Corey Hobson
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Corey Hobson Email & Phone Number

Building the product design strategy | Product Design Lead GroundIQ at Fugro
Location: Amsterdam Area, Netherlands, Netherlands 8 work roles 2 schools
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✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Current company
Role
Building the product design strategy | Product Design Lead GroundIQ
Location
Amsterdam Area, Netherlands, Netherlands
Company size

Who is Corey Hobson? Overview

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Quick answer

Corey Hobson is listed as Building the product design strategy | Product Design Lead GroundIQ at Fugro, a company with 10743 employees, based in Amsterdam Area, Netherlands, Netherlands. AeroLeads shows a matched LinkedIn profile for Corey Hobson.

Corey Hobson previously worked as Freelance Designer at Coreyhobson.Com and Head of UI & UX at Motorsport Games. Corey Hobson holds Bachelor'S Of Multimedia And Communication, Game And Interactive Media Design from Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen.

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Email format at Fugro

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Fugro

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Profile bio

About Corey Hobson

I'm a passionate UX Designer and Leader with 7+ years of experience, dedicated to creating seamless digital experiences that truly connect with users. With a strong background in user-centered design and innovative problem-solving, I specialize in crafting intuitive solutions. As a Lead UX/UI Designer, I've not only shaped impactful interfaces but also nurtured collaborative teams. UX strategy and design, design leadership, inclusivity, and games make my brain go full speed. Let's connect to explore the possibilities of crafting meaningful and fun digital journeys together.

Current workplace

Corey Hobson's current company

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Fugro
Fugro
Building the product design strategy | Product Design Lead GroundIQ
Amsterdam, NH, NL
Website
Employees
10743
AeroLeads page
8 roles

Corey Hobson work experience

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Building The Product Design Strategy | Product Design Lead Groundiq

Amsterdam, NH, NL

Freelance Designer

Current
Coreyhobson.Com

Amsterdam Area

Dec 2024 - Present

Head Of Ui & Ux

- Led and managed a multidisciplinary team of Designers and Front-end. Responsible for designing and implementing the UI of Le Mans Ultimate.- Coordinated with code, marketing and QA to manage and deliver features in a fast-paced development cycle.- Owned and spearheaded the Visual style and User experience for Motorsport Games.

Sep 2023 - Dec 2024

Ux Designer

Netherlands

  • Spearheaded the UX overhaul of the Yoast SEO plugin, improving its rating from 2.2 to 4.3 stars in six months.
  • Matured the design process by introducing user feedback and analytical design thinking processes.
  • Conducted A/B testing to optimise designs and user interactions, including button styles, wording, and timing for popups and call-to-actions.
  • Conducted user research and data analysis to guide product decisions, resulting in a 30% increase in active users.
  • Developed wireframes, prototypes, and high-fidelity mockups using Figma and Adobe.
  • Worked together with external clients (Shopify, Semrush, Wincher, Wordproof and Wordpress) to ensure proper implementation of the Yoast SEO plugin.
Sep 2021 - Oct 2022

Co-Founder

Groningen, Netherlands

  • Founded Cloudwhale to create accessible games for individuals with severe disabilities, leading design and development teams.
  • Directed the entire product lifecycle from concept to launch, ensuring inclusivity and usability.
  • Conducted extensive user research and usability testing, tailoring features to users' needs.
  • Established design standards prioritising accessibility and user-centred design principles.Collaborated with healthcare professionals, like Make-A-Wish foundation, and user communities to gather insights and feedback.
Jul 2019 - Jul 2022

Ux Designer

Freelance
  • Designed and optimised user interfaces for various digital products, focussing on user retention and engagement.
  • Conducted user research and created user journeys and flows to better understand user needs.
  • Developed interactive prototypes and conducted usability testing to validate design concepts.
  • Worked closely with development teams to ensure the feasibility and implementation of design solutions.
  • Mentored junior designers and provided guidance on best practices and design standards.
Jul 2016 - Mar 2018

Architectural Technologist

Pcl Construction, Inc.

Edmonton, Canada Area

During my internship as an Architectural Technologist Intern at PCL, a global construction and development company, I had the privilege of gaining hands-on experience in the field of architecture and construction. Working closely with seasoned professionals, I contributed to various architectural projects while honing my skills and knowledge in design.

May 2016 - Sep 2016
Team & coworkers

Colleagues at Fugro

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2 education records

Corey Hobson education

Degree Architectual Technology, Architectural Drafting And Architectural Cad/Cadd

Studied to be able to create architectural drawing's to the specifications of the Alberta Building Code. While also learning to create.

FAQ

Frequently asked questions about Corey Hobson

Quick answers generated from the profile data available on this page.

What company does Corey Hobson work for?

Corey Hobson works for Fugro.

What is Corey Hobson's role at Fugro?

Corey Hobson is listed as Building the product design strategy | Product Design Lead GroundIQ at Fugro.

Where is Corey Hobson based?

Corey Hobson is based in Amsterdam Area, Netherlands, Netherlands while working with Fugro.

What companies has Corey Hobson worked for?

Corey Hobson has worked for Fugro, Coreyhobson.Com, Motorsport Games, Yoast Bv, and Cloudwhale.

Who are Corey Hobson's colleagues at Fugro?

Corey Hobson's colleagues at Fugro include Mayuri Kuthe, Desmond Van Booma, Santosh Parkar, Frank Spaapen, and Hellen Van Eijsden.

How can I contact Corey Hobson?

You can use AeroLeads to view verified contact signals for Corey Hobson at Fugro, including work email, phone, and LinkedIn data when available.

What schools did Corey Hobson attend?

Corey Hobson holds Bachelor'S Of Multimedia And Communication, Game And Interactive Media Design from Hanzehogeschool Groningen / Hanze University Of Applied Sciences Groningen.

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