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Connor Phillips Email & Phone Number

Technical Project Manager at Take-Two Interactive
Location: Austin, Texas, United States 11 work roles 1 school
1 work email found @king.com 1 phone found area 805 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email c****@king.com
Direct phone (805) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Technical Project Manager
Location
Austin, Texas, United States
Company size

Who is Connor Phillips? Overview

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Quick answer

Connor Phillips is listed as Technical Project Manager at Take-Two Interactive, a company with 1213 employees, based in Austin, Texas, United States. AeroLeads shows a work email signal at king.com, phone signal with area code 805, and a matched LinkedIn profile for Connor Phillips.

Connor Phillips previously worked as Project Manager, Trust & Safety Operations at Meta and Game Designer & Producer at Independent. Connor Phillips holds Certificate Of Achievement, Game Design from Moorpark College.

Company email context

Email format at Take-Two Interactive

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{first}.{last}@king.com
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AeroLeads found 1 current-domain work email signal for Connor Phillips. Compare company email patterns before reaching out.

Profile bio

About Connor Phillips

Production focused professional with 7 years of experience building creative solutions for high-profile tech/gaming initiatives within operations, production, and project management.Passionate designer & storyteller with 10 years of experience independently developing gaming experiences through Virtual Reality, Mobile, PC, and analog platforms. Core skills: Project Management, Operational Development, Process Improvement, Production Planning, Game Design, Storytelling, Expert Communication & Organization.

Listed skills include Game Development, Game Design, Creative Writing, Cinema 4D, and 20 others.

Current workplace

Connor Phillips's current company

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Take-Two Interactive
Take-Two Interactive
Technical Project Manager
Austin, TX, US
Website
Employees
1213
AeroLeads page
11 roles

Connor Phillips work experience

A career timeline built from the work history available for this profile.

Project Manager, Trust & Safety Operations

Current

Menlo Park, CA, US

  • Collaborate with cross-functional teams to define and prioritize tooling feature requests based on user feedback and data acquisition.
  • Design and improve foundational systems, processes and workflows across various teams leading to a 58% increase in operational efficiency and scalability.
  • Manage triage, documentation, & resolution of complex developer inquiries related to tooling, policy, content, & technical bugs, leveraging data and policy resources to ensure effective solutions.
  • Ensure compliance with developer policies by managing enforcement actions and resolving policy violations efficiently.
  • Maintain meticulous attention to detail and high level of accuracy while coordinating planning & execution of various privacy and integrity driven projects with fluctuating deadlines.
  • Led a pilot project aimed at supporting over 350+ VR developers, resulting in a 32% increase in developer sentiment satisfaction & 27% reduction in compliance related issues.
Jun 2023 - Present

Game Designer & Producer

Current
Independent

Portfolio: https://gamesbyconnor.com/Currently focused on tabletop experiences. Established a partnership with Meta as a contributing member in their Oculus Start program, following a successful VR game pitch.Lead production overseeing the entire game development process, from ideation to release, ensuring the timely delivery of high-quality deliverables..

Jan 2014 - Present

Production Coordinator, R&D Operations

Los Angeles, CA, US

Worked within the Digital Human Group supporting production efforts across various R&D verticals.Managed day-to-day production schedules of artists & developers across 3 teams, achieving a 30% reduction in project turnaround time.Proposed and iterated on new and existing workflows and operational processes, resulting in 15% increase in production.

Jan 2023 - Jun 2023

Project Manager, Loyalty Operations

Stockholm, SE

Worked on the Loyalty & VIP team within Candy Crush Saga, leading the development of a web-based rewards platform for Candy Crush players.Achieved an 51% increase in player retention year-over-year by implementing effective content management strategies.Led production of a dynamic live-ops asset life cycle, ensuring the delivery of over 60+ high-quality.

Jun 2020 - Dec 2022

Project Manager, Test Operations

Mountain View, CA, US

Contracted through Wipro Limited.Led the training and management of two test engineers, resulting in a 42% improvement in testing integrity and a 56% increase in efficiency.Played a pivotal role in driving product development and marketing alignment initiatives by leveraging insights gained from successful data research acquisition, thus enhancing.

Mar 2020 - Jun 2020

Specialist, Test Operations

Mountain View, CA, US

Contracted through The Adecco Group.Conducted rigorous cross-functional QA testing on cutting-edge optical hardware valued at 1.8 million USD.Owned our QA lifecycle and its outcomes, aligning closely with team lead directives to maintain high standards throughout the testing process. Moderated a thriving Google Street View forum community comprising 2000+.

Mar 2019 - Mar 2020

Project Manager, Marketing Operations

Camarillo, California, US

Managed operational workflows, project strategy, and social media planning for 9 clients, ensuring seamless execution and delivery of projects within compliance guidelines. Led cross-functional teams through project life cycles, overseeing the distribution and maintaining the quality of over 4000 assets across our client base, using multiple content.

Oct 2017 - Mar 2019

Co-Founder/ Lead Game Designer

Camarillo, CA, US

- Led all aspects of game development projects through, production,design, QA, social media, and marketing

Jun 2017 - Mar 2018

Level Designer

Noodle Machine is a faux game development team created for the milestone project for the Moorpark College Game Design Program.My role on the team was level designer. I maintain the core fundamentals of the game through level design as well as system implementation. I fill other roles as needed, including creating 3D assets, narrative design, and code.

Jan 2017 - May 2017

Level Designer (Multimedia Club)

Moorpark, California, US

The Multimedia Club's sole purpose is to create games for the club members professional portfolios. My roles were system and level design.During the duration of the club, we completed "Hamroll", a 2D sidescroller set in the prehistoric times, made in Unity.

Sep 2013 - Jan 2016
Team & coworkers

Colleagues at Take-Two Interactive

Other employees you can reach at take2games.com. View company contacts for 1213 employees →

1 education record

Connor Phillips education

  • Moorpark College
    Moorpark College
    Game Design
FAQ

Frequently asked questions about Connor Phillips

Quick answers generated from the profile data available on this page.

What company does Connor Phillips work for?

Connor Phillips works for Take-Two Interactive.

What is Connor Phillips's role at Take-Two Interactive?

Connor Phillips is listed as Technical Project Manager at Take-Two Interactive.

What is Connor Phillips's email address?

AeroLeads has found 1 work email signal at @king.com for Connor Phillips at Take-Two Interactive.

What is Connor Phillips's phone number?

AeroLeads has found 1 phone signal(s) with area code 805 for Connor Phillips at Take-Two Interactive.

Where is Connor Phillips based?

Connor Phillips is based in Austin, Texas, United States while working with Take-Two Interactive.

What companies has Connor Phillips worked for?

Connor Phillips has worked for Take-Two Interactive, Meta, Independent, Digital Domain, and King.

Who are Connor Phillips's colleagues at Take-Two Interactive?

Connor Phillips's colleagues at Take-Two Interactive include Keith Rushin, Eazhil Amuthan, Joe Rodriguez, Tom Drake, and Geoffrey Parr.

How can I contact Connor Phillips?

You can use AeroLeads to view verified contact signals for Connor Phillips at Take-Two Interactive, including work email, phone, and LinkedIn data when available.

What schools did Connor Phillips attend?

Connor Phillips holds Certificate Of Achievement, Game Design from Moorpark College.

What skills is Connor Phillips known for?

Connor Phillips is listed with skills including Game Development, Game Design, Creative Writing, Cinema 4D, Game Maker, Web Design, Unity, and Unreal Engine 4.

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