Chris Bancroft Email and Phone Number
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Chris Bancroft is a Reality Distortion Specialist, Quantum Growth Division at mo.co. He possess expertise in character animation, computer animation, animation, maya, facial animation and 15 more skills. He is proficient in Japanese (Elementary). Colleagues describe him as "Chris is one of the most talented and passionate animators I have ever met. I was lucky enough to work with him at Baobab, where he took me under his wing and gave me a lot of advice and support. Chris’s easy-going nature helped us become more efficient and offered great encouragement during crunch times. His mentorship was priceless. I believe I learned more from him in 3 months than I did in 2 years at school. I would definitely work with him again. " and "I feel very fortunate that I had an opportunity to learn from Chris. He is an amazing Animator and Instructor! He is really into creating high quality animation and helped me a great deal to make my shots stronger. I really appreciated that he gives very clear directions on how to solve issues and always focuses on delivering great results. I think those are very important skills for a mentor! Chris helped me grow professionally and push my skills to the next level. I am very grateful and recommend him as a top-notch animator, instructor and a very nice person! Thanks Chris"
Mo.Co
View- Website:
- supercell.com
- Employees:
- 807
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Reality Distortion Specialist, Quantum Growth DivisionMo.CoUnited States -
Marketing Art Director - Mo.CoSupercell Mar 2019 - Present -
Animation LeadMz Sep 2016 - Mar 2019Palo AltoGame of War • Mobile Strike • Final Fantasy • Unannounced games and projectsManaged a cross-functional team to produce animation for creative ads and MZ’s games, continuously pushing the quality barDefined the animation style for marketing art and game and streamlined creation flow via pipeline and rigging enhancements; provided documentation and mentorship to develop the teamDesigned and directed ad creatives, producing the highest IPM, install volume, revenue and ROAS for multiple monthsScaled the development process by structuring a project leading system to add efficiencies to cross-team workstreams and improving output velocityEstablished collaborations across marketing and game art, front/back-end production, artists, engineers and external vendors to define deliverables, milestones and timelines for timely execution of work -
Senior AnimatorIloura Feb 2016 - Apr 2016Sydney, AustraliaGhostbusters • Deep Water HorizonLed animation development for the Rock Concert Ghost storyline, capturing the intensity of the interactions with the live-action cast for the movie trailer -
Senior AnimatorBaobab Studios Nov 2015 - Jan 2016Redwood Shores, CaInaugural team member of VR startup’s Emmy Award winning short filmDeveloped future episodic ideas that maximize the storytelling abilities of the VR medium and the unique features of the HTC Vive Enhanced the character animation pipeline and streamlined rigging processes, optimizing the technical integration of animation sequences into the game engine -
AnimatorEvil Eye Pictures Aug 2015 - Nov 2015San Francisco Bay AreaGoogle Spotlight Stories - PearlConstructed concurrent-timeline performances for multiple characters utilizing the 360° audience viewpoint of Google Cardboard for Oscar nominated and Emmy Award winning short -
Senior AnimatorTippett Studio Dec 2014 - May 2015Berkeley, CaTed 2 • Dream of AnhuiProduced realistically detailed animation to bring title character to life within live-action sequencesPartnered with external clients on various character visualizations and managed shared assets -
Senior Animator & Design LeadDreamworks Animation Jul 2014 - Dec 2014Redwood City, CaStory Producer for HP SproutDeveloped animation and managed product design for Hewlett-Packard’s immersive computing platformProvided art direction to engineering teams across multiple offices, delivering artistic strategies that maximized the unique dual-display touch screen environment to recreate the delightful world of “How to Train Your Dragon”Defined priorities, developed feature plans/timelines and communicated vision to greater teamActively recruited and onboarded new team members, ensuring quick ramp-up and immediate impact -
InstructorAnimschool Oct 2013 - Dec 2014Developed 11 week sessions on Character Performance, distilling complex theories and technical concepts to students from all-levels of experienceProvided hands-on mentorship and guidance for over 35 students over 5 terms, advocating for their best interests and helping graduating students procure positions at top companies worldwide -
Senior AnimatorMpc Oct 2013 - May 2014LondonGuardians of the GalaxyDrove public anticipation of the film by improving the movie trailer experience with concise action shots of lead characters Rocket and Groot Produced realistically detailed animation to bring characters to life within live-action sequences -
Adjunct ProfessorAcademy Of Art University Sep 2013 - Dec 2013Group Directed Study for M.F.A Animation candidatesInstructed students on their thesis films and animation tests with an emphasis on engaging acting and solid mechanics. -
Animator / Character LeadPdi/Dreamworks Sep 2007 - Oct 2013Redwood City, CaMr. Peabody & Sherman • Turbo • Rise of the Guardians • Madagascar 3 • Megamind • Madagascar: Escape 2 Africa Collaborated with large cross-functional teams including directors, producers and artists to establish the style of movement and character vision best suited to tell each storyConducted detailed analyses to understand animal behavior for the Madagascar series, providing direction on select characters for the rest of the teamSupported marketing and consumer product departments by creating advertising campaigns and marketing collateral, including localized materials to account for cultural norms -
AnimatorDreamworks Animation Jun 2005 - Sep 2007Glendale, CaBee Movie • Over the Hedge • Hammy's Boomerang Adventure -
Animation Intern, Academy Of Television Arts & Sciences FoundationSony Pictures Imageworks Jun 2004 - Aug 2004Culver City, CaAnimated characters in a simulated production environment, collaborating with animation teams from "Open Season" and "Polar Express".
Chris Bancroft Skills
Chris Bancroft Education Details
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Computer Animation
Frequently Asked Questions about Chris Bancroft
What company does Chris Bancroft work for?
Chris Bancroft works for Mo.co
What is Chris Bancroft's role at the current company?
Chris Bancroft's current role is Reality Distortion Specialist, Quantum Growth Division.
What is Chris Bancroft's email address?
Chris Bancroft's email address is cm****@****ail.com
What is Chris Bancroft's direct phone number?
Chris Bancroft's direct phone number is +165039*****
What schools did Chris Bancroft attend?
Chris Bancroft attended Ringling School Of Art And Design.
What skills is Chris Bancroft known for?
Chris Bancroft has skills like Character Animation, Computer Animation, Animation, Maya, Facial Animation, Film, Cinematics, Traditional Animation, Visual Effects, Photoshop, Pre Visualization, Illustration.
Who are Chris Bancroft's colleagues?
Chris Bancroft's colleagues are Viljami Haapala, Gabriela Aguillera, Rareș Stoiculescu, Mitica Pitica, Robert Hagelstam, Kaisa Kiiski, Reiem Shotaro.
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