Connor Phillips Email & Phone Number
@king.com
1 phone found area 805
LinkedIn matched
Who is Connor Phillips? Overview
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Connor Phillips is listed as Technical Project Manager at Take-Two Interactive, a company with 1213 employees, based in Austin, Texas, United States. AeroLeads shows a work email signal at king.com, phone signal with area code 805, and a matched LinkedIn profile for Connor Phillips.
Connor Phillips previously worked as Project Manager, Trust & Safety Operations at Meta and Game Designer & Producer at Independent. Connor Phillips holds Certificate Of Achievement, Game Design from Moorpark College.
Email format at Take-Two Interactive
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AeroLeads found 1 current-domain work email signal for Connor Phillips. Compare company email patterns before reaching out.
About Connor Phillips
Production focused professional with 7 years of experience building creative solutions for high-profile tech/gaming initiatives within operations, production, and project management.Passionate designer & storyteller with 10 years of experience independently developing gaming experiences through Virtual Reality, Mobile, PC, and analog platforms. Core skills: Project Management, Operational Development, Process Improvement, Production Planning, Game Design, Storytelling, Expert Communication & Organization.
Listed skills include Game Development, Game Design, Creative Writing, Cinema 4D, and 20 others.
Connor Phillips's current company
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Connor Phillips work experience
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Project Manager, Trust & Safety Operations
Current- Collaborate with cross-functional teams to define and prioritize tooling feature requests based on user feedback and data acquisition.
- Design and improve foundational systems, processes and workflows across various teams leading to a 58% increase in operational efficiency and scalability.
- Manage triage, documentation, & resolution of complex developer inquiries related to tooling, policy, content, & technical bugs, leveraging data and policy resources to ensure effective solutions.
- Ensure compliance with developer policies by managing enforcement actions and resolving policy violations efficiently.
- Maintain meticulous attention to detail and high level of accuracy while coordinating planning & execution of various privacy and integrity driven projects with fluctuating deadlines.
- Led a pilot project aimed at supporting over 350+ VR developers, resulting in a 32% increase in developer sentiment satisfaction & 27% reduction in compliance related issues.
Game Designer & Producer
CurrentPortfolio: https://gamesbyconnor.com/Currently focused on tabletop experiences. Established a partnership with Meta as a contributing member in their Oculus Start program, following a successful VR game pitch.Lead production overseeing the entire game development process, from ideation to release, ensuring the timely delivery of high-quality deliverables..
Production Coordinator, R&D Operations
Worked within the Digital Human Group supporting production efforts across various R&D verticals.Managed day-to-day production schedules of artists & developers across 3 teams, achieving a 30% reduction in project turnaround time.Proposed and iterated on new and existing workflows and operational processes, resulting in 15% increase in production.
Project Manager, Loyalty Operations
Worked on the Loyalty & VIP team within Candy Crush Saga, leading the development of a web-based rewards platform for Candy Crush players.Achieved an 51% increase in player retention year-over-year by implementing effective content management strategies.Led production of a dynamic live-ops asset life cycle, ensuring the delivery of over 60+ high-quality.
Project Manager, Test Operations
Contracted through Wipro Limited.Led the training and management of two test engineers, resulting in a 42% improvement in testing integrity and a 56% increase in efficiency.Played a pivotal role in driving product development and marketing alignment initiatives by leveraging insights gained from successful data research acquisition, thus enhancing.
Specialist, Test Operations
Contracted through The Adecco Group.Conducted rigorous cross-functional QA testing on cutting-edge optical hardware valued at 1.8 million USD.Owned our QA lifecycle and its outcomes, aligning closely with team lead directives to maintain high standards throughout the testing process. Moderated a thriving Google Street View forum community comprising 2000+.
Project Manager, Marketing Operations
Managed operational workflows, project strategy, and social media planning for 9 clients, ensuring seamless execution and delivery of projects within compliance guidelines. Led cross-functional teams through project life cycles, overseeing the distribution and maintaining the quality of over 4000 assets across our client base, using multiple content.
Co-Founder/ Lead Game Designer
- Led all aspects of game development projects through, production,design, QA, social media, and marketing
Level Designer
Noodle Machine is a faux game development team created for the milestone project for the Moorpark College Game Design Program.My role on the team was level designer. I maintain the core fundamentals of the game through level design as well as system implementation. I fill other roles as needed, including creating 3D assets, narrative design, and code.
Level Designer (Multimedia Club)
The Multimedia Club's sole purpose is to create games for the club members professional portfolios. My roles were system and level design.During the duration of the club, we completed "Hamroll", a 2D sidescroller set in the prehistoric times, made in Unity.
Colleagues at Take-Two Interactive
Other employees you can reach at take2games.com. View company contacts for 1213 employees →
Keith Rushin
Colleague at Take-Two InteractiveCharlotte, North Carolina, United States, United States
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EA
Eazhil Amuthan
Colleague at Take-Two InteractiveSrirangam, Tamil Nadu, India, India
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JR
Joe Rodriguez
Colleague at Take-Two InteractiveNassau County, New York, United States, United States
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TD
Tom Drake
Colleague at Take-Two InteractiveSeattle, Washington, United States, United States
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GP
Geoffrey Parr
Colleague at Take-Two InteractiveNew York, New York, United States, United States
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DV
Denise Villanueva
Colleague at Take-Two InteractiveGreater Vancouver Metropolitan Area, Canada
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AB
Angela B.
Colleague at Take-Two InteractiveAustin, Texas, United States, United States
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EH
Eloise Howarth
Colleague at Take-Two InteractiveUnited Kingdom, United Kingdom
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HL
Hester Louw
Colleague at Take-Two InteractiveHighland Park, Illinois, United States, United States
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SM
Stefan Marin
Colleague at Take-Two InteractiveOrpington, England, United Kingdom, United Kingdom
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Connor Phillips education
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Moorpark College
Frequently asked questions about Connor Phillips
Quick answers generated from the profile data available on this page.
What company does Connor Phillips work for?
Connor Phillips works for Take-Two Interactive.
What is Connor Phillips's role at Take-Two Interactive?
Connor Phillips is listed as Technical Project Manager at Take-Two Interactive.
What is Connor Phillips's email address?
AeroLeads has found 1 work email signal at @king.com for Connor Phillips at Take-Two Interactive.
What is Connor Phillips's phone number?
AeroLeads has found 1 phone signal(s) with area code 805 for Connor Phillips at Take-Two Interactive.
Where is Connor Phillips based?
Connor Phillips is based in Austin, Texas, United States while working with Take-Two Interactive.
What companies has Connor Phillips worked for?
Connor Phillips has worked for Take-Two Interactive, Meta, Independent, Digital Domain, and King.
Who are Connor Phillips's colleagues at Take-Two Interactive?
Connor Phillips's colleagues at Take-Two Interactive include Keith Rushin, Eazhil Amuthan, Joe Rodriguez, Tom Drake, and Geoffrey Parr.
How can I contact Connor Phillips?
You can use AeroLeads to view verified contact signals for Connor Phillips at Take-Two Interactive, including work email, phone, and LinkedIn data when available.
What schools did Connor Phillips attend?
Connor Phillips holds Certificate Of Achievement, Game Design from Moorpark College.
What skills is Connor Phillips known for?
Connor Phillips is listed with skills including Game Development, Game Design, Creative Writing, Cinema 4D, Game Maker, Web Design, Unity, and Unreal Engine 4.
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