Darya Popova Email & Phone Number
Who is Darya Popova? Overview
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Darya Popova is listed as Project Manager at MY.GAMES, a with 143 employees, based in Tbilisi, Georgia. AeroLeads shows a matched LinkedIn profile for Darya Popova.
Darya Popova previously worked as Content Project Manager at Mytona and Project Manager at Mytona. Darya Popova holds Bachelor'S Degree, Banking, Corporate, Finance, And Securities Law from Vitebsk State Technological University.
Email format at MY.GAMES
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About Darya Popova
3 years ago I started working for a gamedev company as a playtesting specialist, in less than a year I grew to art manager, then to content and project manager. During that time I:- learned mobile game development pipelines;- studied and tried Waterfall, Scrum, and Kanban methodologies;- pumped up skills in planning, managing, and optimizing my own time and development processes;- learned to prioritize tasks;- developed skills in working with a team (40-45 people), including motivation, performance evaluation, interviewing, and mentoring;- made difficult decisions and communicated them to the team;- learned how to network with related departments and conduct effective meetings;- find solutions to conflict situations;- raised my English level from B1 to C1 and applied it in my work https://www.efset.org/cert/fv5p44;- learned how to maintain project documentation;- studied additional information on management, presentations, emotional intelligence, and stress management.I also have more than 5 years of experience in banking, which has given me a deeper, practical understanding of financial mechanisms.My skills in planning and organizing projects are reflected in my hobby of traveling. I enjoy creating itineraries, planning trips and exploring new places. I also spend my free time immersed in reading and playing games on my mobile devices, computer and consoles.
Darya Popova's current company
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Darya Popova work experience
A career timeline built from the work history available for this profile.
Content Project Manager
- Compiled content roadmap for Tasty Makeover project- Prioritized tasks using RICE and project business priorities (CPI, LTV, Retention, ARPU, ARPPU metrics), updated the backlog of tasks. - Optimized the development pipeline, which resulted in a 20% reduction in content development time. Used Miro for visualization- Created a functional structure for 2D department, which led to increased employee engagement and reduced lead load- Implemented a version control system (SVN)- Supervised the work of a cross-functional art team of 45 people (2D artists, 2D animators, 3D artists, 3D animators, riggers, narrative designers) and outsourced specialists using the Wrike task tracker- Automated routine processes (documents and reporting)- Set up and maintained transparent communication between the content team and related departments within the framework of Agile and Scrum methodologies.- Independently resolved 90% of conflict situations- Created and maintained a content library in Coda.io- Trained team leads- Conducted meetings, created follower-ups, assigned responsibilities and monitored the execution of decisions- Participated in interviews and onboarding to the project, including English-speaking employees- Evaluated performance (360 assessment, competency map, pairwise comparison, etc.), gave feedback, made plans for personal development.
Project Manager
What made this position special was that it was a new genre (merge-3) that I hadn't worked with or even played before. During the first month, I fully immersed myself in the work, studied competitors and references, understood the peculiarities of the project's pipeline, its goals and benchmarks, and spoke at the company's quarterly meeting, where I described the project's achievements and immediate plans. - Created a development plan for a Merge-3 game for soft launch- Planned sprint workload and monitored team performance- Managed a cross-functional development team (40 people), conflict resolution- Maintained project documentation and reports for CPO
Art Manager
As an Art Manager, I worked with all the company's projects at different stages of production: - in global launch: Cooking Diary (time management) and Seekers Notes (hidden objects); - in soft launch - Outfire (isometric shooter, battle royale), ChiefTales (first-person time management), Tasty Makeover (match-3 game with mansion restoration), Hublix (social game), Portal Kingdom (match-3 RPG), Boom Guys (platformer action); - at the early development stage - Match-3, life simulator.My responsibilities were:- Managed the company's art team using the Waterfall methodology (3D artists, 2D, 3D animators, riggers, VFX specialists): distributed employees between projects taking into account the priorities for the company- Planned the workload for the specialists (45 people). Increased their engagement- Organized the backlog of tasks, kept it up to date- Conducted 20+ interviews and skills assessments- Evaluated employee performance, provided feedback and feedback to employees. Calculated employee performance bonuses
Lead Of The Playtest Department
- Organized employees' work with all company projects: automated work with playtest requests, prepared guides for projects on playtest team work- Planned the workload of the playtesting department- Created and maintained documentation and reporting of work results- Developed skills of employees - organized research of competitors' games and their analysis
Specialist Of The Playtest Department
- Played levels and collected level data on mobile games in different genres (match-3, item search, time management)- Analyzed the results and provided feedback on the levels, which led to tweaking and improving them
Senior Business Services Manager
- Selling SME banking products on cold and warm solicitation- Current customer service
Economist Of Customer Service, Ii Category
- Provision of cash and settlement services to SME
Specialist In Cash And Settlement Operations
- Cash and settlement services for individuals- Sale and execution of products
Retail Business Department Consultant
- Advising customers at the entrance- Assistance in using Internet banking, terminals and ATMs
Colleagues at MY.GAMES
Other employees you can reach at my.games. View company contacts for 143 employees →
Roman Gurov
Colleague at My.GamesNetherlands
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Aleksandr P.
Colleague at My.GamesGdańsk, Pomorskie, Poland
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Mher Ghukasyan
Colleague at My.GamesYerevan, Armenia
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Ilya Samorodskikh
Colleague at My.GamesYerevan, Armenia
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Natalia Savchenko
Colleague at My.GamesRamat Gan, Tel Aviv District, Israel
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Yash Yadav
Colleague at My.GamesRewari, Haryana, India
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AA
Alexander Andryukov
Colleague at My.GamesYekaterinburg, Sverdlovsk, Russia, Russian Federation
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KC
Ksenya C.
Colleague at My.GamesDenpasar, Bali, Indonesia
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SG
Sofya Grigoryan
Colleague at My.GamesYerevan, Armenia
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Lyudmila Startseva
Colleague at My.GamesLimassol, Cyprus
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Darya Popova education
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Vitebsk State Technological University
Frequently asked questions about Darya Popova
Quick answers generated from the profile data available on this page.
What company does Darya Popova work for?
Darya Popova works for MY.GAMES.
What is Darya Popova's role at MY.GAMES?
Darya Popova is listed as Project Manager at MY.GAMES.
Where is Darya Popova based?
Darya Popova is based in Tbilisi, Georgia while working with MY.GAMES.
What companies has Darya Popova worked for?
Darya Popova has worked for My.Games, Mytona, Ао "Альфа-Банк", Приорбанк, and Хоум Кредит Банк, Оао.
Who are Darya Popova's colleagues at MY.GAMES?
Darya Popova's colleagues at MY.GAMES include Roman Gurov, Aleksandr P., Mher Ghukasyan, Ilya Samorodskikh, and Natalia Savchenko.
How can I contact Darya Popova?
You can use AeroLeads to view verified contact signals for Darya Popova at MY.GAMES, including work email, phone, and LinkedIn data when available.
What schools did Darya Popova attend?
Darya Popova holds Bachelor'S Degree, Banking, Corporate, Finance, And Securities Law from Vitebsk State Technological University.
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