Cody Ouimet
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Cody Ouimet Email & Phone Number

Senior Project Management Consultant at Virtual Athletics League
Location: St Albert, Alberta, Canada 9 work roles 1 school
1 work email found @seriouslabs.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Work email c****@seriouslabs.com
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Current company
Role
Senior Project Management Consultant
Location
St Albert, Alberta, Canada
Company size

Who is Cody Ouimet? Overview

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Quick answer

Cody Ouimet is listed as Senior Project Management Consultant at Virtual Athletics League, a company with 31 employees, based in St Albert, Alberta, Canada. AeroLeads shows a work email signal at seriouslabs.com and a matched LinkedIn profile for Cody Ouimet.

Cody Ouimet previously worked as Project Management Consultant at Virtual Athletics League and Narrative Producer at Archiact. Cody Ouimet holds Foundation Visual Arts And Design And Game Design, Game Design And Visual Arts And Design from Vancouver Film School.

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Email format at Virtual Athletics League

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{first}.{last}@seriouslabs.com
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Profile bio

About Cody Ouimet

As a producer with 7+ years of production experience, and over 14 years in game development across mobile, PC, console, VR, live-ops, and other interactive experiences, I collaborate with and encourage teams of any size to build amazing and exciting game experiences that players will remember for the rest of their lives. Whether a re-creation of something a player has loved for years, or something brand new and uncharted, I strive to encourage my teams to create memorable games that will keep players coming back for years to come. My goals as a Producer are to encourage my team to take risks, be accountable, and to always be learning. My directive is to encourage and facilitate the success of my teammates, the game and the company to the best of my abilities. Production should never be in the way of others doing amazing work, and I strive to do my best in order to support those I work with every day.Skills & Specialties: Production, Project Management, Game Development, Task Creation & Management, Estimation, Agile, Scrum, Waterfall, Kanban, Budgeting, Live Ops, Client Relations, Stakeholder Management, Risk Management, Resource Management, Narrative Design, Writing, Management, Leadership, Game Direction, Product Management, Product Ownership, Jira, Miro, Confluence, Notion, Localization, Roadmap Creation, Voice Direction, Casting, and Executive Leadership

Listed skills include Game Design, Photoshop, Unreal Engine 3, Microsoft Office, and 38 others.

Current workplace

Cody Ouimet's current company

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Virtual Athletics League
Virtual Athletics League
Senior Project Management Consultant
St. Albert, AB, CA
Website
Employees
31
AeroLeads page
9 roles

Cody Ouimet work experience

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Narrative Producer

Vancouver, British Columbia, Canada

  • Responsible for Narrative department road map creation and maintenance, resource and capacity planning, risk management, internal interdepartmental stakeholder management, task creation, backlog management.
  • Participated in external stakeholder management and communication
  • Led multidisciplinary team of 24 narrative designers, audio designers, animators and QA on narrative content of Journey to Foundation
  • Served as the direct manager for team of 5 Narrative Designers and secondary manager of 4 writers, working with individuals to establish SMART goals, gather learning resources, create career goals and manage and guide.
  • Managed narrative team hiring efforts by writing job descriptions and overseeing and participating in the interview process for prospective candidates
  • Established, participated in and iterated on Peer Review process for Narrative Designers, Animators and Writers
Nov 2021 - Jan 2024

Junior Producer

Nanaimo, British Columbia, Canada

  • Responsible for project wide road map & gantt chart creation and maintenance, risk management, internal interdepartmental stakeholder management, task creation, backlog management, company-wide Jira & Confluence.
  • Participated in external stakeholder management and communication
  • Assisted in leading multidisciplinary team of 22 engineers, artists, writers, and designers on the creation of B-Real Monster Buds and Live Ops of Cheech & Chong: Bud Life
  • Established, participated in and iterated on Peer Review process for designers, artists and writers
  • Participated in narrative story implementation via Unity, and provided constructive feedback to team on all elements of game
Sep 2020 - Nov 2021

Producer

Edmonton, Canada Area

  • Responsible for whole project road map creation and maintenance, resource and capacity planning, risk management, internal interdepartmental stakeholder management, task creation, backlog management, company-wide Jira.
  • Led project direction and overall vision for project from pre-early access release through early access release. Primary focus on FTUE, UI, and UX design iteration and evolution
  • Led external stakeholder management and communication
  • Led a multidisciplinary team of 18 engineers, designers, artists and QA in the creation of Axis & Allies 1942 Online
  • Served as the direct manager for team of 2 game and system designers and secondary manager of 6 web developers and 4 QA analysts, working with individuals to establish SMART goals, gather learning resources, create.
  • Managed team hiring efforts by writing job descriptions and overseeing and participating in the interview process for prospective candidates
Jul 2018 - Sep 2020

