Cordell Felix Email and Phone Number
Cordell Felix work email
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Cordell Felix personal email
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I'm great at helping games look their best and getting models and textures done fast at a high quality. I work great with teams!
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Senior Cinematic ArtistThat'S No MoonMission Viejo, Ca, Us -
President And Game DirectorPunkzilla Mar 2023 - PresentMission Viejo, Ca, Us-Business Development-Art-Design -
Content Artist - SpecialistEpic Games Oct 2020 - Mar 2023Cary, Nc, Us-Research and development for derivative assets using Quixel Megascans content.-Created environment art marketing material for Quixel/Epic Games.-Lead the UE5 megascans 'assembly' pipeline. Taught and managed a team in both the US and Pakistan to develop assemblies to be released on the Unreal Marketplace and Quixel Bridge.-Optimized environments during new technology developments and optimized full projects.-Assisted in tools for UE5. Mainly the geometry tools. -Created environments for use in Virtual Production.-Went on scouting trips to assist and scan environments for the Megascans library. -
Lead 3D ArtistNexon Oc Dec 2017 - Jul 2020Lead 3D Artist on unannounced title (Cancelled):-Responsible for all environment art and level design-Manage, collaborate, and communicate with a team of artists and directors to meet deadlines and milestones. -Developed pipelines to speed up processes on asset creation using Houdini and Quixel Mixer.
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Senior Environment ArtistBlind Squirrel Games Jun 2015 - Dec 2017Irvine, Ca, Us-Responsible for full level art and design with gameplay in mind. -Inject story into environments through world building, set dressing, and lighting. -Model and texture assets and environments. -Model and texture weapons and vehicles. -
Environment ArtistVisceral Games Jan 2014 - Jun 2015-Model and texture assets and import them into the Frostbite 3 engine for both Single player and Mulitplayer environments. Each asset includes up to four LOD's, collision, raycast, occluder and enlighten mesh.-Create assets with elaborate destruction.-World build to help tell story through the use of placing assets in the Frostbite 3 engine.-Worked with a Technical Artist to optimize all multiplayer glass and foliage through use of shaders and geometry.
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3D ArtistPlastic Piranha Mar 2012 - Apr 2014-Model & Texture Assets and Environments using "next-gen" techniques.-Responsible for re-texturing all weapons (32+) for Rekoil.-Collaborate with a large team in office and overseas.
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Cinematic Artist/3D Artist For GamesEmber Lab Oct 2011 - Mar 2012-Create High Quality 3D models and textures for the use in film-Model and texture assets for use in-game-World Building in Unity
Cordell Felix Skills
Cordell Felix Education Details
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The Art Institute Of California - Orange CountyGame Art & Design
Frequently Asked Questions about Cordell Felix
What company does Cordell Felix work for?
Cordell Felix works for That's No Moon
What is Cordell Felix's role at the current company?
Cordell Felix's current role is Senior Cinematic Artist.
What is Cordell Felix's email address?
Cordell Felix's email address is co****@****aol.com
What schools did Cordell Felix attend?
Cordell Felix attended The Art Institute Of California - Orange County.
What are some of Cordell Felix's interests?
Cordell Felix has interest in 3d Modeling.
What skills is Cordell Felix known for?
Cordell Felix has skills like Texturing, Video Games, Unreal Engine 3, 3d Modeling, 3d Studio Max, Zbrush, Game Art, Uv Mapping, Low Poly Modeling, World Building, Digital Art, Environment Art.
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