Christopher Lielasus Morrow work email
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I'm a seasoned product designer with over two decades of hands-on experience crafting exceptional user experiences across various platforms, including games, web, mobile, and print. I've had the privilege of collaborating with a diverse range of large corporations and nimble startups, bringing innovation, creativity, and a user-centric approach to every project.I'm a firm believer in the power of teamwork. My collaboration with cross-functional teams, including developers, product managers, and marketing experts, ensures that design aligns with broader project goals and user needs.I'm always eager to connect with fellow professionals, thought leaders, and collaborators who share a passion for exceptional design. Whether you're interested in discussing potential collaborations, sharing insights, or simply connecting with a design enthusiast, feel free to connect with me here on LinkedIn.
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Product DesignerFondo Mar 2022 - PresentSan Francisco, Us -
Cofounder & Head Of DesignProtip Coaching Jan 2022 - PresentThe Protip app connects you with world class coaches in your favorite sports.Book a Protip Session with your choice of coach to receive personalized instruction, detailed video feedback, and one-on-one video calls.www.protip.app -
Head Of Product DesignGaja Health Jan 2021 - May 2022I was drawn to Gaja Health because of their mission, they are a small team working hard to build a platform to help underserved communities live healthier lives by connecting them with trusted health advocates from within their community.Gaja Health is a small start-up and I'm the sole designer providing a wide range of design services including user experience, user research, product design, branding, mobile design, web design and development, motion graphics, and more.My work with Gaja:https://www.lielasus.com/gaja-health.html
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Ux And Ui DesignerAgilent Technologies Dec 2020 - Oct 2021Santa Clara, Ca, UsI collaborated closely with Agilent's cross-functional team to conceptualize and craft an e-commerce solution tailored for end users, enabling them to personalize and procure CRISPR gRNA sequences. My role encompassed the development of precise screen designs, the creation of a comprehensive interactive prototype, and the provision of essential visual assets. These efforts were integral in ensuring the seamless implementation of our design vision by the development team. -
Lead Product DesignerCarrot Sense Oct 2015 - Nov 2019San Carlos, California, UsDuring my tenure at Carrot, I assumed a pivotal role in providing design leadership for an innovative smoking cessation product. My primary focus centered on the development, refinement and enhancement of the Pivot iOS and Android application, a crucial component that collaborates seamlessly with Carrot's FDA-cleared mobile breath sensor to facilitate addiction intervention and recovery. My responsibilities involved direct collaboration with the executive leadership, product management, design teams, and engineering professionals to drive the project's success. -
Principal, Motion And Interaction DesignDelicious Empire 2011 - Oct 2015Portland, Oregon, UsIn my role at Delicious Empire, I delivered a comprehensive array of professional services, encompassing motion graphics, user experience design, interaction design, and visual design. -
Senior User Experience And Visual DesignerPerforce Software Oct 2012 - Apr 2015Minneapolis, Mn, UsI collaborated directly with Perforce's design team, contributing my expertise in interaction and visual design to enhance multiple core products within Perforce's portfolio. My role involved a comprehensive redesign of P4V and active participation in shaping the design direction of Helix Swarm, aligning these initiatives with Perforce's strategic objectives. -
Principal User Experience And Visual DesignerMyriad Group Ag Oct 2008 - 2011Zurich, ChI assumed the role of Design Lead for Myriad, where I had the privilege of collaborating closely with engineers at Sagem Wireless and designers at Puma. My responsibilities encompassed the dual facets of user experience and visual design across a range of mobile products tailored for the global mobile market. My commitment to the role extended to frequent international travel, enabling me to engage directly with clients and partners to ensure the success of our projects. -
Senior User Experience And Visual DesignerOpenwave System Inc. Oct 2007 - 2008Redwood City, UsI contributed to the development of Openwave's suite of products, which encompassed their mobile browser and messaging platform. My role involved direct engagement with the user experience team and close collaboration with design and engineering teams both domestically and internationally. Notably, during my tenure at Openwave, I was responsible for pioneering the initial touch interface design for their mobile browser. -
Art DirectorMobile Greetings 2004 - 2007UsI assumed a leadership role, managing a team of artists while closely collaborating with the engineering team to spearhead the development of mobile applications for prominent motion picture studios, gaming companies, magazines, and news organizations. During my tenure at Mobile Greetings, I successfully launched more than 25 Brew and multiple J2ME applications, distributing them through various carriers such as Verizon, Sprint, and AT&T. My responsibilities extended to the supervision of marketing material creation and the development of demonstration applications aimed at equipping the sales team for the acquisition of new business opportunities. -
Designer, Interactive Digital MediaMoxie Method 2003 - 2005Wellington, --, NzI provided consultancy services in collaboration with Moxie Method's Creative Director and Brand Manager, contributing to the creation of interactive multimedia applications. This encompassed the development of rich media websites and the design of comprehensive marketing collateral. -
Designer, Interactive Digital MediaSwirl 2003 - 2005San Francisco, Ca, UsI engaged in consultancy with Swirl, collaborating with their team on multiple projects centered around the conception and execution of interactive multimedia applications. These endeavors encompassed the development of rich media websites, interactive kiosks, dynamic DVDs, and various marketing collateral materials. -
Art LeadBlam! 1999 - 2002During my tenure at Blam!, I assumed a multifaceted role and undertook the creation and oversight of 2D and 3D game art and assets, contributed to the ideation of game designs, developed storyboards to effectively pitch game concepts, managed the company website, administered logo treatments, and executed updates for company print materials. My contributions extended to the successful release of numerous web and mobile games, along with active involvement in the development of console games for platforms including PlayStation and Nintendo 64.
Christopher Lielasus Morrow Skills
Christopher Lielasus Morrow Education Details
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San Francisco State UniversityIndustrial Arts -
J E Mcateer
Frequently Asked Questions about Christopher Lielasus Morrow
What company does Christopher Lielasus Morrow work for?
Christopher Lielasus Morrow works for Fondo
What is Christopher Lielasus Morrow's role at the current company?
Christopher Lielasus Morrow's current role is Product Designer.
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What is Christopher Lielasus Morrow's direct phone number?
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What schools did Christopher Lielasus Morrow attend?
Christopher Lielasus Morrow attended San Francisco State University, J E Mcateer.
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Christopher Lielasus Morrow has interest in 1986 Lumpinee Champion.
What skills is Christopher Lielasus Morrow known for?
Christopher Lielasus Morrow has skills like User Experience, Mobile Devices, User Interface Design, Mobile Applications, Graphic Design, Animation, Art Direction, Flash, Photoshop, User Experience Design, Adobe Creative Suite, Creative Direction.
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