Craig S Grant phone numbers
Production ~ Design Management ~ Art Direction ~ CreatorDedicated and adaptable creative professional with over eight years of cross-disciplinary experience in interactive entertainment, seven years of art direction and graphic design experience in print & electronic publishing, and twenty-three years of freelance art direction, design, and illustration.
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Senior Producer/Lead Outsource ProducerHi-Rez Ventures Sep 2018 - PresentAlpharetta, Ga, UsProjects: Paladins, Realm Royals, Rogue Company, Smite, and unannounced projects• Providing production and outsourcing support for the Evil Mojo and Titan Forge game studios• Atlassian and Slack administratorProject: Alacrity Arthouse (September 2018–August 2020)• Reworked processes to make outsourcing and insourcing more efficient, stable, and transparent for the game teams• Established and managed relationships with outsourcing vendors, including contract and invoice management• Worked with internal game teams to establish best practices and documentation to set up outsourcing vendors for success• Offered solutions for blockers due to scheduling or development issues• Implemented and oversaw tracking for costs produced by the centralized group and ensured appropriate distribution to the game teams -
ProducerHi-Rez Ventures Aug 2016 - Aug 2020Alpharetta, Ga, UsProject: Paladins: Champions of the Realm• Maintained an aggressive biweekly content release schedule that included champions, skins, maps, and 2D art assets.• Owned task management, planning, and scheduling for the content disciplines (Modeling, Rigging, Animation, VFX, Tech Art, 2D Art, Audio).• Facilitated communication with Design and Programming to ensure requirements for the content pipeline were met.• Worked with outsourced vendors to ensure base asset packages were delivered, communicated deadlines, and promoted feedback with discipline leads for quality control.• Set up and maintained the project’s Confluence space.• Member of the Jira/Confluence administration group assisting producers on other projects with comprehensive support, including user setup and workflow customization. -
Senior Qa AnalystHi-Rez Ventures Oct 2014 - Aug 2016Alpharetta, Ga, UsProject: Paladins: Champions of the Realm• Owned bug tracking, task management, and play testing for the pre-production team.• Communicated with all disciplines to promote visibility and transparency for features and bugs.• Deployed and smoke tested daily builds for feature testing.• Coordinated with platform engineers to establish a nightly build schedule.• Key member of the implementation group for setting up Jira/Confluence for the studio. -
Graphic DesignerCopynumberfive 1995 - PresentFreelance designer focusing on graphic design and illustration.Clients include:Definition 6White Wolf PublishingBare Bones PressVFW MagazineGameplaywrightNewFieldsOnyx Path PublishingBy Night Studios
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Scrum MasterControlscan Jul 2014 - Oct 2014Alpharetta, Ga, Us• Refined and clarified Agile processes for a small development team.• Administered the company’s Jira Cloud instance. -
Scrum Master/Quality Assurance Analyst IiCcp Oct 2012 - Jun 2014Reykjavik, Na, IsScrum Master• Scrum Master for World Generation, Tools, Rendering, and Streaming Teams managing all parts of the process, including planning, demos, stand ups, midsprint reviews, estimation, etc.• Communicating across disciplines (Design, Animation, Sound, Content, Worldbuilding) to assure that dependencies conforms to expectations • Aid and create documentation for the internal Confluence wiki• Manage project and team agile boards and workflows in Jira Quality Assurance Analyst II• Owned Last Known Good test plan and reporting to keep creative teams appraised of stability of inhouse tools.• Learned artist workflows to help engineers address bugs• Acted as a liasion between artists and engineers to help define features -
Creative Director And Co-FounderNextmmafighter.Com Jun 2009 - 2012UsA website dedicated to covering mixed martial arts in the south east region and beyond. We focus on up and coming fighters but have plenty to say about the major leagues as well.•Designed and oversaw visual branding of property.•Generated graphic assets for use in advertising, apparel, and collateral. -
Level Designer: World Of Darkness MmoCcp Oct 2009 - Dec 2011Reykjavik, Na, Is•Worked within a cross-disciplinary pre-visualization team brainstorming player routes and architectural styles of urban levels.•Developed modular building sets for use in quick prototyping.•Used proprietary software to block out levels for content and gameplay proof and testing. -
Art Director/Graphic Designer - White Wolf PublishingCcp Oct 2006 - Dec 2011Reykjavik, Na, Is•Supervised and approved all in-house and outsourced visual components for Vampire: The Requiem, the company’s flagship property, and Geist: The Sin-Eaters.•Researched and recruited outside emerging talent to innovate a fresh look while keeping within set budgets.•Collaborated closely with writers and developers in the creation of detailed art notes to elicit effective artwork.•Managed artists and art assets through all stages of the production pipeline.•Maintained constant communication with printer during postproduction to ensure high quality end products. -
Graphic DesignerCcp Apr 2006 - Dec 2011Reykjavik, Na, Is•Created graphic elements to enhance product storytelling and plot.•Realized typographic treatments for book titles and interiors.•Designed book covers utilizing premium print options including embossing, spot gloss, and spot color.•Managed book layout for over 20 titles using established templates and new designs for special projects.•Branded apparel and merchandise designs for outside sale and internal use.•Produced collateral design for conventions and internal presentations.•Provided graphic support for web development team, including the creation of special assets and elements. -
Content ManagerDrivethrurpg.Com May 2004 - Oct 2006Controlled the inventory for a web site that allowed customers to purchase and download PDF versions of pen and paper roleplaying games. Also handled customer service and publisher relations.
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Field MerchandiserSony Computer Entertainment America Jun 2000 - Jan 2004San Mateo, California, UsProvided retailers with materials to help promote the Playstation family of products. Educated retailers to help improve sales of Playstation products and to help keep the Playstation brand the market leader in the home video game console market. General maintenance of displays and demo units. Conducted special events. Provided the above services for over 70 stores in the metro Atlanta area -
Adobe Photoshop InstructorPortfolio Center 2000 - 2002Atlanta, Georgia, Us• Taught introductory, intermediate, and advanced levels of Adobe Photoshop to class sizes of 20 students or fewer. • Promoted a one on one teaching atmosphere to help students learn the fundamentals of the tool.
Craig S Grant Skills
Craig S Grant Education Details
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Savannah College Of Art And DesignIllustration | Art History
Frequently Asked Questions about Craig S Grant
What company does Craig S Grant work for?
Craig S Grant works for Hi-Rez Ventures
What is Craig S Grant's role at the current company?
Craig S Grant's current role is Senior Producer at Hi-Rez Studios.
What is Craig S Grant's direct phone number?
Craig S Grant's direct phone number is +140480*****
What schools did Craig S Grant attend?
Craig S Grant attended Savannah College Of Art And Design.
What skills is Craig S Grant known for?
Craig S Grant has skills like Art Direction, Illustration, Video Games, Creative Direction, Illustrator, Game Development, Mmo, Photoshop, Graphics, Concept Design, Graphic Design, Gameplay.
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