Connor Roberts Email & Phone Number
Who is Connor Roberts? Overview
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Connor Roberts is listed as Technical Quality Assurance Tester at Next Level Games, a with 176 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a matched LinkedIn profile for Connor Roberts.
Connor Roberts previously worked as Programmer at Pronto and Technical Designer at Project: Haste (Student Project). Connor Roberts holds Videogame Design from Vancouver Film School.
Email format at Next Level Games
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About Connor Roberts
Big Dreams to make Big Games: Currently working on ‘Project: Haste’. I am programmer who has recently graduated from Vancouver Film School’s game design program where I focused on Network and Gameplay programming along with Systems Design.I have always been a creative person. Throughout my life I have bounced around many creative mediums, such as Charcoal Portraiture, Acting and Musical Theatre, Singing, even Blacksmithing in my backyard. I have always been fueled by creativity, but struggled to balance it with my technical mind. I have always called myself an "Artist trapped in a Mathematicians body."I was bit by the Game Development bug when I was 14 years old, where I made my first in-engine game for a personal project in school. It was... a learning experience... and the final game was not great, but it really scratched the itch for a multidisciplinary project for me. Since then, I have been learning everything I can about game design, and have been enhancing my skills as a developer every single day.Game Development is what I eat and breathe every single day, and I can't wait to see what the future brings as I continue to grow and learn.Skills: Rapid Prototyping, Systems Design, Network Programming , Gameplay Programming, Video game Architecture Design, User Research Analytics, Debugging and Optimization, Documentation, MDA Framework, Critical Analysis, Iterative Design, MVC Pattern for Project Architecture, OCP Principle for Extensible Classes, LSP Principle for Durable Inheritance, Unity / C#, HLSL, Unity Game Services, Godot / GDScript, GLSL, Unreal 5.4 / Blueprints, Git / Source Control, Python, C, Jira, Photoshop, Figma
Connor Roberts's current company
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Connor Roberts work experience
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Programmer
Technical Designer
Project: Haste is a first-person online multiplayer free-for-all shooter based on mastering parkour movement, maintaining high speed, and using your sniper, shotgun, and SMG to eliminate the highest number of opponents by the end of the timer. Players duke it out in the Haste League, using high-tech suits to double jump, wall run, and power slide in hopes of winning the Haste Cup.- Tracked play-tester feedback to identify problem mechanics, vetting cuts through our core pillars, and ultimately fortifying the gameplay loop- Delved into the realm of technical art through VFX and Shaders, utilizing HLSL- Designed and Implemented fully extensible gameplay state management system allowing for multiple game modes in a networked multiplayer shooter ‘Project: Haste’- Utilized Unity Game Services for remote configuration, global leaderboards, and global Peer-to-Peer multiplayer connection- Created high level technical design documents prior to implementation of systems for design of game state flow, character movement patterns, and extensible weapon functionality- Implemented modular programming techniques to separate backend and front end development leading to extensible gameplay systems
Colleagues at Next Level Games
Other employees you can reach at nextlevelgames.com. View company contacts for 176 employees →
Jerry Immanuel
Colleague at Next Level GamesChennai, Tamil Nadu, India
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Wesley Yeung
Colleague at Next Level GamesCanada
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Jason Chapman
Colleague at Next Level GamesNew Westminster, British Columbia, Canada
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Adam Munton
Colleague at Next Level GamesVancouver, British Columbia, Canada
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JP
Justine Pepin
Colleague at Next Level GamesVancouver, British Columbia, Canada
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Jess Moreau-Roberge
Colleague at Next Level GamesBurnaby, British Columbia, Canada
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Alden Phipps
Colleague at Next Level GamesNorth Vancouver, British Columbia, Canada
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Mana Shoji
Colleague at Next Level GamesVancouver, British Columbia, Canada
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Matt Smits
Colleague at Next Level GamesVancouver, British Columbia, Canada
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Katrina Lin
Colleague at Next Level GamesVancouver, British Columbia, Canada
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Connor Roberts education
Videogame Design
Ib Course Candidate
Frequently asked questions about Connor Roberts
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What company does Connor Roberts work for?
Connor Roberts works for Next Level Games.
What is Connor Roberts's role at Next Level Games?
Connor Roberts is listed as Technical Quality Assurance Tester at Next Level Games.
Where is Connor Roberts based?
Connor Roberts is based in Vancouver, British Columbia, Canada while working with Next Level Games.
What companies has Connor Roberts worked for?
Connor Roberts has worked for Next Level Games, Pronto, and Project: Haste (Student Project).
Who are Connor Roberts's colleagues at Next Level Games?
Connor Roberts's colleagues at Next Level Games include Jerry Immanuel, Wesley Yeung, Jason Chapman, Adam Munton, and Justine Pepin.
How can I contact Connor Roberts?
You can use AeroLeads to view verified contact signals for Connor Roberts at Next Level Games, including work email, phone, and LinkedIn data when available.
What schools did Connor Roberts attend?
Connor Roberts holds Videogame Design from Vancouver Film School.
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