I am a game developer who is passionate about creating immersive and entertaining content. I have experience working with Unity and Visual Studio, mainly using C# and C++. Throughout my time at Ontario Tech, I developed four games with my team at Virtual Unreality. Two of which showcased at Level Up in Toronto, with our final game, Decima, taking home the People's Choice Award.My experience includes working as a gameplay programmer, game/level designer, and shader programmer, with occasional work developing tools to accelerate development. Our teamwork has scrum and the agile methodology to thank.I have an in-depth understanding of vectors and matrices, experience implementing efficient programming design patterns, and a love/hate relationship with debugging. My experience with these things is incorporated into my designer toolset, allowing me to develop innovative solutions to problems and clever implementation of features. My shader writing experience comes in written and visual coding. My understanding of graphics pipelines has allowed me to create a fully dynamic time of day sky system, water (ocean, rivers via flowmap), and various sci-fi elements.
Virtual Unreality
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Technical Game DesignerVirtual UnrealitySt. Catharines, On, Ca
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Co-FounderVirtual Unreality Nov 2022 - PresentOntario, CanadaIncorporated Virtual Unreality as Co-Founder and Treasurer, while still operating as a Technical Game Designer.
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Technical Game DesignerVirtual Unreality Sep 2016 - PresentOshawa, Ontario, CanadaI am responsible for designing core gameplay features, developing and balancing economies, as well as implementing features using custom tools.
Connor Simone Skills
Connor Simone Education Details
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Game Development & Entrepreneurship
Frequently Asked Questions about Connor Simone
What company does Connor Simone work for?
Connor Simone works for Virtual Unreality
What is Connor Simone's role at the current company?
Connor Simone's current role is Technical Game Designer.
What schools did Connor Simone attend?
Connor Simone attended University Of Ontario Institute Of Technology.
What skills is Connor Simone known for?
Connor Simone has skills like Object Oriented Programming, Level Design, Game Design, Project Management, Scrum, Agile Project Management, C++, Unity3d, C#, Java, Opengl, Python.
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