Clinton Ellard

Clinton Ellard Email and Phone Number

Senior 3D Artist at Sentient Computing @ Sentient Computing
perth, western australia, australia
Clinton Ellard's Location
Australia, Australia
Clinton Ellard's Contact Details

Clinton Ellard work email

Clinton Ellard personal email

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About Clinton Ellard

https://clintonellard.artstation.com/I'm a 3d Artist with around 6 years of industry experience. I'm a friendly cooperative person who enjoys being able to work and learn from others. I constantly want to try and improve my skills and learn new techniques and enjoy problem-solving. I'm passionate about art enjoy making the best looking works that I can. Skills: 3d Environment modelling including organic and hard surface, Prop modelling, Character modelling. High resolution to Low-resolution modelling. Texturing including Diffuse, Normal and Spec, UV unwrapping, Baking of maps, working with Unity materials, Environment assemblies, Lighting, Creating Animations, Rendering, Compositing, Working to strict deadlines.

Clinton Ellard's Current Company Details
Sentient Computing

Sentient Computing

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Senior 3D Artist at Sentient Computing
perth, western australia, australia
Website:
sencom.com.au
Employees:
24
Clinton Ellard Work Experience Details
  • Sentient Computing
    Senior 3D Artist
    Sentient Computing Jul 2019 - Present
    Perth, Australia
  • Gforces
    Cgi Specialist
    Gforces Sep 2017 - Jun 2019
    Kent, United Kingdom
  • Sentient Computing
    3D Artist
    Sentient Computing Apr 2011 - Jul 2017
    Perth, Australia
    Sentient Computing is a training and serious game development company located in Perth, Western Australia, that caters predominantly to the mining and resource industry through Duties include:-Oversea production of art assets for projects, including environmental, character,props.-Work closely and direct my fellow team members to achieve the best results possible within a strict deadline and changing criteria.-Manage a 3d and 2d asset library for team members to use.-Creation of 3d Models, organic and hard surface, including modular assets.-Optimize high poly models to be ready for real time environments using variousoptimization techniques.-Texturing 3d assets using diffuse, bump and spec maps, with a combination of tiling and normal texture techniques, baked normal and diffuse maps from high poly models.-Animation of characters and mechanical components.-Setting up and managing scenes.-Creating models, textures, materials, animation and lighting for visualizations. -Rendering animations using Mental Ray and 3ds Max.-Compositing render passes using Adobe After effects.-Set up materials for assets in Unity.-Handling the visual quality of the project, shadows, collision objects, anitiaising, camera effects, reflection cube maps etc.-Creation of level of detail assets.-Creation large realistic terrains using sculpting, modelling, vegetation and texturing techniques.-Manage polygon counts, frame rate and memory used in projects.-Very basic C# scripting.-Aid in QA and bug testing of levels.-Manage time and worked to strict deadlines.
  • Black Lab Games
    3D Artist
    Black Lab Games Feb 2013 - Jul 2013
    Perth, Australia
    Black Lab Games is a Perth local independent games company that has released several games. I worked part time on the game Trail by Magic. Duties include:- Modeling of high resolution character/ creature models.- Texturing Character/creatures - Retopologizing and baking high resolution models/textures into low polygon game assets.- Rigging and animation of characters/creatures using pre made and custom animations.- Creating low polygon environment props, including textures. - Creating modular environments.
  • Disney Interactive
    3D Artist
    Disney Interactive Dec 2010 - May 2011
    Worked remotely as a 3D Artist for a project developing several Hawaii themed multi-touch tabletop games for children using Unity. The games are played in Aunty's Room at Disney's Aulani Resort in Hawaii.Duties include: - Collected reference image library to base game asset production off.- Collaborated with the team to work efficiently and manage tasks.- Created iterative models based on feedback from Art Director and Team.- Sculpted and textured high poly detailed models in Zbrush and Mudbox.- Retopologizing high polygon models to low poly game ready assets.- UV and textured the models including Bump Spec and Normal maps.- Rigged and animated models with basic idle and walk/swim loops in 3ds max using CAT. - Created low poly environment assets.

Clinton Ellard Skills

3d Modeling Game Engines Video Games Animation Unity3d Game Development Graphics 3d Studio Max Low Poly Modeling Character Animation Uv Mapping Zbrush Traditional Animation

Clinton Ellard Education Details

Frequently Asked Questions about Clinton Ellard

What company does Clinton Ellard work for?

Clinton Ellard works for Sentient Computing

What is Clinton Ellard's role at the current company?

Clinton Ellard's current role is Senior 3D Artist at Sentient Computing.

What is Clinton Ellard's email address?

Clinton Ellard's email address is ci****@****ail.com

What is Clinton Ellard's direct phone number?

Clinton Ellard's direct phone number is +614399*****

What schools did Clinton Ellard attend?

Clinton Ellard attended Murdoch University.

What are some of Clinton Ellard's interests?

Clinton Ellard has interest in Movies And Tv, Cars, Games, Swimming/beach, New Tech.

What skills is Clinton Ellard known for?

Clinton Ellard has skills like 3d Modeling, Game Engines, Video Games, Animation, Unity3d, Game Development, Graphics, 3d Studio Max, Low Poly Modeling, Character Animation, Uv Mapping, Zbrush.

Who are Clinton Ellard's colleagues?

Clinton Ellard's colleagues are Joe Simich, Evan Price, Linh Tran, Jennifer Bester, Gian Collica, Olivia Carbone, Greg Sevel.

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