Connor Smith
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Connor Smith Email & Phone Number

Distinguished Software Engineer - Robotics at NVIDIA
Location: Seattle, Washington, United States 8 work roles 1 school
1 work email found @magicleap.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 86%

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Work email c****@magicleap.com
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Current company
Role
Distinguished Software Engineer - Robotics
Location
Seattle, Washington, United States

Who is Connor Smith? Overview

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Quick answer

Connor Smith is listed as Distinguished Software Engineer - Robotics at NVIDIA, based in Seattle, Washington, United States. AeroLeads shows a work email signal at magicleap.com and a matched LinkedIn profile for Connor Smith.

Connor Smith previously worked as Distinguished Software Engineer at Nvidia and Distinguished Software Engineer - Edge/Cloud Perception and Immersion at Magic Leap. Connor Smith holds Bachelor Of Science - Bs, Computer Science, English Literature from University Of Washington.

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Email format at NVIDIA

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{first_initial}{last}@magicleap.com
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Profile bio

About Connor Smith

I am a software engineer and architect who operates at the intersection of cutting edge perception/streaming technologies and product strategy. I develop technical roadmaps through rapid research and prototyping, and then scale that vision to org- and company-level impact.At Magic Leap I extended the capabilities of Magic Leap 2 devices using cloud and edge computing, leading projects such as remote rendering, cloud mapping, and perception offload; as well as architecting Magic Leap's key strategic technical partnership with NVIDIA.At Google I led the inception of what is today Google Immersive Stream for XR, invented the novel network streaming algorithm launched with Google Stadia, and built a new fully-managed edge hardware platform based on Kubernetes.

Current workplace

Connor Smith's current company

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NVIDIA
Nvidia
Distinguished Software Engineer - Robotics
Santa Clara, CA
Website
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8 roles

Connor Smith work experience

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Distinguished Software Engineer - Robotics

Seattle, Wa, Us

Distinguished Software Engineer

Santa Clara, Ca, Us

Distinguished Software Engineer - Edge/Cloud Perception And Immersion

Plantation, Florida, Us

• Area tech lead for Cloud/Edge including: remote rendering, mapping, perception, and sensor streaming• Architect of Magic Leap's technical partnership with NVIDIA, influencing CEO-level strategy• Drove customer adoption across numerous verticals (retail, AEC, automotive, industrial, healthcare) by leading cross-functional team of product, sales, solutions, and engineeringLaunches, Presentations, Demos:• Launched Magic Leap's remote rendering platform to public beta• Presented "Digital Twins in Augmented Reality with Omniverse, Holoscan, and Magic Leap" at NVIDIA GTC Spring 2023• "Live 3D Scene Capture for Virtual Teleportation" with Carnegie Mellon University XR research group• Industry-first streaming of ray-traced graphics to an optical AR display using NVIDIA Omniverse; featured at CES 2023• Built XR Viewer for Medical Imagery by integrating/augmented NVIDIA Holoscan platform; shown at GTC Spring 2023• Demonstrated edge-offloaded NeRF reconstruction, object pose estimation, skeletal tracking, and more• Collaboration with Lowe's and NVIDIA featured in GTC Fall 2022 Keynote

Oct 2022 - Apr 2023

Principal Software Engineer

Plantation, Florida, Us

Oct 2021 - Oct 2022

Staff Software Engineer - Google Distributed Cloud Edge

Mountain View, Ca, Us

• Architected and led the managed Kubernetes layer for Google Distributed Cloud Edge

Sep 2020 - Oct 2021

Staff Software Engineer / Manager - Xr Streaming

Mountain View, Ca, Us

• Architected and led a new AR streaming platform, later released as Google Immersive Stream for XR• Launched 300+ photorealistic AR auto models in Google Search on Android, partnering with top OEMs such as Volvo, Porsche, Jeep, Lexus, GMC, Toyota, Mini, BMW, Ford• Awarded Best of CES 2021

Jan 2020 - Oct 2021

Research Lead - Stadia Game Streaming

Mountain View, Ca, Us

• Invented Stadia's novel networking congestion control algorithm (SQP); optimized for high-bandwidth, low-latency interactive game streaming• Authored Stadia's realtime video encoder rate control algorithm; optimized for bounding frame size error under uncertainty

Jan 2018 - Jan 2020

Senior Software Engineer - Google Chat

Mountain View, Ca, Us

• Rearchitected Chat Presence services (~450k qps to >500M users), reducing latency by ~85% @p95,adding 2 nines of availability, and reducing codebase size by 46%• Designed and implemented a split control-plane/data-plane architecture to replace 900k qps of traffic to legacy stateful routing services, reducing complexity, maintenance, and outage frequency• Rewrote Google Chat frontend server from monolith to modern microservice-based infrastructure

Aug 2014 - Jan 2018
Team & coworkers

Colleagues at NVIDIA

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1 education record

Connor Smith education

  • University Of Washington
    University Of Washington
    English Literature
FAQ

Frequently asked questions about Connor Smith

Quick answers generated from the profile data available on this page.

What company does Connor Smith work for?

Connor Smith works for NVIDIA.

What is Connor Smith's role at NVIDIA?

Connor Smith is listed as Distinguished Software Engineer - Robotics at NVIDIA.

What is Connor Smith's email address?

AeroLeads has found 1 work email signal at @magicleap.com for Connor Smith at NVIDIA.

Where is Connor Smith based?

Connor Smith is based in Seattle, Washington, United States while working with NVIDIA.

What companies has Connor Smith worked for?

Connor Smith has worked for Nvidia, Magic Leap, and Google.

Who are Connor Smith's colleagues at NVIDIA?

Connor Smith's colleagues at NVIDIA include Miguel Rodriguez, Ashraful Islam, Satya N., Vijaybhaskar Nutheti, and Sirshak Das.

How can I contact Connor Smith?

You can use AeroLeads to view verified contact signals for Connor Smith at NVIDIA, including work email, phone, and LinkedIn data when available.

What schools did Connor Smith attend?

Connor Smith holds Bachelor Of Science - Bs, Computer Science, English Literature from University Of Washington.

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