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Passionate about pushing the boundaries of gaming technology! As the Co-Founder of Sceneri, I've dedicated my career to revolutionizing the gaming industry. Our mission is clear: empower game developers worldwide with cutting-edge tools and redefine the gaming experience.✨ Create on any device, anywhere ✨ Build games, 3D experiences, and assets effortlessly on a plethora of devices including iOS, Android, visionOS, Windows, macOS, Linux, and Web.🚀 Publish To Any Store 🚀 No other game engine or UGC platform provides the ability to publish both directly to external app stores or our own platform.💡 Live services. Ready to go. 💡 Enjoy plug-and-play backend game features that let you focus on what you do best. Content streaming and much more without lifting a finger.Join me in redefining the future of gaming! Let's connect and level up the gaming world together!
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Co-Founder And CcoSceneri Feb 2024 - Present -
Co-Founder And CeoSceneri Feb 2021 - PresentCreate on any device, anywhere - Build games, 3D experiences, and assets effortlessly on a plethora of devices including iOS, Android, visionOS, Windows, macOS, Linux, and Web. Publish To Any Store - no other game engine or UGC platform provides the ability to publish both directly to external app stores or their own platform. Live services. Ready to go. - Plug-and-play backend game features that let you focus on what you do best. Content streaming and much more without lifting a finger. -
Co-Founder And CooStudiolab.Dev Sep 2009 - PresentTop seller of over 20,000 assets online across 10+ stores. Founded back in 2009 in the UAE and still a powerhouse asset provider in both traditional and realtime rendering.Additionally completed live installation work for numerous clients like Disney, Hasbro, Kilburn Media encompassing full body motion capture. Faceware live tracking of facial rigs.https://twitter.com/studiolabdevhttps://www.artstation.com/studiolabdev/profilehttps://sketchfab.com/studiolab.devhttps://assetstore.unity.com/publishers/21351https://www.cgtrader.com/3d-models?author=Studio-Lab
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Head Of Product - CryengineCrytek Jul 2016 - Oct 2018Frankfurt Am Main, Hessen, DeProviding the easiest and most versatile real-time/game development tool through online connectivity while allowing users to iterate through the process of game development as quickly as possible. Ultimately removing roadblocks in the tools provided while also empowering new customers to reach a level of profitability faster resulting in the creation of established revenue streams within the CE platform.- Hardware and middleware alliances- Training and instructional content- Prototyping designs- Game/engine team liaison- Cloud services/storage- BI- Loyalty/achievements- Development collaboration- Marketing and vision of CE -
Technical MarketingCrytek Oct 2015 - Jul 2016Frankfurt Am Main, Hessen, DeOrganizing technical workflows for the game engine CRYENGINE for public usage. Did all the tutorials and then also coordinated a large amount of business development up to the release of Cryengine V. Facilitated vendor population on the CE marketplace up to the CE V launch. -
Media Production DirectorShamal Solutions Military Consultancy Llc Jan 2008 - Aug 2011Abu Dhabi, AeClassified work to build up the media facilities and training resources for the UAE Army in the spec ops division of their military. We covered all aspects of training ranging from learning materials to documenting the process. The topics ranged from land/air/sea operations and every deliverable I had oversight to some capacity during my time there. If you want to know more contact me privately and we can discuss more sensitive topics. -
Camera Assistant/Camera OperatorIatse Jan 2006 - Jan 2008New York, New York, UsFreelancing camera AC or operator in the Los Angeles area. Eventually moved out to the UAE after a while to pursue other jobs. While freelancing I worked on 100s of commercials and countless other TV shows/films/instructional and govt content. A very wide level of experience while grinding it out in the small town of Los Angeles. -
Camera InternGhost House Pictures Jan 2006 - Jul 2006Los Angeles, UsWorked as a camera intern and camera production assistant with Ghost House Pictures. Job was pretty much anything having to do in a feature film camera team from prep to wrap.
Collin Bishop Skills
Collin Bishop Education Details
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Columbia College ChicagoCel Animation -
Campbellsville UniversityGeneral Studies -
Bethlehem High School
Frequently Asked Questions about Collin Bishop
What company does Collin Bishop work for?
Collin Bishop works for Sceneri
What is Collin Bishop's role at the current company?
Collin Bishop's current role is CCO at Sceneri.
What is Collin Bishop's email address?
Collin Bishop's email address is co****@****ail.com
What is Collin Bishop's direct phone number?
Collin Bishop's direct phone number is +49 69 219*****
What schools did Collin Bishop attend?
Collin Bishop attended Columbia College Chicago, Campbellsville University, Bethlehem High School.
What are some of Collin Bishop's interests?
Collin Bishop has interest in Poverty Alleviation.
What skills is Collin Bishop known for?
Collin Bishop has skills like Film, Camera, Hd Video, Photography, Creative Direction, 35mm, Television, Video, Video Editing, Commercials, Post Production, Screenwriting.
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