Corey Bertelsen
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Corey Bertelsen Email & Phone Number

Technical Sound Designer at Avalanche Studios Group
Location: Greater Stockholm Metropolitan Area, Sweden, Sweden 14 work roles 3 schools
1 work email found @encompassinc.com 2 phones found area 952 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email c****@encompassinc.com
Direct phone (952) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Technical Sound Designer
Location
Greater Stockholm Metropolitan Area, Sweden, Sweden
Company size

Who is Corey Bertelsen? Overview

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Quick answer

Corey Bertelsen is listed as Technical Sound Designer at Avalanche Studios Group, a company with 439 employees, based in Greater Stockholm Metropolitan Area, Sweden, Sweden. AeroLeads shows a work email signal at encompassinc.com, phone signal with area code 952, and a matched LinkedIn profile for Corey Bertelsen.

Corey Bertelsen previously worked as Technical Sound Designer at Glow Up Games and Adjunct Professor at New York University. Corey Bertelsen holds Master Of Fine Arts (Mfa), Game Design from New York University.

Company email context

Email format at Avalanche Studios Group

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{first}@encompassinc.com
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AeroLeads found 1 current-domain work email signal for Corey Bertelsen. Compare company email patterns before reaching out.

Profile bio

About Corey Bertelsen

A former structural engineer who is now making games, sound, and music in Stockholm. 2018 graduate from NYU's Game Design Program. Portfolio website: www.8ude.com

Listed skills include Cad, Autocad, Structural Engineering, Construction, and 25 others.

Current workplace

Corey Bertelsen's current company

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Avalanche Studios Group
Avalanche Studios Group
Technical Sound Designer
stockholm, stockholms lan, sweden
Employees
439
AeroLeads page
14 roles

Corey Bertelsen work experience

A career timeline built from the work history available for this profile.

Technical Sound Designer

Current

Stockholm, Stockholm County, Sweden

As technical sound designer in the Avalanche Studios division, I'm responsible for audio and music implementation in Wwise, scripting in our proprietary tools, profiling and debugging audio, and implementing audio connections to discipline-specific tools (Animation, UI, AI, Narrative, and Mission Design). I also contribute to our suite of authoring and.

Jun 2022 - Present

Technical Sound Designer

Brooklyn, New York, United States

I was involved in both the creation and implementation of audio at Glow Up Games, and assisted in developing the music-based Mirror Beats minigame in Insecure: The Come Up Game.

Jan 2021 - Jun 2022

Adjunct Professor

Adjunct Professor teaching Music and Gameplay, a course that I co-developed with Maxi Boch. I also teach Audio for Digital Games, and was a Teaching Assistant for the classes Intermediate Game Development and Narrative in Augmented Reality

Aug 2018 - Jun 2022

Freelance Designer And Educator

Freelance

I've taught a wide array of classes: from summer camps on architecture, to graduate-level game design courses. I'm also an active game designer and developer (Unity, Unreal, and Javascript), specializing in audio, music, XR, and virtual spaces.Some of the projects I've been a part of:Bizarre Barber - a Surreal VR Action Barber game that is OUT NOW!.

May 2018 - Jun 2022

Audio Lead On Airplane Mode

Backronym Llc

Brooklyn, New York, United States

I was responsible for all sound design and implementation for the "most realistic flight simulator ever made." This included: - assisting in Voice Over casting, direction, and script editing - sourcing and contracting in-game music and podcasts - composing and arranging additional music - audio programming (C#), including FMOD Sudio and low-level code, and.

Mar 2020 - Nov 2020

Audio Designer

Greater New York City Area

Part-time audio specialist performing sound design, music composition, and interactive audio scripting for various projects at Looking Glass Factory

Sep 2018 - Apr 2020

Mfa Student

New York University

Greater New York City Area

MFA Student in the Game Design Program at NYU's Tisch School.My main interests are level design and music-driven gameplay. As a solo developer I've made a number of digital sound toys, music games, and musical VR experiences. I've also acted as audio lead and composer for team projects.

Sep 2016 - May 2018

Connected Futures Fellow

Greater New York City Area

As part of a 3-person team (with Maria Mishurenko and Gordy Chernyy), we developed a multi-user collaborative AR music-making experience during a 6-week fellowship with NYC Media Lab and Verizon.

Jan 2018 - Mar 2018

Vr Fellowship

Greater New York City Area

Created a music-based VR experience as part of a fellowship with Viacom Next and NYC Media Lab

Jul 2017 - Aug 2017

Instructor

Greater Minneapolis-St. Paul Area

Feb 2016 - Aug 2016

Civil/Structural Engineer-In-Training

Eden Prairie, MN

Forensic and restoration engineering on residential, commercial, municipal and historical projects around the state of Minnesota.

Apr 2014 - Jan 2016

Field Engineer

Clearbrook, MN

Worked with superintendent to ensure safe, quality, and timely completion of construction tasks, QA and QC, daily reports and documentation, progress and scheduling, RFI’s and change orders, and coordination between trades and subcontractors

Sep 2013 - Dec 2013

Americorps Construction Crew

Austin Habitat For Humanity

Austin, TX

Performed and supervised construction 20 new houses, attended week-long construction workshops in Alabama and a Build-a-thon in Dallas

Sep 2011 - Jul 2012

Student Intern

Infrastructure Technology Institute

Evanston, IL

Assisted with CAD documentation and wireless sensor strategies, installed sensors, conducted data analysis, laboratory testing, circuit wiring, TIG welding and machining, assisted with high school civil engineering day camp, participated in Lipinski Symposium on Transportation Policy

Jun 2010 - Aug 2011
Team & coworkers

Colleagues at Avalanche Studios Group

Other employees you can reach at avalanchestudios.com. View company contacts for 439 employees →

3 education records

Corey Bertelsen education

FAQ

Frequently asked questions about Corey Bertelsen

Quick answers generated from the profile data available on this page.

What company does Corey Bertelsen work for?

Corey Bertelsen works for Avalanche Studios Group.

What is Corey Bertelsen's role at Avalanche Studios Group?

Corey Bertelsen is listed as Technical Sound Designer at Avalanche Studios Group.

What is Corey Bertelsen's email address?

AeroLeads has found 1 work email signal at @encompassinc.com for Corey Bertelsen at Avalanche Studios Group.

What is Corey Bertelsen's phone number?

AeroLeads has found 2 phone signal(s) with area code 952 for Corey Bertelsen at Avalanche Studios Group.

Where is Corey Bertelsen based?

Corey Bertelsen is based in Greater Stockholm Metropolitan Area, Sweden, Sweden while working with Avalanche Studios Group.

What companies has Corey Bertelsen worked for?

Corey Bertelsen has worked for Avalanche Studios Group, Glow Up Games, New York University, Freelance, and Backronym Llc.

Who are Corey Bertelsen's colleagues at Avalanche Studios Group?

Corey Bertelsen's colleagues at Avalanche Studios Group include Robert Ankarbranth, Ellena Lee, Robin Ljung Bjuggfält, Emiliano Senega, and Megan Robb.

How can I contact Corey Bertelsen?

You can use AeroLeads to view verified contact signals for Corey Bertelsen at Avalanche Studios Group, including work email, phone, and LinkedIn data when available.

What schools did Corey Bertelsen attend?

Corey Bertelsen holds Master Of Fine Arts (Mfa), Game Design from New York University.

What skills is Corey Bertelsen known for?

Corey Bertelsen is listed with skills including Cad, Autocad, Structural Engineering, Construction, Subcontracting, Civil Engineering, Revit, and Microsoft Excel.

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