I am a dedicated and innovative Software Development Senior at Siena College with a passion for AI, game development, and mobile applications. I have a strong background in developing software using a variety of programming languages, including Java, C#, JavaScript, SQL, PHP, NoSQL, and C. I am also familiar with C++, TypeScript, Python, and Haskell, allowing me to adapt quickly to new challenges and technologies. I have worked in Unreal 4 and 5, multiple Unity versions, and Godot 4.My experience spans across various projects, including mobile app development with React Native and Firebase, as well as game development using Unity and C#. I have built AI-driven applications and worked extensively with Large Language Models (LLMs) such as ChatGPT 3, 4, and 4o to create intelligent and adaptive user experiences. I’m skilled in developing both client-side and server-side applications, with a focus on efficiency, scalability, and user engagement. I have worked with multiple outside APIs and find joy in learning a new library.Some of my notable projects include:-Hexagonal version of Brick Break developed in C# and Unity-mobile app for practicing arithmetic, incorporating Factory and AI patterns in question generation-The card game "Concentration," built with React Native, with score keeping and Design-Custom-built parsers, tokenizers, and calculators in C-Platformer demo in Unreal and C++, with personal artwork-Skydiving Game in React Native, with a self-created physics engine, personal artwork, and touch controls-Workout tracker phone app in React Native and Firebase, with statistical tracking geared towards liftersI’m constantly seeking to grow my skill set and take on new projects that challenge the boundaries of technology, whether in mobile applications, game development, or AI-driven solutions.