Carlos Cervantes Email & Phone Number
@azragames.com
1 phone found area 323
LinkedIn matched
Who is Carlos Cervantes? Overview
A concise factual answer block for searchers comparing this professional profile.
Carlos Cervantes is listed as Senior Environment Artist at Azra Games, a company with 133 employees, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at azragames.com, phone signal with area code 323, and a matched LinkedIn profile for Carlos Cervantes.
Carlos Cervantes previously worked as Senior Environment Artist at Survios and Senior Environment Artist at First Contact Entertainment. Carlos Cervantes holds Bfa, Video Game Design from Academy Of Art University.
Email format at Azra Games
This section adds company-level context without repeating Carlos Cervantes's masked contact details.
AeroLeads found 1 current-domain work email signal for Carlos Cervantes. Compare company email patterns before reaching out.
About Carlos Cervantes
Hello! I'm Carlos Cervantes, a Senior Environment Artist at First Contact Entertainment, where I create realistic and engaging 3D environments for VR games. I have over nine years of experience in the video game industry, working on multiple AAA titles across different genres and platforms.My core competencies include 3D modeling, texturing, lighting, and level design, using tools such as Unreal Engine, Maya, Photoshop, and Zbrush. I also have a strong background in visual storytelling, collaborating with level designers and builders to plan and execute the creation of compelling and immersive levels. I'm passionate about learning new technologies and techniques, and I'm always eager to take on new challenges and deliver high-quality results.
Listed skills include Texturing, Video Games, 3D Modeling, Maya, and 23 others.
Carlos Cervantes's current company
Company context helps verify the profile and gives searchers a useful next step.
Carlos Cervantes work experience
A career timeline built from the work history available for this profile.
Senior Environment Artist
CurrentConceptualization:Collaborate with art directors and other team members to understand and contribute to the overall artistic vision of the game or project.Interpret concept art and design documents to create cohesive and visually stunning environments.Modeling and Texturing:Create high-quality 3D models of environments, including landscapes, buildings.
Senior Environment Artist
Conceptualization:Collaborate with art directors and other team members to understand and contribute to the overall artistic vision of the game or project.Interpret concept art and design documents to create cohesive and visually stunning environments.Modeling and Texturing:Create high-quality 3D models of environments, including landscapes, buildings.
Environment Artist
Scene Composition:Arrange and compose environmental assets in a visually appealing manner, considering the overall design and aesthetics.Level Set Dressing:Populate levels with appropriate props, foliage, and other details to enhance the believability and richness of the environment.Asset Creation:Develop high-quality 3D models for environments, including.
Associate Environment Artist
Asset Creation:Assist in creating 3D models for environments, props, and structures under the guidance of senior artists.Develop proficiency in using industry-standard software for modeling and texturing.Texturing Support:Assist in the creation and application of textures for environment assets.Learn to maintain consistency in visual style and.
3D Modeler/Texture Artist
Concept Interpretation:Interpret 2D concept art and design briefs to create 3D models of various props that align with the artistic vision.Asset Creation:Design and model detailed 3D props, objects, and assets that may include items like furniture, tools, weapons, or environmental objects.Texturing:Create high-quality textures for props, ensuring realism.
Prop Artist
Concept Interpretation:Interpret 2D concept art and design briefs to create 3D models of various props that align with the artistic vision.Asset Creation:Design and model detailed 3D props, objects, and assets that may include items like furniture, tools, weapons, or environmental objects.Texturing:Create high-quality textures for props, ensuring realism.
3D Freelance Artist
Working on various commissioned projectsClient Communication:Engage with clients to understand project requirements, expectations, and deadlines.Provide regular updates on project progress and address client feedback.Project Planning:Develop a project timeline, including milestones and deliverables, in collaboration with the client.Estimate project costs.
Prop Artist
Asset Creation:Assist in creating 3D models for environments, props, and structures under the guidance of senior artists.Develop proficiency in using industry-standard software for modeling and texturing.Texturing Support:Assist in the creation and application of textures for environment assets.Learn to maintain consistency in visual style and.
Carlos Cervantes education
Bfa, Video Game Design
Bfa, Video Game Design
Frequently asked questions about Carlos Cervantes
Quick answers generated from the profile data available on this page.
What company does Carlos Cervantes work for?
Carlos Cervantes works for Azra Games.
What is Carlos Cervantes's role at Azra Games?
Carlos Cervantes is listed as Senior Environment Artist at Azra Games.
What is Carlos Cervantes's email address?
AeroLeads has found 1 work email signal at @azragames.com for Carlos Cervantes at Azra Games.
What is Carlos Cervantes's phone number?
AeroLeads has found 1 phone signal(s) with area code 323 for Carlos Cervantes at Azra Games.
Where is Carlos Cervantes based?
Carlos Cervantes is based in Los Angeles Metropolitan Area, United States, United States while working with Azra Games.
What companies has Carlos Cervantes worked for?
Carlos Cervantes has worked for Azra Games, Survios, First Contact Entertainment, Infinity Ward, and Sledgehammer Games.
How can I contact Carlos Cervantes?
You can use AeroLeads to view verified contact signals for Carlos Cervantes at Azra Games, including work email, phone, and LinkedIn data when available.
What schools did Carlos Cervantes attend?
Carlos Cervantes holds Bfa, Video Game Design from Academy Of Art University.
What skills is Carlos Cervantes known for?
Carlos Cervantes is listed with skills including Texturing, Video Games, 3D Modeling, Maya, Photoshop, Zbrush, Modeling, and Uv Mapping.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Carlos Cervantes you were looking for.
View similar profiles