Corey L. work email
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Corey L. personal email
Corey L. is a Video Game Producer at Amazon Games. They possess expertise in xbox 360, wii, game development, seapine test track pro, ios and 33 more skills.
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Game ProducerAmazon Games Sep 2024 - PresentIrvine, California, United States -
Publishing Producer2K Oct 2022 - Aug 2024Seattle, Washington, United StatesProjects: Civilization 6, Civilization 7 -
Senior ProducerThe Pokémon Company International Mar 2021 - Mar 2022Bellevue, Washington, United StatesProjects: Pokémon TCG Live (iOS/Android/MacOS/PC), Pokémon TCG Card Dex (iOS/Android) -
ProducerThe Pokémon Company International Apr 2020 - Mar 2021Bellevue, Washington, United StatesProjects: Pokémon TCG Live (iOS/Android/MacOS/PC), Pokémon TCG Card Dex (iOS/Android) -
ProducerTurn 10 Studios Jan 2018 - Sep 2018Redmond, Washington, United StatesProjects: Forza Horizon 3 (Xbox), Forza Motorsport 7 (Xbox)• Manage Design and Test team to create LiveOps events across multiple titles• Manage backlog and sprints related to the LiveOps events and features• Enforce deadlines and build schedules for LiveOps team• Maintain weekly & monthly release cadence of in-game events• Oversee feature development through the production pipeline• Hold regular play tests with stakeholders and studio for feedback• Keep track of KPI's and feature goals as a means to help decision making andprioritization• Point of contact to internal and external teams on LiveOps• Work with Partnership, Marketing, and Licensing teams to align in-game events withlarger project goals• Help transition from boxed product to Games As A Service -
Senior ProducerWildcard Games Sep 2016 - Jan 2018Bellevue, Washington, United StatesProjects: Ultimate Cribbage (iOS/Android/Kindle/Facebook), Blackjack Legends (iOS/Android),Spite & Malice (iOS), Cribbage (iOS), Backgammon (iOS), Hearts (iOS)• Manage and own JIRA backlog items for active and legacy games (6+ titles)• Work with Product Owner and Product Manager to define priorities and goals• Regularly meet with CEO and management team to help shape the direction of the studioand games• Actively enforce stakeholder priorities, requirements, and expectations• Hold regular meetings to drive communication and decision making between departments• Work with QA to schedule play tests, bug bashing sessions, and bug triages as needed• Create, manage, and orchestrate Sprints and release schedule• Manage releases through iTunes Connect, Google Play Console, and other platforms• Work with each department to narrow down pain points and implement solutions• Point of contact for external resources and partners• Help drive prototyping and exploration as a necessity instead of an afterthought• Enthusiastically fill in gaps and broaden my responsibilities as needed to ensure the teamships the right experiences on-time at high-quality for our games -
ProducerGlu Mobile Mar 2015 - Sep 2016Bellevue, Washington, United StatesProjects: Britney Spears: American Dream (iOS/Android), Nicki Minaj: The Empire (iOS/Android)• Owner of client & server engineer schedules/tasks and binary/feature releases• Owner of product backlog and sprint planning• Work closely with the Content Producer on art deliverables and data release schedules• Work across disciplines to create and approve specs for engineering team• Point of contact and facilitator to marketing, user testing, and localization teams• Prioritize and maintain JIRA database tasks and bugs• Plan and hold internal play tests• Work with Design to plan and scope features, give input where necessary• Lead daily stand-up, triage, milestone review, spec review, and other misc meetings• Work with 3rd party licensor for approvals and review• Plan/hold events for team building• Manage resources across teams to assist on multiple projects -
Quality Assurance LeadFour Lights Aug 2014 - Nov 2014Las Vegas, Nevada, United StatesProjects: Defenders of Time (PC/Mac)• Set-up, manage, and maintained JIRA bug tracking database• Created, staffed, trained, and lead the QA team of 5 testers• Set project milestone dates and requirements• Created test scripts and the test suite for the project• Worked with a team of designers to create and iterate design decisions• Worked with Unity to make game modifications• Coordinated balance play-tests and gave feedback for improvements
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Quality Assurance Lead2K Jun 2012 - Aug 2014Las Vegas, Nevada, United StatesQuality Assurance LeadProjects: NBA 2K15, WWE 2K15, Evolve, Borderlands 2: The Pre-Sequel, Borderlands 2 VITA, Borderlands 2: Loot The World (iOS/Android), Civilization: Beyond Earth, BattlebornSenior Quality Assurance TesterProjects: NBA 2K14, WWE 2K14, XCOM: Enemy Within, BioShock Infinite, Civilization V, Borderlands 2, Spec Ops: The Line, EvolveQuality Assurance TesterProjects: NBA 2K13, NBA 2K13 MyLIFE, MyNBA2K13, NBA 2K14, MLB 2K13, WWE 2K14,XCOM: Enemy Unknown, XCOM: Enemy Within, The Bureau: XCOM Declassified, Borderlands 2, BioShock 2
Corey L. Skills
Frequently Asked Questions about Corey L.
What company does Corey L. work for?
Corey L. works for Amazon Games
What is Corey L.'s role at the current company?
Corey L.'s current role is Video Game Producer.
What is Corey L.'s email address?
Corey L.'s email address is c.****@****mon.com
What skills is Corey L. known for?
Corey L. has skills like Xbox 360, Wii, Game Development, Seapine Test Track Pro, Ios, Video Games, Jira, Xbox, Ps3, Playstation, Game Design, Perforce.
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Corey Peoples AWS Solutions Architect Professional l CASP l CCNA
Cyber Security Analyst At Sony Corporation Of AmericaWashington Dc-Baltimore Area
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