Colin Post

Colin Post Email and Phone Number

Principal Artist at Gunfire Games @ Gunfire Games
Austin, TX, US
Colin Post's Location
Austin, Texas, United States, United States
Colin Post's Contact Details

Colin Post work email

Colin Post personal email

About Colin Post

• Senior Artist with 10+ years of experience in creating and implementing engaging, high-end visual media; ranging from user interface and motion graphics to game art asset creation and art direction.• Strong understanding of how the design process, user needs, art and technology must come together to produce an integrated, high-quality, polished and immersive product.• Demonstrated leadership abilities; experience managing and mentoring artists in best practices and processes pertaining to art production and development. • Strong team-player with effective interpersonal and communications skills; proven ability to collaborate with other departments/leads to ensure all art content meets product’s goals.• Superior creativity, ruthless attention to detail, and excellent judgment and problem solving abilities; easily meets deadlines with exceptional results.• Constant drive to learn and stay up-to-date with industry trends and adapt to ever-changing technology needs and limitations.• Excels in lighting, color usage, composition, shaders and optimization.Specialties: Team Leading & MentoringArt Direction & ManagementLighting and World BuildingOptimizationMotion GraphicsGraphic DesignUsability

Colin Post's Current Company Details
Gunfire Games

Gunfire Games

View
Principal Artist at Gunfire Games
Austin, TX, US
Website:
gunfiregames.com
Employees:
126
Colin Post Work Experience Details
  • Gunfire Games
    Gunfire Games
    Austin, Tx, Us
  • Gunfire Games
    Principal Artist
    Gunfire Games Aug 2014 - Present
    Austin, Us
  • Crytek
    Principal Artist
    Crytek Jan 2013 - Aug 2014
    Frankfurt Am Main, Hessen, De
    Lead, mentored and managed the environment art team on Hunt: Horrors of the Gilded Age.Developed and polished final look and feel, final lighting and polish, world building methods and rules pertaining to random generation, asset management pipelines, final texture, material, post-process, color grades and world building polish as well as VFX creation and polish. Assessed needs and workflow efficiency and helped develop and push internal tools while working closely with design and programming teams.
  • Vigil Games
    Lead Artist
    Vigil Games Nov 2010 - Jan 2013
    Austin, Tx, Us
    Lead, mentor and assist the Darksiders Art teams. Primary focus on environments, world building, lighting, mood, scene composition, visual hierarchy and player guiding through level and lighting design. Oversee overall quality of visuals while working closely with the environment, concept, vfx, and technical art teams to establish and direct the overall vision of the game. Assess our engine and technical art tools needs in order to increase visual quality and artist work efficiency.Games shipped:Darksiders II - PC PS3, Xbox 360
  • Vigil Games
    Lead Ui Artist
    Vigil Games Aug 2010 - Nov 2010
    Austin, Tx, Us
    Worked on Darksiders II & Dark Millennium Online
  • Epic Games
    Ui Artist
    Epic Games Apr 2010 - Aug 2010
    Cary, Nc, Us
    Worked on Gears of War 3
  • Vigil Games
    Senior Ui Artist
    Vigil Games Feb 2009 - Apr 2010
    Austin, Tx, Us
    Worked on Darksiders & Dark Millennium OnlineGames Shipped:Darksiders - PC, PS3, Xbox 360
  • Midway Amusement Games, Llc
    Senior Ui Artist
    Midway Amusement Games, Llc Oct 2005 - Feb 2009
    • Demonstrated superior design skills by developing multiple styles, designs, and functionality for dynamic user interfaces.• Mentored designers in creative innovation, new technologies and critiqued work to ensure a consistently polished product. • Collaborated with central groups and geographically dispersed game teams to develop concepts, designs, and overall UI elements for multiple platforms and various game engines.• Translated artistic visions into concepts and transformed complex designs into simple, user-friendly interfaces.Games Shipped:Blitz the League II - PS3, Xbox 360TNA Impact - PS3, Xbox 360, Wii, PSP,PS2Ballers: Chosen One - PS3, Xbox 360Game Party – Wii Lord of the Rings Online – PC Blacksite: Area 51 - PC, PS3, Xbox 360Stanglehold – PC, PS3, Xbox 360Ballers: Phenom – PS2, Xbox
  • Brella Productions
    Intern
    Brella Productions Apr 2005 - Oct 2005
    Evanston, Il, Us
    • Recorded, edited and composed audio for immense multimedia projects.• Created multiple complex high-quality animations for multiple DVD projects and interfaces.• Designed various Web and application based multimedia projects.• Assisted with assorted IT and computer maintenance projects throughout the office.
  • Ethnicgrocer.Com
    Graphic Designer
    Ethnicgrocer.Com Mar 2001 - Oct 2001
    • Designed, implemented and maintained images, buttons and DHTML modules for e-commerce websites.• Interacted with in-house marketing teams under extremely tight deadlines.• Converted and implemented site layouts and images to work with Java based Dynamic HTML format.• Designed and created logos, business cards, stationary, emails, press packets, flyers, and product packages.

Colin Post Skills

Video Games Ps3 Xbox 360 Wii Animation Game Development World Building Game Art Texturing Xbox Unreal Editor Mmo Flash Environment Art Console Computer Games Unreal Engine 3 Game Design Illustrator User Interface Graphic Design Illustration After Effects User Experience Shaders Perforce Changing Environments Zbrush 3d Studio Max Art Direction Uv Mapping Texture Painting Level Design Gameplay Low Poly Modeling Unreal 3

Colin Post Education Details

  • Illinois Institute Of Art - Shaumburg
    Illinois Institute Of Art - Shaumburg
    Interactive Media Design
  • American Academy Of Art
    American Academy Of Art
    Illustration And Fine Art

Frequently Asked Questions about Colin Post

What company does Colin Post work for?

Colin Post works for Gunfire Games

What is Colin Post's role at the current company?

Colin Post's current role is Principal Artist at Gunfire Games.

What is Colin Post's email address?

Colin Post's email address is po****@****ail.com

What is Colin Post's direct phone number?

Colin Post's direct phone number is +151278*****

What schools did Colin Post attend?

Colin Post attended Illinois Institute Of Art - Shaumburg, American Academy Of Art.

What skills is Colin Post known for?

Colin Post has skills like Video Games, Ps3, Xbox 360, Wii, Animation, Game Development, World Building, Game Art, Texturing, Xbox, Unreal Editor, Mmo.

Who are Colin Post's colleagues?

Colin Post's colleagues are Steven Bednarz, Mark Paasche, Shane Tetro, Joshua Hineman, Kenneth Bassham, Shinnosuke Shimochi, Leif Robles.

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.