Customer Support Manager

Edmonton, Canada Area

  • Responsible for Customer Support department road map creation and maintenance, resource and capacity planning, internal interdepartmental stakeholder management, task creation, backlog management, company-wide Jira &.
  • Participated in external stakeholder management and communication
  • Led multidisciplinary team of 4 industrial designers, IT, and QA on support for United Academy and VR Simulator Projects
  • Served as the direct manager for team of 2 Customer Support personnel, working with individuals to establish SMART goals, gather learning resources, create career goals and manage and guide their reviews and goals with.
  • Created tools and processes for tracking all customer support requests and self-help documentation, including support website and Service Desk
Oct 2017 - Jul 2018

Quality Assurance Lead

Edmonton, Canada Area

  • Responsible for Quality Assurance department creation and management, resource and capacity planning, risk management, internal interdepartmental stakeholder management, bug filing, agile, scrum and kanban methodology.
  • Participated in external stakeholder management and communication
  • Participated in cinematic training content implementation via Unity, and provided constructive feedback to team on all elements of training content
  • Participated in flash content implementation, and provided constructive feedback to team on all elements of training content
  • Participated in direct, hands on heavy equipment training content for AWP, Forklifts and Scissor Lifts, and provided constructive feedback to team on accuracy of VR training content and web delivery content
  • Created tools and processes for tracking and creating test plans, equipment operation guidelines and procedures, automated testing practices, weekly bug reports, and 3D model and asset optimization passes
Jun 2012 - Oct 2017

Instructor

Red Deer, Alberta, Canada

Instructor for Teen Video Game Design summer camp series at Red Deer College. Designing course content and curriculum, directly teaching the kids many aspects of game development and effectively project managing their teams in order to complete their games within the 1-week schedule.

Jun 2013 - Jul 2018

Quality Assurance

Edmonton, Canada Area

  • Responsible for Quality Assurance testing and bug filing on Dragon Age: Origins, Dragon Age 2 and all related DLC/Expansion packs for both titles. Uncredited QA Testing on Mass Effect 2, Mass Effect 3 and Star Wars.
  • Participated in internal stakeholder management and communication
  • Specialized in Narrative and Design Quality Assurance, with a focus on cinematic content, writing and combat design
  • Participated in design and scrum meetings for various aspects of each game, focusing on providing a QA voice within each group
  • Acted as primary QA point of contact for several major elements of each game, including whole DLC packages and critical path story elements
  • Participated in design process of in-game puzzle, writing and combat elements through in-person collaboration with respective designers
Aug 2009 - Sep 2011
Team & coworkers

Colleagues at Virtual Athletics League

Other employees you can reach at virtualities.co. View company contacts for 31 employees →

1 education record

Cody Ouimet education

FAQ

Frequently asked questions about Cody Ouimet

Quick answers generated from the profile data available on this page.

What company does Cody Ouimet work for?

Cody Ouimet works for Virtual Athletics League.

What is Cody Ouimet's role at Virtual Athletics League?

Cody Ouimet is listed as Senior Project Management Consultant at Virtual Athletics League.

What is Cody Ouimet's email address?

AeroLeads has found 1 work email signal at @seriouslabs.com for Cody Ouimet at Virtual Athletics League.

Where is Cody Ouimet based?

Cody Ouimet is based in St Albert, Alberta, Canada while working with Virtual Athletics League.

What companies has Cody Ouimet worked for?

Cody Ouimet has worked for Virtual Athletics League, Archiact, Ldrly Games, Beamdog, and Serious Labs Inc..

Who are Cody Ouimet's colleagues at Virtual Athletics League?

Cody Ouimet's colleagues at Virtual Athletics League include Bryan Bonnett, Jeff Brooks, Jack Yount, Tabitha Gibbs, and Haylie Asher.

How can I contact Cody Ouimet?

You can use AeroLeads to view verified contact signals for Cody Ouimet at Virtual Athletics League, including work email, phone, and LinkedIn data when available.

What schools did Cody Ouimet attend?

Cody Ouimet holds Foundation Visual Arts And Design And Game Design, Game Design And Visual Arts And Design from Vancouver Film School.

What skills is Cody Ouimet known for?

Cody Ouimet is listed with skills including Game Design, Photoshop, Unreal Engine 3, Microsoft Office, Ps3, Software Quality Assurance, Jira, and Quality Assurance.

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