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Conor Russomanno Email & Phone Number

Founder and CEO at OpenBCI
Location: Brooklyn, New York, United States 13 work roles 3 schools
1 work email found @openbci.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email c****@openbci.com
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Current company
Role
Founder and CEO
Location
Brooklyn, New York, United States
Company size

Who is Conor Russomanno? Overview

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Quick answer

Conor Russomanno is listed as Founder and CEO at OpenBCI, a with 25 employees, based in Brooklyn, New York, United States. AeroLeads shows a work email signal at openbci.com and a matched LinkedIn profile for Conor Russomanno.

Conor Russomanno previously worked as Founder & CEO at Openbci and Research Affiliate at Mit Media Lab. Conor Russomanno holds Bachelor Of Science (Bs), Civil Engineering And Engineering Mechanics, 3D Modeling & Animation from Columbia Engineering.

Company email context

Email format at OpenBCI

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{first}@openbci.com
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Profile bio

About Conor Russomanno

designer, inventor, neurotechnologist

Listed skills include Research, Photoshop, Entrepreneurship, Brain Computer Interfaces, and 37 others.

Current workplace

Conor Russomanno's current company

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OpenBCI
Openbci
Founder and CEO
United States
Website
Employees
25
AeroLeads page
13 roles

Conor Russomanno work experience

A career timeline built from the work history available for this profile.

Founder And Ceo

United States

Founder & Ceo

Current

Brooklyn, New York, Us

Building the next computer.

Sep 2013 - Present

Research Affiliate

Cambridge, Massachusetts, Us

May 2019 - Apr 2020

Director Of Advanced Interfaces

San Mateo, Ca, Us

Aug 2017 - Aug 2018

Adjunct Professor

New York, Ny, Us

Program: ITP, Tisch School of the ArtsCourses Taught: - Body Electric (https://github.com/conorrussomanno/BodyElectric--S16)- Neuromachina: Man & Machine (S17)

Jan 2016 - Jun 2017

Adjunct Professor

New York, Ny, Us

Program: MFA Design & Technology (MFADT)Courses: - Collab: OpenBCI — Brain Hacking- Designing Consciousness (Spring 15 & Spring 16)- Creative Coding (openFrameworks)- Physical Computing- The Digital Self: Interfacing The Body- Materials Spectrum Lab- Creativity & Computation

Sep 2013 - Dec 2016

Front-End Engineer

Felix
Jul 2013 - Dec 2013

Founder, Researcher, Developer

Brain Interface Lab

- Lead the research and development of low-cost, do-it-yourself, open-source brain-computer interface hardware and software.- Facilitate communication among laboratory members, collaborators, and sponsors.- Raised $2,500 in grant funding to purchase equipment, host events, and build a laboratory website. - Refer to: http://braininterfacelab.wordpress.com/

Oct 2012 - Sep 2013

Assistant Rugby Coach

New York, Ny, Us

I assist former national team player and head coach, Dan Kennedy, in collegiate player development. Working primarily with the back line, I focus on both technical and tactical dissemination of knowledge of the sport of rugby.

Jan 2012 - Nov 2012

Teaching Fellow (Code)

New York, Ny, Us

I taught principals of programming and the Processing programming language to incoming 1st-year graduate MFA students.

Jul 2012 - Aug 2012

Art Director, 3D Modeler, Animator

New York, Ny, Us

I served as the Director of Art and the primary 3D modeler/animator in the development of a 3D virtual world known as CyberGRID. The program was developed on the Unity game engine. I used Maya and Photoshop to complete the majority of the environment's assets and textures. The development of CyberGRID was funded by a grant from the National Science Foundation with a budget $800K.

Jan 2010 - May 2011

3D Computer Graphics Teacher'S Assistant

New York, Ny, Us

I served as Professor Jose Sanchez's sole teaching assistant for Columbia University's most heavily sought-after computer graphics class. The students were taught the basics of 3D modeling, texturing, and animating, utilizing the most current version Autodesk Maya.

Sep 2009 - May 2011

Summer Internship

Washington, Dc, Us

During the summers of 2008 and 2009 I assisted full time employees in the Office of Tank Waste and Waste Processing with daily tasks, while helping to refurbish the office website.

May 2008 - Aug 2009
Team & coworkers

Colleagues at OpenBCI

Other employees you can reach at openbci.com. View company contacts for 25 employees →

3 education records

Conor Russomanno education

Bachelor Of Science (Bs), Civil Engineering And Engineering Mechanics, 3D Modeling & Animation

Columbia Engineering

Master Of Fine Arts (Mfa), Design + Technology

Parsons School Of Design - The New School

H.S. Diploma

Thomas Jefferson High School For Science And Technology
FAQ

Frequently asked questions about Conor Russomanno

Quick answers generated from the profile data available on this page.

What company does Conor Russomanno work for?

Conor Russomanno works for OpenBCI.

What is Conor Russomanno's role at OpenBCI?

Conor Russomanno is listed as Founder and CEO at OpenBCI.

What is Conor Russomanno's email address?

AeroLeads has found 1 work email signal at @openbci.com for Conor Russomanno at OpenBCI.

Where is Conor Russomanno based?

Conor Russomanno is based in Brooklyn, New York, United States while working with OpenBCI.

What companies has Conor Russomanno worked for?

Conor Russomanno has worked for Openbci, Mit Media Lab, Meta Co., New York University, and Parsons School Of Design.

Who are Conor Russomanno's colleagues at OpenBCI?

Conor Russomanno's colleagues at OpenBCI include Richard Waltman, Carillon Smith, Musa Mahmood, Meng Yu, and William Croft.

How can I contact Conor Russomanno?

You can use AeroLeads to view verified contact signals for Conor Russomanno at OpenBCI, including work email, phone, and LinkedIn data when available.

What schools did Conor Russomanno attend?

Conor Russomanno holds Bachelor Of Science (Bs), Civil Engineering And Engineering Mechanics, 3D Modeling & Animation from Columbia Engineering.

What skills is Conor Russomanno known for?

Conor Russomanno is listed with skills including Research, Photoshop, Entrepreneurship, Brain Computer Interfaces, Social Media, Maya, Game Design, and Programming.

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