemasek Polytechnic Jun 2016 - Oct 2016Singapore[ Tower Power (Unlisted VR game) ]-Worked with Design Team to design the gameplay for HTC Vive(VR Headset) and drafted the initial game level in Unity.-Modelled 3D assets for the environment and animated enemy characters in Maya.-Represented Temasek Polytechnic to exhibit game at Unite Singapore 2016.
Clement Kang Education Details
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Computer Science -
Computer Games And Programming Skills -
Electrical And Electronics Engineering
Frequently Asked Questions about Clement Kang
What company does Clement Kang work for?
Clement Kang works for Singapore Institute Of Manufacturing Technology
What is Clement Kang's role at the current company?
Clement Kang's current role is Game Designer/Level Designer | Game Design & Level Design | Passionate about generating fresh ideas in Game Development to bring out the fun in video games..
What schools did Clement Kang attend?
Clement Kang attended Murdoch University, Temasek Polytechnic, Institute Of Technical Education.
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Clement Kang, CFA
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