Innovative Senior Hard Surface Artist with extensive experience in 3D modeling, shader and material creation, and pipeline optimization. Proficient in leading high-profile projects and cross-functional teams within top-tier studios, including Gearbox Volition and Reel FX, with notable contributions to game franchises like FORZA and Saints Row. Recognized for streamlining production pipelines, mentoring teams, and delivering high-quality, Nanite-ready assets for Unreal Engine.
Listed skills include Illustration, Art Direction, Animation, Technical Assistance, and 44 others.